Every 3rd consecutive attack or spell on the same target grants Gnar 30% bonus movement speed that decays over 3 seconds, and deals 0 / 10 / 20 / 30 / 40 (+100% of ability power) (+6 / 8 / 10 / 12 / 14% of the target's maximum health) additional magic damage. This damage is capped at 300 against minions and monsters at all levels.
Gnar gains Hyper's bonus movement speed whenever he returns to Mini Gnar from Mega Gnar.
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