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Spells:
Exhaust
Flash
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Introduction


Read this first to understand exactly what you're doing here. What were trying to do here is:
Play
Gangplank as an AD carry, tankplank, support carry, and (I love this one the most) tanky dps gangplank, and to understand how to use him and some basics, laning ability, and what your role is in the team fights/what to do.
Im trying to make this a very high-rated guide, and trying to change many of your opinions on
Gangplank, to persuade you to choose the path for your teammates to understand your role.
Play

Im trying to make this a very high-rated guide, and trying to change many of your opinions on

PROS:
CONS:
Gangplank is relatively strong, and better than most AD carries in the game. He's always a good choice in standard and ranked games, but make sure you know when to enter team fights. If you go first, you will probably die in 5 seconds. If you somewhere between middle~last, then you'll probably end up surviving and dealing tons of unfair damage to targets.
- Very powerful in solo lane/dual lane, and even jungling
- Very strong against durable champions, being able to focus down squishy targets easily
- Relatively tanky, being able to survive team fights while doing the damage you need
- Highly mobile, free cleanse, and global ultimate
CONS:
- Can be relatively squishy
- No initiation skill, but your move speed is high enough to counter that

Runes




^^Here's just a general cheat sheet for you that works best on

Greater Mark of DesolationArmor pen marks is ur key for damage. Although alot of gp players rely on crit, thats not his job. If u want to crit, go play tryndamere or something. U want to have a good steady damage output instead of relying on chance. Besides, you shouldn't be harassing the enemy with parrley, just focus on last hitting minions so that you will have a better late game.


extra HP or



Greater Quintessence of Desolation




Here are some other S.S you may be tempted to use.








All other summoner spells should be disregarded anyways because they wont be very helpful to you at all.
This is how I normally run my



Now let's describe these skills:
















1. When a team fight is initiated and the enemy team is all crumbled up
2. To help with a gank somewhere in a lane where you're not present in
3. To farm minions or attempt to kill an enemy champion below 100~250 health
Don't worry, you will have plenty of opportunities to use your ult, so don't hesitate to use it!
Item Sequence






Berserker's Greaves
1100

Avarice Blade
800

Youmuu's Ghostblade
2800

Phage
1100

Frozen Mallet
3100

Sunfire Aegis
2700

Infinity Edge
3450

Guardian Angel
3200

Banshee's Veil
3000

Bloodthirster
3400

Trinity Force
3333

Randuin's Omen
2700
As you noticed, above are the items that are probably the best choices for






Here is how you would want to start off with items.




























Okay, now that we've got ourselves a starting item, let's move on and see what we want. Here are some viable choices. Let's start with boots:



These boots will be best on


Let's move on to good complete items you want near mid-game:




These are common mid-game items for


My basic set-up would probably be this within 7~12 minutes into the game:



___________________________________________________________________________________________
Ill describe a few "complete" builds here I tend to use:
Carry AD (full-on damage, low survivability):






Generally this build will flush enemies down the toilet, because they will be amazed at exactly how much damage your doing to them. One second they're there, they walk into bush,

Support Carry (otherwise known as "skankplank"):






This build consists of alot of defensively active items. Combining












And here, is my fabulous,"tanky dps" (gangplank at his greatest)::






I like this build for many reasons which I shall tell you now.












Some other complete builds you may want to check out:
Item Sequence






Bloodthirster
3400

Sunfire Aegis
2700

Trinity Force
3333

Banshee's Veil
3000

Guardian Angel
3200
Another basic setup you can use. If you aren't doing enough damage, you could swap out


Item Sequence






Aegis of the Legion
1100

Warmog's Armor
3100

Atma's Impaler
2300

Frozen Mallet
3100

Banshee's Veil
3000
Here I'm playing a more tanky role then I would want to, including


Item Sequence






Madred's Bloodrazor
3800

Black Cleaver
3000

Banshee's Veil
3000

Last Whisper
1450

Guardian Angel
3200
So I heArdz u liKe muDkipz I...I...I mean, killing tanks? =D Here's your anti-armor health-ripping, time-consuming build?
Item Sequence






Phantom Dancer
2650

Sanguine Blade
3000

Entropy
2700

Odyn's Veil
2500

Trinity Force
3333
DOMINION IS OUT?!?! yes, its out... and here are some valuable items I would use on

Alright, we have gotten through a HELL load of reading (i have went through hell making this guide so please +1 up. im not forcing u to, and u dont have to if u dont want to, but i put alot of effort doing this =D) but now lets do something EVEN MORE FUN (<<more boring in fact), Lets learn about to uses of gangplank in lane =D.
1. Solo Lane: GP makes a very powerful solo laner, esp if the enemy ur 1v1ing is not a crazy nuker. In solo lanes, just focus on last hitting minions with
parrrley and you'll be fine. Try not to go below 40% mana, as u may need the remaining mana for using ur other skills when ur teammates come to help gank and/or u to use ur ult to help ur teammates succeed a fight, so keep your eye on the map, call ur mias, help gank for your teamates, and set up wards if u need to (try not to buy them if u dont need to, becuz that extra gold from
parrrley doesn't need to go to wards. have ur support lay down wards first. if u dont have a support/tank, then just do it. better having a ward then not)
2. Dual Lane:: Just play like u normally would. Focus on last-hitting and early aggression (unless the enemy has better harassers such as
mr.mordekaiser here makes a very good example im very please to say (not really). But anyhow, constantly gank for your teammates, get alot of goldz and what not.
3. Jungleplank:: Alright, i'll teach you how to jungle gp. For starters, take what every jungler takes.
Cloth armor and
5x Health pots, and max out
Parrrley normally, but get W first instead of E. Tell ur team to help u get blue buff, and u're on ur way to a successful jungle gp. remember to constantly gank for you teammates as well. If the enemy team doesn't have a jungler, u have quite the advantage. However, if the enemy DOES have a jungler and hes not
Warwick, then you can probably kill em while they're jungling. Jungle GP still does quite a ton load of damage.
1. Solo Lane: GP makes a very powerful solo laner, esp if the enemy ur 1v1ing is not a crazy nuker. In solo lanes, just focus on last hitting minions with


2. Dual Lane:: Just play like u normally would. Focus on last-hitting and early aggression (unless the enemy has better harassers such as

3. Jungleplank:: Alright, i'll teach you how to jungle gp. For starters, take what every jungler takes.








I am pleased to say that i was so lazy i didn't really write as much as i could've. Later on in the future i may write more on GP (when im not as busy) and when i can pull out more information, But overall, thank you all for reading my guide! Please feel free to criticize my work (in a friendly way) and tell me if u think i could change/add things in, ill try to keep updated. Thank you all!











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