Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's first Mini Guide Contest is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! 🏆

Rell Ability (LoL): Ferromancy - Crash Down / Mount Up

Ferromancy - Crash Down / Mount Up Rell

W
Rell Ability: Ferromancy - Crash Down / Mount Up
Cooldown: 13
Cost: 40
Passive - Mounted: Rell gains 5−15% movement speed, reduced when taking damage.

Active - Ferromancy: Crash Down: Rell leaps off her mount, knocking up enemies for 1 second and dealing 70 / 105 / 140 / 175 / 210 (+60% of ability power) magic damage. Rell then enters armored form, gaining 40 / 70 / 100 / 130 / 160 (+13% of maximum health) shield, reducing her movement speed, and allowing her to use Ferromancy: Mount Up.

Passive - Dismounted: Rell gains 10% armor and magic resist, but has 250 movement speed.

Active - Ferromancy: Mount Up: Rell mounts up, gaining 15% movement speed for 3.5 seconds, increased to 45% movement speed when moving towards enemy champions. Her next attack during that duration throws the target over her shoulder, dealing an additional 10 / 25 / 40 / 55 / 70 (+40% of ability power) magic damage and ending this effect. While mounted, she can use Ferromancy: Crash Down.

Rell's Abilities

Rell Ability: Ferromancy - Crash Down / Mount Up Rell Ability: Ferromancy - Crash Down / Mount Up Rell Ability: Ferromancy - Crash Down / Mount Up Rell Ability: Ferromancy - Crash Down / Mount Up
Ferromancy - Crash Down / Mount Up is used by Rell


New Comment

You need to log in before commenting.

Loading Comments...
Load More Comments

League of Legends Champions:

Teamfight Tactics Guide