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Team Comp
Created a Team Comp On: Oct 14th, 2024
6+ Forgotten: "Forgotten can either be played as Reroll with more focus on 3 Star Miss Fortune/Heca/Thresh or you can simply rush for Level 8 with a Forgotten Emblem and stabilize with 6 Forgotten Power Spike. Once you're stabilized push for Level 9 and roll for Draven*3 / Jax*3 as your win condition.
Try to..."
Team Comp
Updated a Team Comp On: Oct 14th, 2024
Abom Velkoz: "Open with early Nunu so you can activate 3 Abomination early. Spread out items on Kalista/Brand/Nunu for a strong Sion. Rush for Level 8 and look for Velkoz as main carry and Fiddle to reach 5 Abomination. Once you're stabilized push towards Level 9 to add Volibear for more CC.
Position Velkoz..."
Team Comp
Updated a Team Comp On: Oct 14th, 2024
Hellion Reroll: "While Hellion Reroll is a fun comp to play, especially if you have Kled's Hero Augment, you often get outscaled in late game and will likely only end up with a Top 4 placement.
You usually play around Tristana as your main carry and aim towards 6 Hellion + 2 Cannoneer while actively looking for..."
Team Comp
Updated a Team Comp On: Oct 14th, 2024
Hellion Reroll: "While Hellion Reroll is a fun comp to play, especially if you have Kled's Hero Augment, you often get outscaled in late game and will likely only end up with a Top 4 placement.
You usually play around Tristana as your main carry and aim towards 6 Hellion + 2 Cannoneer while actively looking for..."
Team Comp
Updated a Team Comp On: Oct 14th, 2024
Revenant Assassin: "Push for Level 7 and slow roll for Nocturne*3 while also looking for Diana/Fiddle/Ivern. Early Assassin or Revenant Emblem helps a lot to stabilize in mid game. Once you have Nocturne*3 you can push towards Level 8/9 and add Viego/Volibear and aim for 6 Assassin if possible.
Assassin Emblem goes..."
Team Comp
Updated a Team Comp On: Oct 14th, 2024
Revenant Assassin: "Push for Level 7 and slow roll for Nocturne*3 while also looking for Diana/Fiddle/Ivern. Early Assassin or Revenant Emblem helps a lot to stabilize in mid game. Once you have Nocturne*3 you can push towards Level 8/9 and add Viego/Volibear and aim for 6 Assassin if possible.
Assassin Emblem goes..."
Team Comp
Updated a Team Comp On: Oct 14th, 2024
Revenant Assassin: "Push for Level 7 and slow roll for Nocturne*3 while also looking for Diana/Fiddle/Ivern. Early Assassin or Revenant Emblem helps a lot to stabilize in mid game. Once you have Nocturne*3 you can push towards Level 8/9 and add Viego/Volibear and aim for 6 Assassin if possible.
Assassin Emblem goes..."
Team Comp
Updated a Team Comp On: Oct 13th, 2024
8 Dawnbringer: "Dawnbringer is extremely strong at the moment, partly because of a bug with the Augment "Morning Dew", granting your units full mana at the start of combat.
You can open in the early game with either items on Khazix that transfer to Karma later or build up Nidalee/Riven from the start...."
Team Comp
Updated a Team Comp On: Oct 13th, 2024
6+ Nightbringer: "Nightbringers are extremely powerful and have multiple versions you can play. The goal in late game is to end with either 6 or 8 Nightbringer with Yasuo*3 and Aphelios as your main carries. If the game allows it you can also reroll for Aphelios*3 or Diana*3 as your late game win condition.
You..."
Team Comp
Updated a Team Comp On: Oct 13th, 2024
6+ Nightbringer: "Nightbringers are extremely powerful and have multiple versions you can play. The goal in late game is to end with either 6 or 8 Nightbringer with Yasuo*3 and Aphelios as your main carries. If the game allows it you can also reroll for Aphelios*3 or Diana*3 as your late game win condition.
You..."