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Home // News // TFT K.O. Coliseum: Patch 15.6
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TFT K.O. Coliseum: Patch 15.6

Set 15, K.O. Coliseum, has received its sixth update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.

In a Nutshell

Patch 15.6 is here with heaps of buffs and a few 2XKO-inspired Power Ups to celebrate the game entering Early Access. The 2X Contender Power Up grants several 2XKO frontliners scaling Damage Amp and Durability, while the 2XKO Power Up lets Naafiri, Jayce, Darius, Volibear, or Braum stun enemies in an AoE after they accomplish two takedowns.

Crystal Gambit, Soul Fighter, and Star Guardian have all been hit with some nerfs. Crystal Gambit continues to struggle to remain strong-but-not-too-strong like many Fortune-esque Traits, whereas Soul Fighter and Star Gambit are the two strongest verticals, so it's natural to tone them down a bit to give other Traits a chance to shine.

Patch 15.6 is the last patch where you can play Ao Shin's Ascent. If you want a little break from competitive Teamfight Tactics, or you've been eyeing the Ao Shin's Ascent rewards, then now's your last chance to climb to the top. You can get some Realm Crystals, Treasure Tokens, Star Shards; as well as a unique Portal if you reach the Peak with every Guide.

Image sourced from leagueoflegends.com.

Rotating Shop Arrivals

Image sourced from leagueoflegends.com.

Streamer Mode

You can now play Teamfight Tactics in Streamer Mode! Streamer Mode comes in three flavours, all with the goal of keeping player anonymity alive and well even when you’re streaming the game. You can choose to “Hide Other Names” if you want to keep the other players anonymous, “Hide My Name” if you want your own name to be hidden, or choose “Hide My Everything” to go full undercover.

Trait Changes

Origin Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT |  NEW

BATTLE ACADEMIA

CRYSTAL GAMBIT

LUCHADOR

Crystal Gambit Stage 4 Multiplier: 2x ⇒ 1.85x

Crystal Gambit (7) Piece Reward Multiplier: 150% ⇒ 130%

MENTOR

MIGHTY MECH

 MONSTER TRAINER

Mighty Mech (5) Mech Mana: 50/100 ⇒ 40/80

Mighty Mech (7) Mech 3rd Cast Damage: 600 AP ⇒ 480 AP

Monster Trainer no longer has unique bag rules. All Monster Trainer champions will now count as 1 unit.

Bag Size for Lulu: 18 ⇒ 22

SOUL FIGHTER

STAR GUARDIAN

SUPREME CELLS

Soul Fighter Health: 120/240/450/650 ⇒ 120/240/425/600

Star Guardian Xayah Bonus: 60 + 75 Per Stage ⇒ 50 + 60 Per Stage

Star Guardian Jinx Bonus: 25% decaying AS on takedown ⇒ 20% Decaying AS on takedown

THE CREW

WRAITH

ROGUE CAPTAIN

THE CHAMP

STANCE MASTER

Class Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT |  NEW

BASTION

DUELIST

EDGELORD

EXECUTIONER

HEAVYWEIGHT

JUGGERNAUT

PRODIGY

PROTECTOR

SNIPER

SORCERER

STRATEGIST

ROSEMOTHER

Unit Changes

TIER 1 Unit Changes

NERFS

BUFFS

ADJUSTMENTS

REWORK / NEW

TIER 2 Unit Changes

●●

NERFS

BUFFS

GANGPLANK

- Attack Damage: 45 ⇒ 50

- Resists: 50 ⇒ 55

ADJUSTMENTS

REWORK / NEW

TIER 3 Unit Changes

●●●

NERFS

BUFFS

AHRI

Overkill Damage Amount: 55% ⇒ 80%

RAMMUS

- Health: 1000 ⇒ 1100

- Mana: 40/100 ⇒ 30/90

SMOLDER

Spell Primary Damage: 265/400/635 AD ⇒ 290/435/700 AD

UDYR

Heal: 130/170/220 AP ⇒ 140/180/230 AP

ADJUSTMENTS

REWORK / NEW

YASUO

Base Spell is less likely to hit the backline when other units are nearby.

