Lee Sin Build Guide by Fruity28
| Health | 4938 |
| Health Regen | 18.85 |
| Energy | 0 |
| Energy Regen |
| Armor | 180.29 |
| Magic Resist | 137.8 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 419 |
| Gold Bonus | 0 |
| Attack Damage | 313.7 |
| Attack Speed | 0.983 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 20 |
| Magic Penetration | 0 |
| Cooldown Reduction | 20% |
Recommended Runes
Tank + Notes
Ability Sequence





Masteries
Changelog
9/26 - Added
9/28 - Added
10/8 - Updated
10/22 - Updated
10/23 - Revamped the item section.
10/29 - Updated
11/4 - Updated
11/4 - Updated
11/8 - Completely revamped
11/28 - Added
12/4 - Update: I am going to be doing a mega update on the items and masteries but it is going to take me some time to figure everything out to make Lee the best he can be. Excuse me if this is not updated for a while.
12/11 - Update complete on items and masterys. Will keep making changes as i discover new combinations and such. Overall: update complete.
12/22 - Added
Thinking about revamping this guide for season three with a whole new items list andchampion match up section.
Introduction
This is my first guide so i don't know how to do all that fancy stuff that people know how to do. What i do know however is Lee sin.
Lee Sin is a melee bruiser who has an extremely strong early game. He is also a incredibly fun champion to play whom pretty much never gets old no matter how many times you play him. He has no hard counters, is viable in high level play, and has incredible mobility. Lets get started shall we?
Why top lane over jungle?
Lee Sin has a super strong early game and a weak late game. It would be dumb not to abuse that. Top lane gives him more gold and more of a chance to abuse this early game. The reason i don't like him in the jungle is because if
Lee Sin fails at a gank or two he will generaly fall behind, and when
Lee Sin falls behind he doesn't exactly catch back up. Pretty much wasting his strong early game. Not only that but
Lee Sin can beat pretty much any champion on top when you get good at him.
Pro's/Con's To Lee Sin
Pros
Extremely fun to play
High Skill Cap
Just an overall cool Character
Viable at high level play
Countered by none
High Mobility
Just unbeatable when mastered
Cons
High Skill Cap
Q is Unreliable
Weak late game
Transitions into a peeler late game (Peeling is the act of removing a enemy off a teammate with slows, stun, and knock backs.)
Gets banned in ranked or picked first quite a bit.
Runes
3
Greater Quintessence of Attack Damage You want the strongest early game possible and these runes will boost that significantly.
9
Greater Mark of Attack Damage To raise your early game damage as well.
9
Greater Seal of Armor When you top lane your most likely going to fight and AD champion. Taking armor seals will improve your survivability against these champions significantly.
9
Greater Glyph of Scaling Magic Resist If your not fighting an AP top these are the better choice as they scale into late game better.
OR
9
Greater Glyph of Magic Resist If you know your going up against an AP top lane champ (Ie:
Kennen) it is better to take these as they offer more early game Magic Resist.

Masterys
Lee Sin can go either very defensively or very offensively. It comes down to play style when choosing as more aggressive laners and players go for a more offensive build. I recommend new players to Lee use the defensive tree until they are used to him then make the switch.
Offense
This ability is useful as
I take this over the attack speed mastery because
Over all this isn't that great of a mastery, but its need to keep moving down the tree.
Armor penetration is amazing on just about every AD champ. It boosts your damage late game against armor stackers.
This has more than just one use. Not only does it hurt enemy champions more, but it also helps you last hit and push towers down faster. A must take mastery.
Same as
I only take two points in this because its better than
Same as
This makes
The extra health is nice for being more tanky late game.
Pretty self explanatory. Most of the time you will be laning against an AD champion. To decrease there initial damage this helps tremendously. It helps
This is amazing for early game. High early burst champs like
Defense
The extra health helps out late game.
