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League of Legends (LoL) Item: Lich Bane

Lich Bane
Total Price: 3200 | Recipe Price: 450

LoL Item: Lich Bane

  • 80 Ability Power
  • 10% Cooldown Reduction
  • 250 Mana
  • 7% Movement Speed

UNIQUE Passive: Spellblade: After using an ability, your next basic attack deals bonus magic damage equal to 75% of your base AD + 50% of your Ability Power (1.5 Second Cooldown).



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1
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abdollah (2) | October 7, 2014 10:45pm
The fat Drunk man loves these swords...
1
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Disturbator (1) | July 7, 2013 3:23pm
Is it working on Rumble?
1
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t0mpwnz (1) | May 13, 2013 6:27am
Aseafy wrote:



It's not a good item on Lux, however, because you have to get in autoattack range.

To be able to fully burst someone, you have to be able to AA anyways.
1
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Satella (177) | April 11, 2013 6:50pm
You're answering a post from many months ago; Lich Bane changed between then and now. You are correct about Lich Bane damage not applying spell vamp, though.
1
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themadpratter (1) | April 11, 2013 6:29pm
cutter wrote:

Just a note, the proc is physical damage, and benefits from life steal, unless you use poppy's q or any other modified next hit attack where its entirety would be magic, in which case lich bane's proc would follow suit. My question is weather or not it would be affected by spell vamp in those cases, and if Morde's q would have that damage be split or added to all targets, or would it only be on the primary target?


idk if this is answered already but...
As far as i know there is no way that spell vamp can apply to lich bane because spell vamp only applies to "abilities" not active/passive items
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Lachrim | February 23, 2013 3:02am
try it on diana, it soooo op
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Aseafy (25) | February 16, 2013 3:03pm

This item coordinates well with Lux's Illumination.


It's not a good item on Lux, however, because you have to get in autoattack range.
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xXMinionBotXx | February 16, 2013 2:54pm
This item coordinates well with Lux's Illumination.
1
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destructionshark (3) | October 29, 2012 10:01pm
ThunderMuscle, I just tested it out, the formula is dmg*crit + passive
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ThunderMuscle | September 28, 2012 12:32pm
Is the passive 'plane' added to the next phys. dmg?
I mean in case of a crit - is it
pysdmg = dmg * critperc + itempassive
or
physdmg = (dmg + itempassive) * critperc
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