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Home // News // Patch 26.4 PBE Preview
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Patch 26.4 PBE Preview

Read up on all the new PBE changes to get up to date on the upcoming Patch 26.4. Highlights include heaps of champion changes and the release of the Petals of Spring skin line.

These changes appeared on PBE on the 5th of February, but have been slowly shifting over the past week, and may continue to do so. As such, keep in mind that not all of these changes may make it to the live patch. If you’d like to check any of the following changes out before Wednesday, hop on PBE and queue up!

New Cosmetics

Petals of Springs


Petals of Springs was added to PBE last patch, but is coming to the live servers next week! These sleek, black and white skins with red highlighting are each Epic-tiered (1350 RP), with the exception of Petals of Spring Lillia, which is Legendary (1820 RP) and comes with a new voiceover in addition to all of the usual cosmetic fixings. This will be Lillia’s very first Legendary skin.


Petals of Spring Camille

1350 RP

Petals of Spring Jayce

1350 RP

Petals of Spring Katarina

1350 RP

Petals of Spring Yasuo

1350 RP

Petals of Spring Lillia

1820 RP

Petals of Spring Lillia

Voiceover

Petals of Spring Lillia

Skin Spotlight


Sanctum Skin


Another skin that was added to PBE but is only coming next week is Divine Architect Porcelain Aurelion Sol. This is not a brand new skin, but a colour variation of Porcelain Protector Aurelion Sol, and as such, will have a higher drop rate than typical, Transcendent, Sanctum skins do. You can bag this new Aurelion Sol skin after using 40 Ancient Sparks, or get lucky at any junction along the way. Each Ancient Spark costs 400 RP.


Divine Architect Porcelain Aurelion Sol

0.5% Drop Rate, or opening 40 Ancient Sparks




Champion Changes

Top Laners

▲ BUFFS


▼ NERFS


▶ ADJUSTMENTS

ILLAOI

Prophet of an Elder God (Passive): Tentacle base damage increased to 9 – 200.12 (based on level) from 9 – 180 (based on level).




GWEN

Snip Snip! (Q): Base damage per snip reduced to 10 / 13.5 / 17 / 20.5 / 24 from 10 / 15 / 20 / 25 / 30.

Needlework (R): Base damage per needle reduced to 30 / 50 / 70 from 35 / 65 / 95.


KAYLE

Radiant Blast (Q): Base damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 100 / 140 / 180 / 220.


KENNEN

Slicing Maelstorm (R): Cooldown increased to 120 seconds at all ranks from 120 / 100 / 80.


RUMBLE

Stat Change: Base health reduced to 640 from 655.

The Equalizer (R): Base damage per tick reduced to 30 / 50 / 70 from 35 / 52.5 / 70.


CAMILLE

✶ NEW Wall Dive (E): Bonus attack speed is now granted after dashing instead of upon hitting an enemy champion..


Junglers

▲ BUFFS


▼ NERFS


▶ ADJUSTMENTS

BRAND

Blaze (Passive): Monster damage increased to 270% from 265%.

Blaze (Passive): Non-epic monster damage cap per tick increased to 12.5 / 25 / 37.5 (based on Ablaze stacks) from 10 / 20 / 30 (based on Ablaze stacks).


DARIUS

Hemorrhage (Passive): Monster damage increased to 250% from 200%.


FIZZ

Seastone Trident (W): Bonus monster damage increased to 90 from 60.


GRAVES

Quickdraw (E): Bonus armor per stack increased to 7 / 10 / 13 / 16 / 19 from 4 / 7 / 10 / 13 / 16. Bonus magic resistance per stack increased to 3.5 / 5 / 6.5 / 8 / 9.5 from 2 / 3.5 / 5 / 6.5 / 8.


MAOKAI

Bramble Smash (Q): Bonus monster damage increased to 140 / 150 / 160 / 170 / 180 from 120 / 130 / 140 / 150 / 160.


TEEMO

Toxic Shot (Q): Monster damage increased to 160% from 145%.


UDYR

Wilding Claw (Q): On-hit base damage increased to 5 / 13 / 21 / 29 / 37 / 45 from 5 / 11 / 17 / 23 / 29 / 35.

Iron Mantle (W): Base shield increased to 45 / 65 / 85 / 105 / 125 / 145 from 45 / 60 / 75 / 90 / 105 / 120.


AMBESSA

Cunning Sweep (Q): Bonus monster damage reduced to 125 from 150.


RENGAR

Savagery (Q): Base damage changed to 20 / 55 / 90 / 125 / 160 from 30 / 60 / 90 / 120 / 150.

Savagery (Q): AD ratio changed to 5% AD at all ranks from 0 / 3.75 / 7.5 / 11.25 / 15% AD.

Savagery (Q): Empowered base damage increased to 35 – 260 (based on level) from 30 – 255 (based on level).

Savagery (Q): Empowered AD ratio reduced to 20% AD from 30% AD.