Copy and paste from before: Pretty self explanatory. Most of the time you will be laning against an AD champion. To decrease there initial damage this helps tremendously. It helps
Copy and paste from before: This is amazing for early game. High early burst champs like
This helps you stay in lane longer against champions who harass a lot (IE:
This is great for
Same as
This is just an all around good mastery. It helps early game as having more health will let you take more punishment and keep you in lane longer. Its also good late game as it make you more tankier.
Another mastery that's pretty self explanatory. Its basically the same as juggernaut except with armor and magic resist.
This is another all around good. It has tons of uses which include: Lane skirmishes, team fighting, dragon and baron, and ganking. It helps with doing everything basically.
I take this over the attack speed mastery because
Over all this isn't that great of a mastery, but its need to keep moving down the tree.
Armor penetration is amazing on just about every AD champ. It boosts your damage late game against armor stackers.
Summoner Spells
Highly Recommended
I find flash to be the most helpful out of all the summoner spells. It helps you get away from ganks better when you don't have wards to jump too. You can also use it to flash behind the enemy team and kick there AD carry into your team. Very Useful Summoner.
Ignite is very helpful in lane. It's great for people who heal way to much since it reduces healing. Whether finishing a enemy under turret or just add damage to a fight its helpful to secure kills.
If your not going to take OK Summoner's
If you don't want to take flash this is your second best option. I really don't find this better though, it limits your
This is a strong lane summoner. It really depends on who your using this against. This could be useful against someone who push's hard like
I honestly don't find this very viable anymore since the nerf. I guess its good for baiting people for tower dives but Summoner's you should not touch
Skill Breakdown
One thing to know about
Lee Sin is that, you will never max the same skill. In order to prevail against all enemies you will max different skills based on what the match up is and what your enemy is building.
(Innate): After Lee Sin uses an ability, his next 2 auto attacks within 3 seconds gain 40% attack speed and return 15 energy each.
This passive is absolutely amazing. It will increase
Lee Sins damage output by practically double. With this passive you should never really spam your abilities unless you absolutely have to for the situation your in. If you space your abilities out you will see a higher damage output
(Active): Lee Sin shoots a wave of sound in a line, dealing physical damage to the first enemy it encounters and revealing it for 3 seconds. If Sonic Wave hits, Lee Sin can cast Resonating Strike within the next 3 seconds.Cost: 50 energy
Range: 975
When Q is pressed again. (Active): Lee Sin dashes to the enemy revealed by Sonic Wave, dealing a base amount of damage plus 8% of their missing health as physical damage. Monsters take a maximum of 400 damage.
Cost: 30 energy
Range: 1100
This is
(Active): Lee Sin rushes towards a target ally, shielding them both from damage for the next 5 seconds. If the shield is broken, half of the cast energy will return to Lee Sin. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.Cost: 50 energy
Cooldown: 9 seconds
Range: 700
When W is pressed again.(Active): For the next 5 seconds, Lee Sin gains bonus lifesteal, spell vamp, and armor.
Cost: 30 energy
This ability when maxed will make you impossible to move in lane. This ability synergizes well with life steal items like a
(Active): Lee Sin smashes the ground dealing magic damage to all nearby enemies and revealing them for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple within the next 3 seconds.Cost: 50 energy
Cooldown: 10 seconds
Diameter of AoE: 350
When E is pressed again. (Active): Lee Sin cripples all enemies revealed by Tempest reducing their movement and attack speed. The movement and attack speed recover over 4 seconds.
Range: 500
Cost: 30 energy
I honestly love maxing this in lane first. Its great harass and pretty hard to dodge since its not a skill shot. Since it does magic damage but scales with AD its great to max agaisnt high armor laners. The only problem to maxing this first is that you push the lane with it pretty hard. Max this first against armor stackers. (Ie:
(Active): Lee Sin performs a powerful roundhouse kick, dealing physical damage to the target and knocking them back. Enemies the target collides with take the same amount of physical damage and are briefly knocked into the air.No cost
Range: 375
Knockback distance: 1200
A great ultimate. It combines very nicely with his
Knowing Your Mechanic's
Lee Sin Is great at many things. He is an excellent team player. He can Peel enemy champions off his ally's and can also start fights if needed as well.

