Set 15, K.O. Coliseum, has received its sixth update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.
In a Nutshell
Patch 15.6 is here with heaps of buffs and a few 2XKO-inspired Power Ups to celebrate the game entering Early Access. The 2X Contender Power Up grants several 2XKO frontliners scaling Damage Amp and Durability, while the 2XKO Power Up lets Naafiri, Jayce, Darius, Volibear, or Braum stun enemies in an AoE after they accomplish two takedowns.
Crystal Gambit, Soul Fighter, and Star Guardian have all been hit with some nerfs. Crystal Gambit continues to struggle to remain strong-but-not-too-strong like many Fortune-esque Traits, whereas Soul Fighter and Star Gambit are the two strongest verticals, so it's natural to tone them down a bit to give other Traits a chance to shine.
Patch 15.6 is the last patch where you can play Ao Shin's Ascent. If you want a little break from competitive Teamfight Tactics, or you've been eyeing the Ao Shin's Ascent rewards, then now's your last chance to climb to the top. You can get some Realm Crystals, Treasure Tokens, Star Shards; as well as a unique Portal if you reach the Peak with every Guide.
Image sourced from leagueoflegends.com.
Rotating Shop Arrivals
Image sourced from leagueoflegends.com.
Streamer Mode
You can now play Teamfight Tactics in Streamer Mode! Streamer Mode comes in three flavours, all with the goal of keeping player anonymity alive and well even when you’re streaming the game. You can choose to “Hide Other Names” if you want to keep the other players anonymous, “Hide My Name” if you want your own name to be hidden, or choose “Hide My Everything” to go full undercover.
Trait Changes
Origin Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
BATTLE ACADEMIA | ▼ CRYSTAL GAMBIT | LUCHADOR | ||
Crystal Gambit Stage 4 Multiplier: 2x ⇒ 1.85x Crystal Gambit (7) Piece Reward Multiplier: 150% ⇒ 130% |
MENTOR | ▶ MIGHTY MECH | ✶ MONSTER TRAINER | ||
Mighty Mech (5) Mech Mana: 50/100 ⇒ 40/80 Mighty Mech (7) Mech 3rd Cast Damage: 600 AP ⇒ 480 AP | Monster Trainer no longer has unique bag rules. All Monster Trainer champions will now count as 1 unit. Bag Size for Lulu: 18 ⇒ 22 |
▼ SOUL FIGHTER | ▼ STAR GUARDIAN | SUPREME CELLS | ||
Soul Fighter Health: 120/240/450/650 ⇒ 120/240/425/600 | Star Guardian Xayah Bonus: 60 + 75 Per Stage ⇒ 50 + 60 Per Stage Star Guardian Jinx Bonus: 25% decaying AS on takedown ⇒ 20% Decaying AS on takedown |
THE CREW | WRAITH | |||
ROGUE CAPTAIN | THE CHAMP | STANCE MASTER | ||
Class Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
BASTION | DUELIST | EDGELORD | ||
EXECUTIONER | HEAVYWEIGHT | JUGGERNAUT | ||
PRODIGY | PROTECTOR | SNIPER | ||
SORCERER | STRATEGIST | ROSEMOTHER | ||
Unit Changes
TIER 1 Unit Changes
●
NERFS | BUFFS | |
ADJUSTMENTS | REWORK / NEW | |
TIER 2 Unit Changes
●●
NERFS | BUFFS | |
GANGPLANK - Attack Damage: 45 ⇒ 50 - Resists: 50 ⇒ 55 | ||
ADJUSTMENTS | REWORK / NEW | |
TIER 3 Unit Changes
●●●
NERFS | BUFFS | |