TIER 4 Unit Changes

●●●●

NERFS

BUFFS

AKALI

Dash Damage: 80/120/1000 AP ⇒ 75/115/1500 AP

ASHE

- Base AD: 65 ⇒ 68

- Spell Damage: 17/26/125 AD + 1/2/10 AP ⇒ 20/35/150 AD + 2/3/15 AP

- Bugfix: When equipped with Bullet Hell, does the intended amount of damage instead of doubling her spell damage.

RYZE

Spell Damage (Mentor and Base): 770/1155/6000 AP ⇒ 850/1275/7000 AP

ADJUSTMENTS

REWORK / NEW

TIER 5 Unit Changes

●●●●

NERFS

BUFFS

LEE SIN

- Resists: 70 ⇒ 75

- (Executioner) Mini Cast Stun: 1.5s ⇒ 1s

- (Executioner) Mini Cast Primary Damage: 325/500 ⇒ 375/575

- (Executioner) Large Cast Stun: 1.5s ⇒ 2.5s

- (Juggernaut) Single Target Damage: 525/800 AD ⇒ 800/1200 AD

SERAPHINE

Base Damage: 150/240 Friendship ⇒ 165/275 Friendship

TWISTED FATE

Spell Damage: 200/300 AD ⇒ 230/350 AD

YONE

AS Per Attack: 4.5% ⇒ 5%

ZYRA

- Backline Plant AS: 0.9 ⇒ 1.0

- Backline Plant Spell Damage: 80/120 AP ⇒ 90/135 AP

ADJUSTMENTS

REWORK / NEW

Augment Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT |  NEW

SILVER AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Nine Thousand Volts

Gain a Kennen. Your strongest Kennen becomes a ranged Marksman. He throws piercing Shurikens that can stun and deal magic damage.

Spell Damage: 160/240/360 AP ⇒ 145/220/330 AP

Big Friend I

Your units that start combat next to an ally with over 1750 Health gain 9% Durability.

Durability: 7% ⇒ 9%

GOLD AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Give ‘em the Chair

Gain a Dr. Mundo. Your strongest Dr. Mundo becomes a Ranged Marksman. He now throws chairs that deal heavy damage, but cost Health.

Spell Damage: 120/180/280 AD ⇒ 100/150/225 AD

Twilight Sanctuary

    Gain a Shen. Your strongest Shen becomes a ranged Marksman gaining +3 Range. His ability no longer shields but instead deals additional damage.

Spell Damage: 70/105/170 AP ⇒ 60/80/140 AP

Aura Farming

Gain a 2-star 5-cost champion. You cannot field it until 4-3.

No longer grants a completed item.

Big Friend II

Your units that start combat next to an ally with over 1750 Health gain 12% Durability.

Durability: 10% ⇒ 12%

Blood Rage

Your units gain 12-30% Damage Amp based on their missing Health. Maximum Damage Amp gained at 30% Health.

Damage Amp: 5-35% ⇒ 12-30%

Care Package

Now and at the start of the next 2 stages, receive a care package with loot and 3 gold.

Effect now matches tooltip. Grants 3 rewards total.

The Darkness Within

The first 3 Wraith champions to die each combat summon a monstrosity from the Shadow Realm. Gain a Jhin and Zac.

Minion Health Per Stage: 400 ⇒ 350

Golden Quest

The first time you have 165 or more gold, gain a 2-star 5-cost champion and 2 items tailored to them.

Lee Sin Artifact: Infinity Force ⇒ Death’s Defiance

Zyra Items: Hextech Gunblade + Muramana ⇒ Spear of Shojin + Flickerblades

Seraphine Items: Archangel’s Staff + Muramana ⇒ Jeweled Gauntlet + Flickerblades

Gwen Artifact: Dawncore ⇒ Zhonya’s Paradox

Keepers I

Combat start: Grant units with adjacent allies a 210 Health Shield for 8 seconds. This Shield stacks.