Using this you can slow enemy's off your team mates. This will let your carries live longer, position better, and do more damage in team fights. This is also works with the active of randuin's omen] and [[frozen mallet

This is a better form of peel then
Tempest. Instead of a slow, your completely pushing someone away which can be followed by your
Tempest
Thanks to
MachoBoracho
Ifeedeverylane
Dynoridingjihad
Tai
Escaping
Your abilities can be used just as defensively as they are used offensively. For example lets pretend your playing
Lee Sin and your being chased through your jungle by an enemy team. You can run behind the golem spawn, Q the golem, then run away.
You can also throw a
Sight Ward over a wall and
Iron Will to it if a chase is getting to close.
Items
Lee Sin Should never follow a item build because he should always be building situational for what hes facing and what is on his team. If your jungler and support are tanky (ie:
Malphite and
Alistar) You can go with a more damage build, but if your jungle is say
Xin Zhao and your support is
Janna you may want to build more tanky as these champs are generally squishy.
Reccomended
Getting two of these for your lane means more damage and more survivability. The life steal goes great with
Build these if your facing an AD champion. (ie:
Build these if you are against an AP champion. (Ie:
This item will always be great for
This is another item that i would only build if i needed help in lane. Its low cost makes it better to pick up when laning then
Another item i wouldn't build right away. You can buy
If your ahead or just laning well then this item should be your first buy. It offers a lot of damage and great sustain in lane. It also makes
If you want to do damage late game, this item is a must have. You don't really need it mid game and early game as
This is probaly one of, if not the best armor item in the game. It adds health, armor, and a great active ability. If your team is in need of a tank, then absolutely consider this.
This is another item i would pretty much consider core on
This item is just amazing. It gives you the quicksilver sash effect while still giving more magic resist and AD then
This item is good if your maxing your
This is kinda like the force of nature item. If you don't have a tanky team you may want to pick this up over
This item is a great addition to the game. If
With the recipe change to this item its a great pick up for laning and during mid and late game you can build it into
This item is BROKEN. If you get two of these and then a last whisper, you practically hit for true damage. Which means
Not doing to well? Feel like your being useful? No problem. Grabbing this will help your team in every situation no matter how poorly you play because of its aura. I only recommend getting this if your far behind.
Items I don't recommend
It only gives one stat and that's armor.
This is not a bad item. It is a bad item however, for
Another item that isn't bad, but it is bad on
I really don't like this item anymore. I only build this item on select champs like
When they nerfed this it kinda got destroyed. You really don't see this on any champ anymore. It used to be a pretty darn decent item but the nerf killed it really.
This item is not bad at all, but
Yep, this item is back here. With all the new additions to the game this item is definitely not worth it anymore. Like i said before: to costly and to many wasted stats.
I put this item here for a few reasons. The first reason is with all the new AD items this seems pretty inviable too Early Game
Depending on who your facing in lane you should either get
Cloth Armor and five
Health Potion's or
Boots of Speed and 3
Health Potion's. If you are on the blue team side, help your jungle with blue (if he starts blue). Get it down to just a little above half health and then run away so you don't steal exp away from your jungle. If you are on purple team side, guard your jungle's red so the other team doesn't try to steal it. Once in lane focus more on farming then harassing. If you see an opening where you can run up to your enemy and
Tempest or
Resonating Strike go for it, but remember farming is priority number 1. once you get around 1000 gold shove your lane (push it to the enemy tower) and B. Once back at your team fountain pick up 2
Doran's Blades and 2 or 1
Sight Ward.
Sight Ward are extremely important, not only do they help you with ganks but they also allow
Lee Sin to jump over walls by placing a
Sight Ward over it then
Iron Willing to it. You really always want a spare
Sight Ward. If your having trouble with your lane match up call for a jungle gank. Your next B you should pick up either
Wriggle's Lantern (
Vampiric Scepter if you don't have enough) or a
Hexdrinker depending on what your facing in lane.