AHRI Overkill Damage Amount: 55% ⇒ 80% RAMMUS - Health: 1000 ⇒ 1100 - Mana: 40/100 ⇒ 30/90 SMOLDER Spell Primary Damage: 265/400/635 AD ⇒ 290/435/700 AD UDYR Heal: 130/170/220 AP ⇒ 140/180/230 AP | ||
ADJUSTMENTS | REWORK / NEW | |
YASUO Base Spell is less likely to hit the backline when other units are nearby. |
TIER 4 Unit Changes
●●●●
NERFS | BUFFS | |
AKALI Dash Damage: 80/120/1000 AP ⇒ 75/115/1500 AP ASHE - Base AD: 65 ⇒ 68 - Spell Damage: 17/26/125 AD + 1/2/10 AP ⇒ 20/35/150 AD + 2/3/15 AP - Bugfix: When equipped with Bullet Hell, does the intended amount of damage instead of doubling her spell damage. RYZE Spell Damage (Mentor and Base): 770/1155/6000 AP ⇒ 850/1275/7000 AP | ||
ADJUSTMENTS | REWORK / NEW | |
TIER 5 Unit Changes
●●●●
NERFS | BUFFS | |
LEE SIN - Resists: 70 ⇒ 75 - (Executioner) Mini Cast Stun: 1.5s ⇒ 1s - (Executioner) Mini Cast Primary Damage: 325/500 ⇒ 375/575 - (Executioner) Large Cast Stun: 1.5s ⇒ 2.5s - (Juggernaut) Single Target Damage: 525/800 AD ⇒ 800/1200 AD SERAPHINE Base Damage: 150/240 Friendship ⇒ 165/275 Friendship TWISTED FATE Spell Damage: 200/300 AD ⇒ 230/350 AD YONE AS Per Attack: 4.5% ⇒ 5% ZYRA - Backline Plant AS: 0.9 ⇒ 1.0 - Backline Plant Spell Damage: 80/120 AP ⇒ 90/135 AP | ||
ADJUSTMENTS | REWORK / NEW | |
Augment Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
SILVER AUGMENTS | ||
AUGMENT NAME | DESCRIPTION | CHANGE |
Nine Thousand Volts | Gain a Kennen. Your strongest Kennen becomes a ranged Marksman. He throws piercing Shurikens that can stun and deal magic damage. | Spell Damage: 160/240/360 AP ⇒ 145/220/330 AP |
Big Friend I | Your units that start combat next to an ally with over 1750 Health gain 9% Durability. | Durability: 7% ⇒ 9% |
GOLD AUGMENTS | ||
AUGMENT NAME | DESCRIPTION | CHANGE |
Give ‘em the Chair | Gain a Dr. Mundo. Your strongest Dr. Mundo becomes a Ranged Marksman. He now throws chairs that deal heavy damage, but cost Health. | Spell Damage: 120/180/280 AD ⇒ 100/150/225 AD |
Twilight Sanctuary | Gain a Shen. Your strongest Shen becomes a ranged Marksman gaining +3 Range. His ability no longer shields but instead deals additional damage. | Spell Damage: 70/105/170 AP ⇒ 60/80/140 AP |
Aura Farming | Gain a 2-star 5-cost champion. You cannot field it until 4-3. | No longer grants a completed item. |
Big Friend II | Your units that start combat next to an ally with over 1750 Health gain 12% Durability. | Durability: 10% ⇒ 12% |
Blood Rage | Your units gain 12-30% Damage Amp based on their missing Health. Maximum Damage Amp gained at 30% Health. | Damage Amp: 5-35% ⇒ 12-30% |
Care Package | Now and at the start of the next 2 stages, receive a care package with loot and 3 gold. | Effect now matches tooltip. Grants 3 rewards total. |
The Darkness Within | The first 3 Wraith champions to die each combat summon a monstrosity from the Shadow Realm. Gain a Jhin and Zac. | Minion Health Per Stage: 400 ⇒ 350 |