Shield Strength: 145 ⇒ 130

Keepers II

Combat start: Grant units with adjacent allies a 210 Health Shield for 8 seconds. This Shield stacks.

Shield Value: 230 ⇒ 210

Know Your Enemy

Your team deals 10% more damage.

Deal 18% more damage instead if you and your opponent have any of the same traits active.

Max Damage Amp: 15% ⇒ 18%

Pumping Up II

Your team gains 10% Attack Speed now. Each round after, they gain 1% more. (current Attack Speed: 8%)

Base AS: 8% ⇒ 10%

Tiny Team

When you field 3 or less Star Guardians, increase Star Guardian bonuses by 100%. Gain a Syndra and Rell.

Bonus: 150% ⇒ 100%

PRISMATIC AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Protagonist

Gain a random 1-cost Champion Augment. After 3 turns, gain a copy of the champion at the start of every turn.

"Additional champion every turn" effect begins after 3 turns instead of immediately.

Pumping Up III

Your team gains 16% Attack Speed now. Each round after, they gain 2% more. (current Attack Speed: 12%)

Base AS: 12% ⇒ 16%

Unlimited Power

Gain a Nashor's Tooth, a Jeweled Gauntlet, a Needlessly Large Rod and a Magnetic Remover.

Useful for Magic Carries!

Completed Items: Rabadon’s Deathcap + Morellonomicon ⇒ Nashor’s Tooth + Jeweled Gauntlet

Item Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT |  NEW

MUNDANE & RADIANT ITEMS

 THIEF’S GLOVES

Thief’s Gloves can now roll higher tier combinations based on the player’s level instead of solely rolling off of game stage.

 IONIC SPARK

Health: 150 ⇒ 250

MR: 25 ⇒ 35

Shock Damage: 160% ⇒ 150%

RADIANT IONIC SPARK

Health: 200 ⇒ 500

AP: 15 ⇒ 30

MR: 40 ⇒ 70

 BLOODTHIRSTER

AD: 15% ⇒ 20%

AP: 15% ⇒ 20%

 RADIANT BLOODTHIRSTER

AD: 40 ⇒ 45

AP: 40 ⇒ 45

 RADIANT EDGE OF NIGHT

AD: 20% ⇒ 30%

AP: 20% ⇒ 30%

RADIANT NASHOR’S TOOTH

Attack Speed: 20% ⇒ 10%

ARTIFACTS

 DAWNCORE

AD: 20% ⇒ 15%

AP: 20% ⇒ 15%

BLIGHTING JEWEL

AP: 40% ⇒ 50%

Mana Gain: 5 ⇒ 3

FISHBONES

AD: 20% ⇒ 50%

Fishbones AS: 30% ⇒ 50%

Fishbones no longer doubles range.

MITTENS

Attack Speed: 60% ⇒ 75%

TALISMAN OF ASCENSION

Health: 500 ⇒ 600

Power Up Changes

New Power Ups

 2X CONTENDER

Vi, Ahri, Darius, Yasuo, Jinx, Braum, Ekko

Vi, Ahri, Darius, Yasuo, Jinx, Braum, and Ekko gain 4% Damage Amp and 2% Durability for each unique copy fielded. This unit gains 75% more. Champions

 2XKO

Naafiri, Jayce, Darius, Volibear, Braum

After two takedowns, stun enemies within 2 hexes for 2 seconds and gain 35% Damage Amp for the rest of combat.

 ATTEMPT #37

Ekko

Ekko's spell prioritizes the closest enemy, but he heals 20% Max Health on cast and deals 6% more magic damage each time his spell hits the target.

 CORNER CARRY

Ashe, Kai’Sa, Xayah, Jinx

Gain 30% Attack Speed. At 75% and 25% health, dash to the safest position and gain infinite range.

 DENTING BLOWS

Vi

Vi's spell now shields for instead of heals, but is increased by 25%. When this occurs, Vi quickly strikes 4 times, each hit reducing the target’s resists by 5.

 DOUBLE DOWN

Ezreal, Janna, Ahri

Gain 18% Damage Amp. When this unit casts, your other Powered Up unit gains 20% of the Mana spent.

 FURY BREAK

Gnar, Kayle, Xayah, Kog’Maw, Jinx, Ashe, Ziggs, Zyra, Twisted Fate

Gain 25% Attack Speed. When your other Powered Up unit dies, gain a burst of 300% Attack Speed that decays over 4 seconds. If you die first, give them the burst instead.

 NOXIOUS TRAP

Malzahar, Senna, Janna, Twisted Fate

Damage you deal Burns, Wounds, 20% Shreds, and 20% Sunders enemies for 4 seconds.

 QUICK TAG

Yasuo, Darius, Braum

On death, spawn a unit of the same role with the same number of items. This unit is 1 cost lower, and has 15% reduced Health.

 ROCKET GRAB

Kennen, Rakan, Neeko, K’Sante, Darius

At combat start, gain a 20% Health shield for 4 seconds. When your target dies, pull the next target into melee range and regain the shield.

 SNAX TIME

Braum

Braum's casts also throw 5 Poros at random enemies. Each deals 200% of Braum's Base Attack Damage as physical damage.

 STALKING DART

Ahri

Every 10 Mana Ahri gains fires a foxfire dart towards her target, dealing 5% of her spell's damage as magic damage.

 SUPER MEGA

Jinx

Jinx gains 20% Attack Damage. Every 3rd cast is twice as big, and splits 50% more damage among enemies hit.

 TENTACLE SMASH

Vi, Sett, Poppy, Zac, Dr. Mundo, Aatrox

After 4 seconds, stun enemies within 3 hexes for 1 second. Repeat every 9 seconds.

 WIND WALL

Yasuo

Yasuo gains 60% Crit Chance, and takes 15% reduced damage from non-adjacent enemies.

Power Up Adjustments

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT |  NEW

ADAPTIVE SKIN

- Armor Per Damage: 1 ⇒ 3

- Magic Resist Per Damage: 6 ⇒ 10

ALL OUT

Attack Damage: 40% ⇒ 50%

BEST DEFENSE

Damage Amount: 175% ⇒ 140%

BLINK

Attack Bonus Damage: 175% ⇒ 200%

DOUBLESTRIKE

Proc Chance: 25% ⇒ 30%

FINALIST

Initial Damage Amp: 12% ⇒ 15%

GATHER FORCE

AD Gain: 45% of mana ⇒ 40% of mana

MAX VITALITY

HP Per 10s: 12 ⇒ 20

NOT DONE YET

Deaths: 8 ⇒ 6

OVER 9000

AD/AP/AS Growth: 5% ⇒ 4%

SHINE BRIGHTER

Bonus Damage: 20% ⇒ 30%

SKY PIERCER

Damage Amp: 8% ⇒ 5%

STAR SAILOR

- Increase: 25% ⇒ 33%

- Weight: 20 ⇒ 10

- Trait Requirement: 2 Star Guardian ⇒ 4 Star Guardian

STAR STUDENT

- Weight: 20 ⇒ 10

- Trait Requirement: 3 Battle Academia ⇒ 5 Battle Academia

TINY TERROR

Health Threshold: 50% ⇒ 70%

UNFLINCHING

Omnivamp: 15% ⇒ 25%

VETERAN

- 4 Mentor Stats: 35% AD/AP ⇒ 30% AD/AP

- Moved to Primary on all available champions

WEIGHTS

Attack Speed: 60% ⇒ 50%

League of Legends Champions:

Teamfight Tactics Guide