ZAC

Stretching Strikes (Q): Base damage increased to 60 / 90 / 120 / 150 / 180 from 40 / 55 / 70 / 85 / 100.

Stretching Strikes (Q): Health ratio reduced to 3% Zac's bonus health from 3% of Zac's maximum health.

Let’s Bounce! (R): Initial base damage reduced to 120 / 190 / 260 from 140 / 210 / 280. 


Mid Laners

▲ BUFFS


▼ NERFS


▶ ADJUSTMENTS

ANNIE

Disintegrate (Q): Base damage increased to 80 / 125 / 170 / 215 / 260 from 80 / 120 / 160 / 200 / 240.

Molten Shield (E): Cooldown reduced to 10 seconds at all ranks from 12 / 11.5 / 11 / 10.5 / 10.


HWEI

Pool of Reflection (W): Maximum base shield increased to 100 / 140 / 180 / 220 / 260 from 100 / 125 / 150 / 175 / 200.

Pool of Reflection (W): Ally shield strength increased to 85% from 75%.

Spiraling Despair (R): Cooldown reduced to 120 / 100 / 80 seconds from 140 / 110 / 80.


KASSADIN

Stat Change: Health growth reduced to 113 from 119.

Force Pulse (E): Slow reduced to 50 / 55 / 60 / 65 / 70% from 50 / 60 / 70 / 80 / 90%.


NAAFIRI

Stat Change: Base health regeneration reduced to 6 from 7.5.

Stat Change: Health regeneration growth reduced to 0.6 from 0.7.

Darkin Daggers (Q): Mana cost changed to 50 / 60 / 70 / 80 / 90 from 55 / 60 / 65 / 70 / 75.

Eviscerate (E): Mana increased to 40 from 35.


QIYANA

Stat Change: Health growth reduced to 115 from 121.


SYNDRA

Force of Will (W): Base damage reduced to 70 / 100 / 130 / 160 / 190 from 70 / 105 / 140 / 175 / 210.

Unleashed Power (R): Base damage per sphere reduced to 80 / 120 / 160 from 90 / 130 / 170.


LUX

Stat Change: Base mana reduced to 440 from 480.

Stat Change: Base mana regeneration increased to 9 from 7.

Light Binding! (Q): Cooldown changed to 10 seconds at all ranks from 11 / 10.5 / 10 / 9.5 / 9.

Prismatic Barrier (W): Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 14 / 13 / 12 / 11 / 10.


RYZE

✶ NEW Realm Warp (R): The portal now teleports all allies within instead of predicting based on movement.


Marksmen

▲ BUFFS


▼ NERFS


▶ ADJUSTMENTS

SAMIRA

Flair (Q): Life steal effectiveness increased to 100% from 85%.

Inferno Trigger (R): Life steal effectiveness increased to 100% from 85%.


XAYAH

Double Daggers (Q): Mana cost reduced to 35 from 50.

Deadly Plumage (W): Cooldown reduced to 18 / 17 / 16 / 15 / 14 seconds from 20 / 19 / 18 / 17 / 16.

Bladecaller (E): Mana cost reduced to 20 from 30.


APHELIOS

The Hitman and the Seer  (Passive): Bonus attack damage reduced to 4 / 8 / 12 / 16 / 20 / 24 from 5 / 10 / 15 / 20 / 25 / 30.


JINX

Stat Change: Armor growth reduced to 4.2 from 4.7.


TWITCH

Stat Change: Health growth reduced to 98 to 104.

Stat Change: Armor growth reduced to 4 from 4.2.


SENNA

Piercing Darkness (Q): Base damage reduced to 30 / 55 / 80 / 105 / 130 from 30 / 60 / 90 / 120 / 150.

Piercing Darkness (Q): Damage bonus AD ratio increased to 60% bonus AD from 40%.

Last Embrace (W): Base damage reduced to 70 / 110 / 150 / 190 / 230 from 70 / 115 / 160 / 205 / 250.

Last Embrace (W): Bonus AD ratio increased to 90% bonus AD from 70%.


Supports

▲ BUFFS


▼ NERFS


▶ ADJUSTMENTS



BRAUM

Glacial Fissure (R): Base damage reduced to 150 / 250 / 350 from 150 / 300 / 450.

Glacial Fissure (R): Cooldown increased to 130 / 115 / 100 seconds from 120 / 100 / 80.


SWAIN

Vision of Empire (W): Slow reduced to 50% at all ranks from 50 / 55 / 60 / 65 / 70%.

Demonic Ascension (R): AP ratio per tick reduced to 2% AP from 2.5% AP.

Demonflare (R2): AP ratio reduced to 40% AP from 50% AP.

Demonflare (R2): Slow reduced to 50% from 75%.





Item Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW


Hexoptics C44

– Magnification duration increased to 8 seconds from 6.

– Magnification damage changed to 0% – 10% (based on distance to target) from 0% – 10%. Distance for maximum damage changed.


Hextech Gunblade

– Updated visual effects.


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