Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's first Mini Guide Contest of Season 14 is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! šŸ†
's Forum Avatar

ORDZ: The Raging Spark

Creator: ORDZ November 16, 2012 4:28pm
ORDZ
<Member>
ORDZ's Forum Avatar
Posts:
2
Joined:
Nov 16th, 2012
Permalink | Quote | PM | +Rep November 16, 2012 4:28pm | Report

ORDZ: The Raging Spark
(Melee)

Lore: Ordz is a humble electrician from Piltover. He have a sister that works in Jayce laboratory. During the incident on Jayce laboratory his sister was severely injured that needs life support in order to survive. As a poor electrician he ask for help from Jayce but Jayce is too focus in taking revenge on Viktor that he was ignored. His sister died and Ordz went mad.. to be continued

"Power is my heart, Energy is my soul. And what makes me spark is my anger."


Star Flair(Passive): When Ordz dies he shoots a flair in the sky revealing all enemies including invisible units for 10 seconds.



Shock Power(Active): Focuses electricity in both fist providing additional damage to his basic attack for 10 seconds
Mana Cost: 75
Cooldown: 24 / 22 / 20 / 18 / 16 seconds
Attack Damage: 20 / 25 / 30 / 35 / 40%


Spark Rod(Active): Ordz will place a rod and electricity will travel from the rod to him or an allied champion. (Need to reactivate the skill again to select the champion within the range of the rod)
Can place the rod from 500 range.

Ordz can select any allied champion within the rods range even if he is more than 500 range away.

It provides Attack and Movement speed to a connected champion within range of the rod.

Attack Speed: 25 / 35 / 45 / 55 / 65%
Movement Speed: 11 / 12 / 13 / 14 / 15%
Duration: 6/7/8/9/10 seconds
Cost: 75 mana
Cooldown: 15 seconds
Range: 700

All enemy units passes through the traveling electricity is slowed for 5 seconds and electricity deals magic damage . Can only damage enemies once.

Slow: 40 / 50 / 60 / 70 / 80%
Magic Damage: 65 / 95 / 125 / 155 / 185
(+0.10 per ability power)

The electricity connection will be lost when the champion went our of range.( rod is stationary and can only place 1 rod at a time)



Piercing Strike(Active): Ordz transforms into electricity then dashes and deal magic damage to all enemies that he passes through

Cost: 100 / 95 / 90 / 85 / 80 Mana
Cooldown: 17 / 15 / 13 / 11 / 10 seconds
Magic Damage: 85 / 125 / 165 / 205 / 245
(+0.10 per ability power)


Overload(Active): Ordz will flash to a location and will burst electric current damaging surrounding enemies. (2 seconds delay before ORDZ Burst.)

Mana Cost: 150
Teleport Range to Center of AoE: 900
Radius of AoE: 600
Cooldown: 130 / 115 / 100 seconds

Magic Damage: 500 / 750 / 1000
(+ 250% AP)

Appearance: Huge Guy( a bit bigger than Alistar) Huge metal bracers, Head is Skull covered with sparking electricity. Arms is covers with metal(shiny like Colossus). Huge Metal Colar in the neck. Theres two rod at the back that always sparking. Theres huge cable connected from the back to the metal bracers.
Killshotarcher
<Member>
Killshotarcher's Forum Avatar
Posts:
14
Joined:
Nov 4th, 2012
Permalink | Quote | PM | +Rep November 17, 2012 1:29pm | Report
that passive is incredibly over powered and, so is the attack strength increase time limit on shock power. and the ulti does way to much damage and is very overpowered since it can do over 3000 damage thanks to the Ap add on and he could probably easly get a triple against enemies with full health just from that ulti.
ORDZ
<Member>
ORDZ's Forum Avatar
Posts:
2
Joined:
Nov 16th, 2012
Permalink | Quote | PM | +Rep November 17, 2012 8:41pm | Report
Thanks Killshotarcher... I made some changes. I haven't finish my Lore yet. =)

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide