GrandmasterD wrote:
It's intuitive though, so while I agree, I do understand why it was chosen.
Yeah, but I really dislike how it limits variation and experimentation, so it's just a negative way of handling it in my opinion.
"We've had a few gloomy years with bad console ports, and what do we get in the light at the end of the console-tunnel? A tablet OS ported to PC." - Atlas Tasume, on Windows 8
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https://www.kickstarter.com/projects/1468280928/shards-online-a-customizable-sandbox-mmorpg
EDIT: He is a new artist designer for citadel studios btw