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Gnar Ability (LoL): Hyper / Wallop

Hyper / Wallop Gnar

W
Gnar Ability: Hyper / Wallop
Cooldown: 7
Hyper: Every 3rd consecutive attack or spell on the same target grants Gnar 20 / 40 / 60 / 80% bonus movement speed that decays over 3 seconds (depending on GNAR!'s rank), and deals 0 / 10 / 20 / 30 / 40 (+100% of ability power) (+6 / 8 / 10 / 12 / 14% of the target's maximum health) additional magic damage. This damage is capped at 100 / 150 / 200 / 250 / 300 against minions and monsters.

Gnar gains Hyper's bonus movement speed whenever he returns to Mini Gnar from Mega Gnar.

Wallop: Gnar stands on his back legs before slamming his fists into the ground, dealing 25 / 55 / 85 / 115 / 145 (+1.0 per attack damage) physical damage and stunning enemies in a large area in front of him for 1.25 seconds.

Gnar's Abilities

Gnar Ability: Hyper / Wallop Gnar Ability: Hyper / Wallop Gnar Ability: Hyper / Wallop Gnar Ability: Hyper / Wallop
Hyper / Wallop is used by Gnar


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1
Daniboy | July 31, 2014 7:00pm
alvin and the chipmunks now in LoL
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