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Locke Build Guides, Runes, Items, and Abilities - Patch 26.14

Locke The Ashen Exorcist

Find the best Locke build guides for League of Legends 2026, Season 2 Patch 26.14. The MOBAFire community works hard to keep their LoL builds and guides updated, and will help you craft the best Locke build for the 2026, Season 2 meta. Learn more about Locke's abilities, skins, or even ask your own questions to the community!

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Locke Build & Runes

If you're looking for the best rune build for Locke we've got you covered. Below you can find the best items and runes to build for Locke, as determined by calculations of thousands of Plat+ League of Legends games. If you are already familiar with how to play Locke this is a great resource to quickly get a good rune selection for Patch 26.14. However, if you are a new Locke player we highly recommend reading through some of the guides above to learn why this build is strong on Locke!

Our Stats Powered By LeagueOfGraphs.com LogoOpen In New Window
Patch 16.14: 115,593 matches scanned * Each section of the build is rated independently of the others

Locke's Runes

Locke's Best Runes 50%

Win Rate 54% Pickrate

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Domination
LoL Path: Domination
LoL Rune:
LoL Rune:
LoL Rune:
LoL Rune:

Resolve
LoL Path: Resolve
LoL Rune:
LoL Rune:

Second Best

Locke's 2nd Best Runes 53%

Win Rate 37% Pickrate

Domination
LoL Path: Domination
LoL Rune:
LoL Rune:
LoL Rune:
LoL Rune:

Precision
LoL Path: Precision
LoL Rune:
LoL Rune:

Third Best

Locke's 3rd Best Runes 54%

Win Rate 4% Pickrate

Domination
LoL Path: Domination
LoL Rune:
LoL Rune:
LoL Rune:
LoL Rune:

Sorcery
LoL Path: Sorcery
LoL Rune:
LoL Rune:

Locke's Summoner Spells

Locke's Best Summoner Spells 52%

Win Rate 96% Pickrate

  • 1
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Second Best

Locke's 2nd Best Summoner Spells 48%

Win Rate 3% Pickrate

Flash Teleport

Third Best

Locke's 3rd Best Summoner Spells 51%

Win Rate 1% Pickrate

Exhaust Flash

Locke's Starters

Locke's Best Starter Items 51%

Win Rate 95% Pickrate

  • 1
  • 2
  • 3

Locke's Core Items

Locke's Best Core Items 52%

Win Rate 12% Pickrate

  • 1
  • 2
  • 3
Our Stats Powered By LeagueOfGraphs.com LogoOpen In New Window
Patch 16.14: 115,593 matches scanned * Each section of the build is rated independently of the others

Locke's Runes

Locke's Best Runes 46%

Win Rate 55% Pickrate

  • 1
  • 2
  • 3
Domination
LoL Path: Domination
LoL Rune:
LoL Rune:
LoL Rune:
LoL Rune:

Inspiration
LoL Path: Inspiration
LoL Rune:
LoL Rune:

Second Best

Locke's 2nd Best Runes 41%

Win Rate 25% Pickrate

Domination
LoL Path: Domination
LoL Rune:
LoL Rune:
LoL Rune:
LoL Rune:

Resolve
LoL Path: Resolve
LoL Rune:
LoL Rune:

Third Best

Locke's 3rd Best Runes 47%

Win Rate 8% Pickrate

Domination
LoL Path: Domination
LoL Rune:
LoL Rune:
LoL Rune:
LoL Rune:

Precision
LoL Path: Precision
LoL Rune:
LoL Rune:

Locke's Summoner Spells

Locke's Best Summoner Spells 45%

Win Rate 63% Pickrate

  • 1
  • 2
  • 3

Second Best

Locke's 2nd Best Summoner Spells 43%

Win Rate 34% Pickrate

Flash Gustwalker Smite

Third Best

Locke's 3rd Best Summoner Spells 45%

Win Rate 2% Pickrate

Flash Mosstomper Smite

Locke's Starters

Locke's Best Starter Items 45%

Win Rate 45% Pickrate

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Second Best

Locke's 2nd Best Starter Items 42%

Win Rate 24% Pickrate

Stealth Ward Health Potion

Third Best

Locke's 3rd Best Starter Items 49%

Win Rate 12% Pickrate

Stealth Ward

Locke's Core Items

Locke's Best Core Items 42%

Win Rate 16% Pickrate

  • 1
  • 2
  • 3
Our Stats Powered By LeagueOfGraphs.com LogoOpen In New Window
Patch 16.14: 115,593 matches scanned * Each section of the build is rated independently of the others

Locke's Runes

Locke's Best Runes 46%

Win Rate 57% Pickrate

  • 1
  • 2
  • 3
Domination
LoL Path: Domination
LoL Rune:
LoL Rune:
LoL Rune:
LoL Rune:

Resolve
LoL Path: Resolve
LoL Rune:
LoL Rune:

Second Best

Locke's 2nd Best Runes 44%

Win Rate 11% Pickrate

Precision
LoL Path: Precision
LoL Rune:
LoL Rune:
LoL Rune:
LoL Rune:

Resolve
LoL Path: Resolve
LoL Rune:
LoL Rune:

Third Best

Locke's 3rd Best Runes 51%

Win Rate 10% Pickrate

Domination
LoL Path: Domination
LoL Rune:
LoL Rune:
LoL Rune:
LoL Rune:

Precision
LoL Path: Precision
LoL Rune:
LoL Rune:

Locke's Summoner Spells

Locke's Best Summoner Spells 48%

Win Rate 91% Pickrate

  • 1
  • 2
  • 3

Second Best

Locke's 2nd Best Summoner Spells 41%

Win Rate 7% Pickrate

Flash Teleport

Third Best

Locke's 3rd Best Summoner Spells 42%

Win Rate 1% Pickrate

Exhaust Flash

Locke's Starters

Locke's Best Starter Items 47%

Win Rate 95% Pickrate

  • 1
  • 2
  • 3

Locke's Core Items

Locke's Best Core Items 48%

Win Rate 9% Pickrate

  • 1
  • 2
  • 3

Locke Counters

Learn Locke's counters and discover matchups where they have an advantage! When you're starting a game of League of Legends you should always keep in mind if you'll be at an advantage or disadvantage against your opponent, so you can know whether to bully them or play safe. You can find detailed breakdowns of each matchup on CounterStats, and you can also check out some Locke guides to see how to build and play against other champions you may find yourself up against!


This counter data is for Locke MIDDLE in Plat+ games. The percent shown is the enemy champion's counter rating against Locke. Counter rating is our own statistic that factors in counter kills, overall kills, early lead ratio, comeback ratio, and win percent to give the whole picture of that champion's effectiveness as a counter pick.

Locke Skins

Find Locke's skins and when they were last on sale. Never miss a sale for your favorite skin by using our Wish List feature! You can also find all Locke skins and chromas on Locke's skins page.

Locke's Abilities

Locke's Silver Stake
Silver Stake Locke's Passive Locke's Passive
Self
Locke's Passive
Locke's Passive
Locke's basic attacks deal 5-44.12 (+10% of ability power) bonus magic damage on-hit, increased by 0-100% depending on the target's missing health, up to 10-88.24 (+20% of ability power) bonus magic damage (depending on level).
Q
Locke's Ritual Nails
Ritual Nails Locke's Q Ability
950
70
10 / 9 / 8 / 7 / 6
Locke readies a set of Soul Nails to throw, dealing 50 / 58 / 66 / 74 / 82 (+20% of ability power) magic damage per Nail for a total of 150 / 180 / 210 / 240 / 270 (+60% of ability power) magic damage and marking enemies hit. Nails apply a 25% slow for 1 second, stacking with the amount of nails hit for a total of 60% lasting for 2 seconds.

Attacking the enemy consumes the Soul Nails, dealing 18 / 26 / 34 / 42 / 50 (+25 / 27.5 / 30 / 32.5 / 35% of ability power) magic damage per stack, increased by 20% and 40% for two and three nails respectively.
W
Locke's Soul Ignition
Soul Ignition Locke's W Ability
Self
50 / 55 / 60 / 65 / 70
18 / 17 / 16 / 15 / 14
Locke ignites his own soul, gaining 40-73.53% attack speed and 40 / 45 / 50 / 55 / 60% (+2% per 100 ability power) movement speed that decays to 20% over 1 second after a 1.5 second duration.

For 6 seconds, he suffers 100% current health true damage per second but heals back the last 40 / 70 / 100 / 130 / 160 (+120% of ability power) damage taken, and an additional 40-218.82 (+20% of ability power) Health depending on missing health and time passed, up to a maximum of 150-485.29 (+60% of ability power) health remaining.

Can be Recast to end early.

Mana Cost includes +0.5% current health per 0.25 seconds.
E
Locke's Ashen Pursuit
Ashen Pursuit Locke's E Ability
375
30
10
Locke teleports to a location, dealing 40 / 50 / 60 / 70 / 80 (+40% of ability power) magic damage to nearby enemies on arrival.

On his next attack, he dashes to his target, dealing 40 / 60 / 80 / 100 / 120 (+40% of ability power) magic damage to all enemies in his path. Each hit consumes Soul Nails.

If Locke scores a takedown, the cooldown of this ability is reset.
R
Locke's Purgatory
Purgatory Locke's Ultimate (R) Ability
950
100
120 / 100 / 80 / 80 / 80
Locke throws a binding artifact to a location, dealing 150 / 225 / 300 (+60% of ability power) magic damage and slowing enemies in the area by 99%, decaying over 2 seconds. The artifact marks enemies hit for 5 seconds, sealing away marked enemy champions brought below 10 / 11 / 12% of the target's maximum health, and resetting the duration of the mark on other affected champions.

After the duration ends, if at least one champion was sealed, the artifact lands on the ground. Locke can pick up the artifact to permanently gain a Sealed Champion stack which increases its execution threshold by 0.5% per stack, and refund 20% of his current cooldown, for each champion sealed.

Questions About Locke

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