Golden Quest | The first time you have 165 or more gold, gain a 2-star 5-cost champion and 2 items tailored to them. | Lee Sin Artifact: Infinity Force ⇒ Death’s Defiance Zyra Items: Hextech Gunblade + Muramana ⇒ Spear of Shojin + Flickerblades Seraphine Items: Archangel’s Staff + Muramana ⇒ Jeweled Gauntlet + Flickerblades Gwen Artifact: Dawncore ⇒ Zhonya’s Paradox |
Keepers I | Combat start: Grant units with adjacent allies a 210 Health Shield for 8 seconds. This Shield stacks. | Shield Strength: 145 ⇒ 130 |
Keepers II | Combat start: Grant units with adjacent allies a 210 Health Shield for 8 seconds. This Shield stacks. | Shield Value: 230 ⇒ 210 |
Know Your Enemy | Your team deals 10% more damage. Deal 18% more damage instead if you and your opponent have any of the same traits active. | Max Damage Amp: 15% ⇒ 18% |
Pumping Up II | Your team gains 10% Attack Speed now. Each round after, they gain 1% more. (current Attack Speed: 8%) | Base AS: 8% ⇒ 10% |
Tiny Team | When you field 3 or less Star Guardians, increase Star Guardian bonuses by 100%. Gain a Syndra and Rell. | Bonus: 150% ⇒ 100% |
PRISMATIC AUGMENTS | ||
AUGMENT NAME | DESCRIPTION | CHANGE |
Protagonist | Gain a random 1-cost Champion Augment. After 3 turns, gain a copy of the champion at the start of every turn. | "Additional champion every turn" effect begins after 3 turns instead of immediately. |
Pumping Up III | Your team gains 16% Attack Speed now. Each round after, they gain 2% more. (current Attack Speed: 12%) | Base AS: 12% ⇒ 16% |
Unlimited Power | Gain a Nashor's Tooth, a Jeweled Gauntlet, a Needlessly Large Rod and a Magnetic Remover. Useful for Magic Carries! | Completed Items: Rabadon’s Deathcap + Morellonomicon ⇒ Nashor’s Tooth + Jeweled Gauntlet |
Item Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
MUNDANE & RADIANT ITEMS | |
✶ THIEF’S GLOVES Thief’s Gloves can now roll higher tier combinations based on the player’s level instead of solely rolling off of game stage. | |
▲ IONIC SPARK Health: 150 ⇒ 250 MR: 25 ⇒ 35 Shock Damage: 160% ⇒ 150% | |
▲ RADIANT IONIC SPARK Health: 200 ⇒ 500 AP: 15 ⇒ 30 MR: 40 ⇒ 70 | |
▲ BLOODTHIRSTER AD: 15% ⇒ 20% AP: 15% ⇒ 20% | |
▲ RADIANT BLOODTHIRSTER AD: 40 ⇒ 45 AP: 40 ⇒ 45 | |
▲ RADIANT EDGE OF NIGHT AD: 20% ⇒ 30% AP: 20% ⇒ 30% | |
▼ RADIANT NASHOR’S TOOTH Attack Speed: 20% ⇒ 10% | |
ARTIFACTS | |
▼ DAWNCORE AD: 20% ⇒ 15% AP: 20% ⇒ 15% | |
▶ BLIGHTING JEWEL AP: 40% ⇒ 50% Mana Gain: 5 ⇒ 3 | |
▶ FISHBONES AD: 20% ⇒ 50% Fishbones AS: 30% ⇒ 50% Fishbones no longer doubles range. | |
▼ MITTENS Attack Speed: 60% ⇒ 75% | |
▼ TALISMAN OF ASCENSION Health: 500 ⇒ 600 | |
Power Up Changes
New Power Ups
✶ 2X CONTENDER Vi, Ahri, Darius, Yasuo, Jinx, Braum, Ekko Vi, Ahri, Darius, Yasuo, Jinx, Braum, and Ekko gain 4% Damage Amp and 2% Durability for each unique copy fielded. This unit gains 75% more. Champions | ✶ 2XKO Naafiri, Jayce, Darius, Volibear, Braum After two takedowns, stun enemies within 2 hexes for 2 seconds and gain 35% Damage Amp for the rest of combat. | ✶ ATTEMPT #37 Ekko Ekko's spell prioritizes the closest enemy, but he heals 20% Max Health on cast and deals 6% more magic damage each time his spell hits the target. | ||
