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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Introduction
Irelia is a highly versatile strong Top laner who can adapt to any situation by playing passive with her sustain or bullying her opponent out of lane. She has a high skill cap which i love as there is so many possibilities with what you can do with her kit throughout the game. Irelia exceeds in solo queue as you can carry your way through it in no time due to her high burst damage and her tenacity and overall tankiness, making her the ultimate weapon against high priority squishy targets.

Runes




For runes it's pretty standard as it says in my notes. The stats are pretty good all round and are mainly directed towards early game for farming and generally being able to hold your own in lane. Flat Runes Tend to give a strong early game which is what irelia needs.
Marks
Good for farming, and early game damage
Glyphs
All round gives good early game defense
Seals
Good to prevent Ranged AD's to poke you down
Quints
Same as marks
These runes are just basically for half and half defense and offense and are a good pick for not only irelia but alot of top lane champions. Attack speed, lifesteal and movement runes can also work quite well with irelia. Lifesteal quints can work really well with irelia's hitten style and double dorans, it gives incredible sustain, attack speed also fits in with this getting more strikes off while the true damage bonus is up on hitten style.
Starting with equilibrium strike on irelia enables you to be able to stun and get one auto attack off, which is good for early game poke. Maxing w first on irelia is the best option for dueling potential as does maxing e second for the stun duration.

This is what makes irelia so versatile in my opinion, a gap closer that refreshed on minion kills and champion kills? that's pretty decent. This is irelia's main farming ability and main burst damage late game when applied in hitten style and tri-force

This is irelia's main ability out of her kit, it gives her, her main damage, her sustain, and what makes irelia so strong. It can be used to buff irelia's q and makes farming a hell of alot easier.

Irelia's 3rd ability is what gives her an edge on fights, once it has been maxed it basically gives you 2 seconds to do whatever the hell you want. It's better to save the ability until the target has a higher HP % then it will give you time to take the advantage in a fight.

This is irelia's ultimate ability, Irelia's ultimate can be used in many situations, it deals a decent amount of damage and restores a good chunk of health. It can be used to push a wave, to clear one, or just to heal. In a fight with irelia try to line up Transcendent blades to hit more than one target if possible so you get the bonus off hitting the champion and healing off multiple targets.
Basic combo-E,W,R,AA,Q,AA. to initiate with irelia, try to jump to a low hp minion near the target with bladesurge, then you will be able to stun the target and pull off your combo. If the targets flash or has some sort of gap closing ability, wait until they use it then Q to close the distance between you.
Irelia mainly rely's off her true damage on hitten style without this she wouldn't be what she is, this is why champions like malphite,jax,renekton can be a counter to her. Jax can block all of her basic attacks for a duration, Malphite can slow her attack speed and kite her till it runs out, and renekton can stun and dish out damage while on the move along with his bonus health on his ult. Generally champions that can outsustain and counter irelia's basic attack exceed against her.
Irelia has a versatile kit that allows you to do so much, although she has counters like jax there are ways to outplay, such as dashing around to nearby minions to wait out jax's duration on his Counter strike or just dashing around to wait out on cooldowns. This is a quick clip which also demonstrates a farming technique with irelia which i mentioned in the "farming chapter"
Irelia's ultimate can be used to climb along minions by ulting the wave then dashing to the low ones with your Q refreshing if it kills the target. This can be done by applying your W with Q along with tri-force to one hit mage minions meaning you can use it as a double gap closer.





Thanks, for those who read my guide, like i said at the beginning this is my first guide ever, so if anyone experienced at this could message me and give me criticism/help it would be appreciated.
Once again thanks everyone, and good luck summoners, the fields on justice await you!
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