Read up on all the new PBE changes to get up to date on the upcoming Patch 26.21. Patch 26.21 brings a new batch of True Damage skins, and plentiful champion changes for the Rift.
These changes appeared on PBE on the 7th of October, but have been slowly shifting over the past week, and may continue to do so. As such, keep in mind that not all of these changes may make it to the live patch. If you’d like to check any of the following changes out before Wednesday, hop on PBE and queue up!
New Cosmetics
Patch 26.21 brings a fresh new batch of True Damage skins to go along with their fresh new single "Know My Name". You'll be able to acquire Akali's new Legendary skin, True Damage Know My Name Akali, for 1820 RP, and True Damage Know My Name Qiyana, True Damage Know My Name Senna, or True Damage Know My Name Yasuo for 1350 RP in the store. Prestige True Damage Know My Name Ekko will also be available in the Mythic Shop for 150 Mythic Essence.
– Stat Change: Health growth increased to 95 from 87.
– Unstoppable Onslaught (R): Base damage modifier increased to 0% – 200% (based on channel time) from 0% – 166.67%. + Bonus AD modifier increased to 0% – 200% (based on channel time) from 0% – 100%.
/
/
Junglers
▲ BUFFS
▼ NERFS
▶ ADJUSTMENTS
NUNU & WILLUMP
– Absolute Zero (R): Maximum base damage increased to 750 / 1100 / 1450 from 625 / 950 / 1275.
XIN ZHAO
– Three Talon Strike (Q): Bonus AD ratio increased to 45% bonus AD from 40%.
– Audacious Charge (E): Attack speed ratio increased to 1% per 4% bonus AS from 1% per 5% bonus AS.
LEE SIN
– Safeguard (W): Cooldown increased to 8 seconds from 7.
– Tempest (E): BUGFIX No longer reveals invisible enemies if they stealth after being hit by the ability.
– Dragon's Rage (R): Base damage reduced to 150 / 350 / 550 from 175 / 400 / 625.
NIDALEE
– Pounce (W): Base damage reduced to 50 / 90 / 130 / 170 from 55 / 100 / 145 / 190.
- Base bonus armor reduced to 25 / 30 / 35 / 40 / 45 from 27 / 32 / 37 / 42 / 47.
- Armor ratio for bonus armor reduced to 30 / 35 / 40 / 45 / 50% total armor from 30 / 37.5 / 45 / 52.5 / 60%.
- Magic resistance ratio for bonus magic resistance reduced to 30 / 35 / 40 / 45 / 50% total magic resistance from 30 / 37.5 / 45 / 52.5 / 60%.
WUKONG
– Stat Change: Base health regeneration increased to 5.5 from 3.5.
– Stone Skin (Passive): Bonus armor reduced to 4.5 – 10 (based on level) from 6 – 10 (based on level).
Mid Laners
▲ BUFFS
▼ NERFS
▶ ADJUSTMENTS
AZIR
– Stat Change: Mana growth increased to 50 from 40.
ORIANNA
– Command: Attack (Q): AP ratio increased to 60% AP from 55% AP.
– Command: Dissonance (W): AP ratio increased to 85% AP from 80% AP.
RYZE
– Overload (Q): Flux bonus damage changed to 10% / 40% / 70% / 100% (based on Realm Warp's Rank) from 15% / 40% / 65% / 90%. + Bonus movement speed increased to 30 / 35 / 40 / 45 / 50% from 28 / 32 / 36 / 40 / 44%.
– Rune Prison (W): AP ratio increased to 70% AP from 60% AP.
TALIYAH
– Unraveled Earth (E):
- Initial base damage increased to 70 / 115 / 160 / 205 / 250 from 60 / 105 / 150 / 195 / 240.
- Initial AP ratio increased to 70% AP from 60% AP.
- Detonation base damage increased to 30 / 45 / 60 / 75 / 90 from 25 / 40 / 55 / 70 / 85.
