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Suggestion: Attacks / Second

Creator: Kirluu May 9, 2011 4:02am
Kirluu
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Permalink | Quote | PM | +Rep May 9, 2011 4:02am | Report
Hey, I was just thinking, that since IMO the percent showing how much increased attack speed you get, I think it would be awesome if it was possible for the Build/Guide creator to show how many times you get to attack per second in the very end.

Aside from this, it's kinda sad that you can't see increments of attack speed when setting runes on a champion in the Build/Guide creator. You really have to save and View before you can see it? That seems rather... bad, so to speak, lol.

Aside from this, and I'm not sure of this part, but don't Champions have scaling AS? Or is it just 0,625 all the way. I do believe it raises per level, and thus, shouldn't that be part of the Build/Guide creator? Like... as a part of the Champion information? In case it does scale per level and that differs from champion to champion it should definitely be part of the Build/Guide creator. And part of the Database in general. (If it differs)

Yeah. That was some little things I came to think of when messing around with the creator >_>

Kirluu~



EDIT:
I just thought of some more things in the Build/Guide section.

First: Masteries. How come they aren't accounted within the stats of the champion? I mean, they do after all provide som usefull stats. (4% attack speed, 15% spell penetration, extra defenses, reduced damage etc.
Second: It should become possible to see what the champion's skills do when doing the skill sequence - I suppose making a build/guide for a champ, one should know what they do ofc. but I just find it would be a nice feature o_o I mean: There is a picture for each skill, and you already have a mechanism to be able to see the description of skills, when howering over their picture, so why not just put one of these? :P
Finally, it would be awesome there was a form of a connection showing between subitems and finished items. I mean: The Build/Guide creator already knows when an item or more are being built into another, so wouldn't it be possible to show the connections between these items in some way? This would give a better overview of guides like mine that show which sub-items to get first, and when you get a sub-item for something, finish another item, and then finish the second item with the sub-item purchased afterwards.
Check out my comprehensive guide for Jax !!
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Lugignaf
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Permalink | Quote | PM | +Rep May 9, 2011 9:42am | Report
Yea, AS does go up with level. The only champion with info about AS at level 18 is Nocturne (I found all the info on him BTW).
I don't think masteries are accounted for in the final stats because MOBA doesn't have icons for them yet so, it doesn't add in.
Item order is usually discussed in it's own section so, you don't need all the "sub-item 1 first" things. It's usually common sense.
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Kirluu
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Kirluu wrote:

Hey, I was just thinking, that since IMO the percent showing how much increased attack speed you get, I think it would be awesome if it was possible for the Build/Guide creator to show how many times you get to attack per second in the very end.

Aside from this, it's kinda sad that you can't see increments of attack speed when setting runes on a champion in the Build/Guide creator. You really have to save and View before you can see it? That seems rather... bad, so to speak, lol.


Second: It should become possible to see what the champion's skills do when doing the skill sequence - I suppose making a build/guide for a champ, one should know what they do ofc. but I just find it would be a nice feature o_o I mean: There is a picture for each skill, and you already have a mechanism to be able to see the description of skills, when howering over their picture, so why not just put one of these? :P


Anyone wanna comment on these things ? :/

The most important of course being the first thing I listed. I mean, I find it really confusing, if Champs have different attack speeds at lvl 18, to know that "Oh, so I get 125% extra attack speed". I won't know how close I am to fx capping it. It would be fair-to-say AWESOME if you could just sit there fiddling with the stats, and hit that 2,47 attacks per second or so, or at least get as close as possible, without wasting any runes or items or anything. :P
Check out my comprehensive guide for Jax !!
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Make sure to hit that +Rep button if I helped you out, and you feel I deserve it! :)

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