✶ CORNER CARRY Ashe, Kai’Sa, Xayah, Jinx Gain 30% Attack Speed. At 75% and 25% health, dash to the safest position and gain infinite range. | ✶ DENTING BLOWS Vi Vi's spell now shields for instead of heals, but is increased by 25%. When this occurs, Vi quickly strikes 4 times, each hit reducing the target’s resists by 5. | ✶ DOUBLE DOWN Ezreal, Janna, Ahri Gain 18% Damage Amp. When this unit casts, your other Powered Up unit gains 20% of the Mana spent. | ||
✶ FURY BREAK Gnar, Kayle, Xayah, Kog’Maw, Jinx, Ashe, Ziggs, Zyra, Twisted Fate Gain 25% Attack Speed. When your other Powered Up unit dies, gain a burst of 300% Attack Speed that decays over 4 seconds. If you die first, give them the burst instead. | ✶ NOXIOUS TRAP Malzahar, Senna, Janna, Twisted Fate Damage you deal Burns, Wounds, 20% Shreds, and 20% Sunders enemies for 4 seconds. | ✶ QUICK TAG Yasuo, Darius, Braum On death, spawn a unit of the same role with the same number of items. This unit is 1 cost lower, and has 15% reduced Health. | ||
✶ ROCKET GRAB Kennen, Rakan, Neeko, K’Sante, Darius At combat start, gain a 20% Health shield for 4 seconds. When your target dies, pull the next target into melee range and regain the shield. | ✶ SNAX TIME Braum Braum's casts also throw 5 Poros at random enemies. Each deals 200% of Braum's Base Attack Damage as physical damage. | ✶ STALKING DART Ahri Every 10 Mana Ahri gains fires a foxfire dart towards her target, dealing 5% of her spell's damage as magic damage. | ||
✶ SUPER MEGA Jinx Jinx gains 20% Attack Damage. Every 3rd cast is twice as big, and splits 50% more damage among enemies hit. | ✶ TENTACLE SMASH Vi, Sett, Poppy, Zac, Dr. Mundo, Aatrox After 4 seconds, stun enemies within 3 hexes for 1 second. Repeat every 9 seconds. | ✶ WIND WALL Yasuo Yasuo gains 60% Crit Chance, and takes 15% reduced damage from non-adjacent enemies. |
Power Up Adjustments
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
▲ ADAPTIVE SKIN - Armor Per Damage: 1 ⇒ 3 - Magic Resist Per Damage: 6 ⇒ 10 | ▲ ALL OUT Attack Damage: 40% ⇒ 50% | ▼ BEST DEFENSE Damage Amount: 175% ⇒ 140% | ||
▲ BLINK Attack Bonus Damage: 175% ⇒ 200% | ▲ DOUBLESTRIKE Proc Chance: 25% ⇒ 30% | ▲ FINALIST Initial Damage Amp: 12% ⇒ 15% | ||
▼ GATHER FORCE AD Gain: 45% of mana ⇒ 40% of mana | ▲ MAX VITALITY HP Per 10s: 12 ⇒ 20 | ▲ NOT DONE YET Deaths: 8 ⇒ 6 | ||
▼ OVER 9000 AD/AP/AS Growth: 5% ⇒ 4% | ▲ SHINE BRIGHTER Bonus Damage: 20% ⇒ 30% | ▼ SKY PIERCER Damage Amp: 8% ⇒ 5% | ||
▶ STAR SAILOR - Increase: 25% ⇒ 33% - Weight: 20 ⇒ 10 - Trait Requirement: 2 Star Guardian ⇒ 4 Star Guardian | ▼ STAR STUDENT - Weight: 20 ⇒ 10 - Trait Requirement: 3 Battle Academia ⇒ 5 Battle Academia | ▲ TINY TERROR Health Threshold: 50% ⇒ 70% | ||
▲ UNFLINCHING Omnivamp: 15% ⇒ 25% | ▼ VETERAN - 4 Mentor Stats: 35% AD/AP ⇒ 30% AD/AP - Moved to Primary on all available champions | ▼ WEIGHTS Attack Speed: 60% ⇒ 50% |