Last Hitting
If you know what last hitting is then feel free to skip over this segment. Last hitting is when you wait for a minion to get low health and once it does you run up to it and hit it for the last hit of its health pool. This is the best way to farm as auto attacking minions will sometimes have them killed by your own minions and this is not good. The more minion kills, the more gold you get and the more gold you get, the more items and
Sight Wards you can get.

Mid Game
You haven't hit your transition yet so you'll still be doing pretty good damage at this point especially if you got a few kills during your lane phase. You also should have a few power items bye now as well.(
The Bloodthirster
Frozen Mallet) If your doing great in lane with something around 4 kills and beating your whole team in CS then feel free to give your jungle top lane for a bit. Jungles with often fall behind with only jungle CS so it really helps them catch back up. If you do, do this go out and help the lanes if they're in need for ganks.
Dragon's Rage is an extremely strong gank ultimate if you are able to knock the enemy away from his turret. If your not doing to well in your lane then keep farming it and call for jungle ganks so you can get some kills to bring up your gold a bit. This is also the time when your team will start going for objectives like Dragon. If you B and your team wants to kill dragon, instead of going top, go to mid and help them with it. If you are top and they decide to get dragon, don't bother going down, you'll never get there in time. If a teamfight erupts at dragon and your not there for it, push your lane and try as hard as you can to get a tower. That way if something horrible happens and you team gets destroyed at dragon you still got a turret and hopefully the dragon as well making it semi-worth it.
Late game
By now you have probably hit your transition. Your damage is now a bit lacking. This is when teamfights start happening. Do not stay top when your level 16 or higher. Instead follow your team and be there with them. If you stay top the other team will most likely come and gang up on you and kill you pretty easily. Now in teamfights in late game, you should not be the one initiating them unless you are the tankiest member on your team. Instead during a teamfight stay by your AD carry and peel (remove targets off of) him. Use
Tempest and
Dragon's Rage to do this. If you have acquired
Randuin's Omen you should also use this to help peel threats off your AD carry.
Frozen Mallet will also help with this quite a bit. The longer your carry stays alive for, the better your chances of winning the teamfight are. This is also the point in the game where Baron Nashor is the most important factor. Always have Baron warded. Its not just the supports job to ward, its a team effort and your part of the team. instead of a
Sight Ward you may want to grab a
Vision Ward so you can clear the enemy teams wards at baron. Now if your team is ahead you may want to force a fight at Baron and try to wipe the enemy out then secure Baron for your team, or you can try to catch one member of the enemy team out of position, kill him, then go for Baron when its 4v5. If you get Baron use it to siege down the enemies base and try to win with it. It won't always happen like this, but this is generally how a game will go.
Lane Matchups and Strategies
Some lane match ups Vs common enemies. EVEN THOUGH I SAY TO MAX A CERTAIN ABILITY, YOU SHOULD ALWAYS BE TAKING
Dragon's Rage AT 6, 11, and 16!!!!!
I'll be adding videos as i face them and fraps them. (I sadly do not own a mic. Hopefully by watching them you guys can get an idea of what to do when versing an enemy you are unfamiliar with.)
Difficulty 1/5
Max your
Whenever she
Buying
Not really much else to say,
Difficulty 0.5/5
Max your
This lane is honestly extremely boring. You won't ever really kill him because he's pretty much just a farmer. He won't ever engage on to you unless there jungle is nearby.
Careful of being
Difficulty 2.5/5
Max your
Early
Difficulty 1/5
Max your
An early
Be careful for
If she tries to fight you in your minions two things will happen. A jungle will fly out of nowhere, or your going to beat the living hell out of her in a 1v1.
If she is spamming
Difficulty 2/5
Max your
This guy really isn't a top laner and he's extremely easy to gank so if you having problems with him, call your jungle over.
