The final Space Gods Patch, Patch 17.9, is here! Read on to learn about the most recent changes that have gone live in Teamfight Tactics.
Space Gods is being sent off with a small bit of fanfare and confetti, with one of the smallest patches in recent memory. The biggest difference will lie with the Shepherds. The trait itself has been buffed, and the Shepherd summons will now be more powerful. However, one of the reliable Shepherd tanks has been changed in turn: Meepsie. Meepsie is now a Magic Fighter instead of a Magic Tank, and his spell has been replaced with the Meepsie Big Bang augment effect.
Aside from Meepsie, a handful of other units have been changed. Lulu, Tahm Kench, and Twisted Fate generate more gold, but Twisted Fate can also randomly damage himself now if generates a "1" card. Milio now has a chance to cast a second time after he casts, but in return he now deals less damage. Aside from these, only a couple of other changes were implemented; and no Augments, or God blessings and boons, were touched whatsoever.
Enchanted Wilds, the next TFT set, is on PBE right now and heading to live in only two weeks! To learn more about the set, check out Teamfight Tactics' latest Dev Drop, and stay tuned for our coverage as the date gets closer.
God Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
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Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ✶ NEW
▲ SHEPHERD
Shepherd Mana buff: 0/50 ⇒ 0/40
Shepherd AP Per Cast: 15 ⇒ 10
Shepherd Summon Shield Duration: 4s ⇒ 3s
Shepherd Tail Sweep Damage: 200/230/275 AP ⇒ 200/300/400 AP
Shepherd 7 Shepherd Wave Damage: 220 AP ⇒ 300 AP
Unit Changes
UNITS: TIER 1 ●
▲ BUFFS
▼ NERFS
▶ ADJUSTMENTS
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TWISTED FATE
– Twisted Fate now always grants gold if a 9 is rolled, regardless of star level. If a 1 is rolled, Twisted Fate takes 15% max health true damage.
– Fate Minimum Damage: 200/305/460/800 AP ⇒ 30/45/70/120 AP
– Twisted Fate Maximum Damage: 450/675/1015/1725 AP ⇒ 680/1020/1550/2650 AP
UNITS: TIER 2 ●●
▲ BUFFS
▼ NERFS
▶ ADJUSTMENTS
GWEN
– Groove Threshold: 40% ⇒ 50%
– Primary Target Damage: 145/220/410 AP ⇒ 155/235/440 AP
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MILIO
– Now has a 40% chance to cast an additional time at an additional target that can also bounce to new targets.
– Primary Spell Damage: 255/380/575 AP ⇒ 200/300/470 AP
– Bounce Damage: 85/130/190 AP ⇒ 60/90/150 AP
MEEPSIE
– Meepsie Role: Magic Tank ⇒ Magic Fighter
– Meepsie Mana: 50/100 ⇒ 0/55
– Meepsie Base AD: 65 ⇒ 20
– Meepsie Base AS: 0.55 ⇒ 0.65
– Meepsie Spell Replaced with Champion Augment’s “Big Bang”
– Meepsie Passive Damage: 40/60/90 AP ⇒ 30/45/70 AP
– Meepsie Spell Damage: 240/360/560 AP ⇒ 180/270/425 AP
– Meepsie Bonus Passive Damage Per Meep: 60% ⇒ 50%