Hyper: Every third attack or ability on the same enemy deals an additional 0 / 10 / 20 / 30 / 40 (+100% of ability power) plus 6 / 8 / 10 / 12 / 14% of target's max health as magic damage and grants 20 / 40 / 60 / 80% movement speed decaying over 3 seconds.
Wallop: Gnar smashes an area, dealing 25 / 55 / 85 / 115 / 145 (+1.0 per attack damage) physical damage and stunning for 1.25 seconds.
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