You beat him early game with damage, and with a maxed
Difficulty 3.5/5
I was completely wrong about this match up so I'm re writing it.
Max your
When she uses
She has no escapes. If you need help with this lane, ask your jungle to camp top and she'll be easy enough to kill a few times.
If she uses
Be very careful, if shes farming on her turret a jungle may be on his way to ruin your day.
Difficulty 3/5
OMG this guy is SO annoying. Max your
You can really abuse the fact that he's melee by bullying him around until he calls for a jungle gank.
By no means can
An early
Difficulty 1/5
With the recent buffs
Now there's two kinds of
If hes being very aggressive against you then he's pretty much giving you the lane.
If he uses
Don't even worry about
Difficulty 3.5/5
I hate this guy so much, but with the recent early game nerf and the late game buff he's now a lot easier to deal with. Never underestimate him though. Max your
Armor completely shuts down
Once you get
difficulty 4/5
Oh god its her. Max your
Shes very powerful and has a lot of sustain, but early game (I mean levels 1, 2, and 3) you completely crush her in damage. Try to abuse that.
When ever she uses
Even though she does true damage, Armor helps and so does
Difficulty 2.5/5
Max your
Be very careful of his
After double
If he's using
Be very careful of jungle ganks with
Difficulty 4/5
Max your
When
A normal jax will build
You should not have a problem with him Pre-level 8, but then he starts getting a lot stronger so try to shut him down early.
difficulty 2/5
Max your
He has a pretty weak early game then scales pretty strong into late game so abuse that.
Be careful about his
Also be careful of his
Difficulty 1.5/5
Max your
If he tries to
If you land your
Difficulty 2.5/5
Max your
If he uses his
Try to fight him in your minions as
Careful if he goes stealth, a jungle gank may be approaching.
If your going to gank him, do it early. If and once he takes the evolve on his
Difficulty 1/5
People say this guy counters every AD champ on top. Well they are quite mis-informed. Max your
He has an extremely weak early game. His
There is one problem to what i said above this.
Difficulty 3/5
I actually find this guy quite tough. He has annoying harass and with that shield he's very tanky. Max
Most
Early game you will out sustain his
If he uses his ultimate,
Difficulty 0.1/5
This is the most boring lane in the game. You will never die to him, but with the way most
Max your
You out sustain him heavily so he will be pushed onto his turret most of the time. If he suddenly starts running at you, a jungler is nearby and his
If he's stacking a lot of armor which he might do to farm the lane better, max your
Try to deny his farm as much as you can. He's a late game monster and will dominate every thing with a farmed up
Difficulty 2.5/5
Max your
If shes AD then she will be auto attack harassing you which isn't very problematic. If she puts herself out in the open,
An early
When you have about 3 points in
Be very careful of her
Difficulty 1.5/5
He's a very annoying champ. Max your
If he
If he uses
Your
You can use
Difficulty 1.5/5
I use to think
This lane is incredibly easy. You out sustain his spears pretty easily. If you see him running up to you
Warn your team when he is level 6. He can use his ultimate
Do not stay in lane if your health is 15% or lower. He gets automatic critical's on you from his
Difficulty 1/5
Never EVER under estimate this champion. Max your
Do not stand next to walls.
Be an overall bully against her.
I would recommend saving your gold to buy
Do not stay in lane with low health. Her ultimate,
Difficulty 4/5
You may want to start
Max your
His early game damage is very high. Don't start anything with him until you have a few points in your
Always try to double tap
Be careful of diving him with his ultimate,
Difficulty 3/5
With the new buff that this guy didn't need, i finally have enough info to put a difficulty on this guy.
Max your
If he pounces on you from a bush, double tap
If he uses his ultimate,
Difficulty 3/5
Max
Try to double tap
If she dash's toward you, she's going to try and stun and combo you. To avoid this try to
Difficulty 2/5
The nerfs to rumble only made this lane easier. He never beat
If he tries to bully you with
If he randomly uses his ultimate,
Never sit in
Difficulty 3/5
The buffs
He's very hard to kill in lane, but you will out sustain him easily.