TWISTED FATE
– Destiny (R): NEW Can now be cast when the ally is untargetable.
VEL'KOZ
– Organic Deconstruction (Passive): Base damage increased to 35 – 205 (based on level) from 35 – 180 (based on level). + AP ratio increased to 65% AP from 60% AP.
QIYANA
– Edge of Ixtal (Q): Base damage reduced to 70 / 100 / 130 / 160 / 190 from 80 / 110 / 140 / 170 / 200.
VIKTOR
– Stat Change: Base movement speed reduced to 330 from 335.
– Siphon Power (Q): Base shield reduced to 30 – 130 (based on level) from 40 – 140 (based on level). + Shield AP ratio reduced to 20% AP from 25% AP.
YONE
– Mortal Steel (Q): AD ratio reduced to 105% AD from 110% AD.
LOCKE
– Stat Change: Mana growth reduced to 60 from 70.
– Ritual Nails (Q): Cooldown and mana refund per unused charge changed to 10% – 40% (based on level) from 20% – 35%.
– Soul Ignition (W):
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 50 / 55 / 60 / 65 / 70.
- Grey Health store reduced to 20 – 200 (based on level) from 40 – 200 (based on level).
- Maximum Grey Health based on current health threshold changed to 100 – 500 (based on level) from 150 – 450 (based on level).
– Ashen Pursuit (E): Blink base damage increased to 40 / 55 / 70 / 85 / 100 from 40 / 50 / 60 / 70 / 80. + Blink AP ratio increased to 50% AP from 40% AP.
Marksmen
▲ BUFFS
▼ NERFS
▶ ADJUSTMENTS
MISS FORTUNE
– Make It Rain (E): Base damage increased to 90 / 120 / 150 / 180 / 210 from 70 / 100 / 130 / 160 / 190.
– Bullet Time (R): Critical strike damage increased to 145% from 130%.
JINX
– Stat Changes: Base health reduced to 610 from 630. + Attack damage growth reduced to 3 from 3.2.
TRISTANA
– Rabid Fire (Q): Bonus attack speed reduced to 40 / 60 / 80 / 100 / 120% from 60 / 75 / 90 / 105 / 120%.
CAITLYN
– Headshot (Passive): AD ratio reduced to 60% / 70% / 80% (based on level) AD from 60% / 80% / 100% (based on level) AD. + Critical strike chance ratio reduced to 0% – 80% (based on critical strike chance) from 0% – 100%.
– Piltover Peacemaker (Q): Base damage increased to 50 / 95 / 140 / 185 / 230 from 50 / 90 / 130 / 170 / 210.
Supports
▲ BUFFS
▼ NERFS
▶ ADJUSTMENTS
TARIC
– Starlight's Touch (Q): NEW Can now be cast when the ally is untargetable.
– Cosmic Radiance (R): NEW: Can now be cast when the ally is untargetable.
ZYRA
– Rampant Growth (W): Recharge time reduced to 16 / 14.5 / 13 / 11.5 / 10 seconds from 18 / 16 / 14 / 12 / 10.
/
/
Item Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
▼ Bastionbreaker
– Lethality reduced to 18 from 22.
– Shaped Charge base damage reduced to (melee 40 / ranged 20) from (melee 50 / ranged 25)
– Sabotage duration increased to 25000 seconds from 90.
▲ Dawncore
– First Light ability power per 100% base mana regeneration increased to 15 from 10.
▼ Gluttonous Greaves
– Total cost increased to 1100 gold from 1000 gold. Combined cost increased to 800 gold from 700 gold.
✶Hubris
– Base bonus damage changed to (melee 15 / ranged 10) from 12.
– Bonus attack damage per stack changed to (melee 3 / ranged 2) from 3.
An initial Kog'Maw and Miss Fortune enthusiast, Jovy joined MOBAFire way back in 2011 to write a guide. She's been playing and writing about League of Legends for just over 15 years now. When she's not on the Rift, you can expect her to be playing TTRPGs, or re-playing some classic Bioware game.