You can kill him pre-level 5.
Warn your team when he reaches level 6. He will start looking for people to use his ultimate,
Be careful of his taunt,
Difficulty 4/5
I hate
Do not let
Shut him down as quickly as you can. He will get VERY tanky!
I actually completely skip double
If you know your fighting a singed try to get a very disruptive jungle like
Difficulty 1/5
This guy is gets stomped pretty hard by
You should be able to destroy him with double
If he goes for a
His ultimate,
If
Difficulty 1/5
Max your
Armor shuts down
If you don't feel confident fighting talon, start
If your beating
Difficulty 2/5
Max your
You generally out sustain him. If he tries blinding you with his
If your gonna call your jungle over to gank him, try to do he before he receives his ultimate
Difficulty 1/5
This lane match up is quite like
Try to bully him so he has to use his rage to heal with
If he has full rage it may not be wise to engage on him.
If you engage on him double tap
Difficulty 5/5
This is probaly the hardest lane for
Try to beat him early. If you get an edge on him then this lane will be A LOT easier.
I've found that having
Difficulty 1/5
This lane is not hard but can be tricky. Max
Her early game is pretty weak from what I've seen so far.
Try not to stand in front or behind your minions. Her
If she
Difficulty 2.5/5
Normally
If he's using his
Difficulty 3/5
Your
Hes an auto attack champ. If he tries to fight you, double tap
Careful for jungle ganks.
Don't fight him when his passive,
Difficulty 2/5
If you don't max
He's weak from levels 1, 2, and 3 so try to make something happen then.
Don't let him use his
If you fight him straight up, double tap
Careful for when he hits level 6. His ultimate,
Difficulty 1/5
Max your
If he use's
Careful for his ultimate,
If you see him stand in one place for a few seconds he might of just used his
Difficulty 1/5
The new buffs for
If he trys to engage on you, double tap your
Difficulty 4.5/5
A hard lane for pretty much all top laners. Max your
Use your
This will be a hard match up early on but once you purchase
Call for jungle ganks early.
If you kill him early you will pretty much keep killing him.
Difficulty 1/5
This guy is rather weak. I feel like he's going to be receiving a few buffs in the next patch but until then max your
This guys
Try to all in
If you are having trouble in this lane, a early
When
Raising Elo Tips
I am 970 elo. The reason why my elo is so low is because I have been a cocky arrogant ***hole in ranked. I can be cocky if i want because i do my job well in top and win lane 90% of the time, But there is no excuse for the way i treat my teammates. Getting frustrated and yelling at a TEAMMATE is never the right way to go about anything. These guys are on your team. Treat them with proper respect. Everyone makes mistakes, even you, and even me. Instead of yelling and raging at them simply tell them its OK. If someone is doing well in your lane tell them that. If someone tries to start with you because you made a mistake simply ignore them. Do not let them bring you down. You can follow a "how to get out of elo hell" guide. It may even work, but this will get you farther then picking an insanely op champ and just trying to carry your teammates. League of Legends is a team game and with no teamwork you will lose. Always remain positive and try to keep your team from arguing. This is the best advice i have for raising elo. Another thing about raising elo is learning from your mistakes. If you lose lane and a fed
Shen just wreaked havoc on your team, then its your fault. Instead of being mad about it which is understandable, think about what you could of done differently. So instead of it just being a complete loss your learning from your past mistakes and hopefully you won't make them again.
Summary
Well...that's about it.
If you feel i have made a mistake somewhere feel free to point it out and ill give it another look.
Thanks for reading my guide on
Lee Sin.
If anyone notices spelling mistakes or broken coding please tell me. I typed this extremely late at night so its bound to be wrong in places.
THANK YOU TO EVERYONE WHO HAS MADE THIS GUIDE NUMERO UNO!! i honestly didn't think it would become as popular as it has thanks a lot.
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