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Ahri Build Guide by Elusive Ferret

Middle Trick of the Tails

Middle Trick of the Tails

Updated on March 13, 2018
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League of Legends Build Guide Author Elusive Ferret Build Guide By Elusive Ferret 1045 29 12,129,216 Views 835 Comments
1045 29 12,129,216 Views 835 Comments League of Legends Build Guide Author Elusive Ferret Ahri Build Guide By Elusive Ferret Updated on March 13, 2018
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1
Megaknight (2) | November 9, 2018 5:13pm
Nice Guide dude :D
1
Kateriora | November 2, 2018 3:16am
What about Kayn and Master Yi? Kayn is really sneaky and I had a really hard time with him. Master yi is purely invisible
2
CanUtility (1) | August 7, 2018 7:01am
Slightly off topic, but are you referencing the album by Genesis with your title? That would make the guide even better :)
2
Vapora Dark (626) | August 8, 2018 3:10am
Might be wrong, but IIRC it is a reference to that!
2
Ahrigato 94 (1) | May 23, 2018 1:48pm
PLEASE update!!
1
kubus20033 (2) | April 6, 2018 5:17am
A great, In-depth guide for fellow Ahri mains! This is probably the only Ahri guide i'll use, even though i don't play her as much as i used to do :^)
1
AbaddonSoulchain (16) | March 31, 2018 4:28am
This guide looks pretty solid. Been thinking of playing Ahri again after a long while, I'll be following this one.
1
Pettro33 | March 31, 2018 3:49am
Amazing guide, thank you! :)
1
zEstevaldo (2) | March 29, 2018 8:15pm
Man , your guide is incredible , thanks to help with my ahri !
1
PixelNavi (4) | March 16, 2018 7:56am
Good guide man thanks for helping the community!
1
Nemesis5451 (15) | March 14, 2018 1:09pm
Amazing Guide! Really appreciate all the hardwork and effort that has been put into this guide. Great work, visually appealing, highly detailed and in-depth, covers all apsects about Ahri, great tips. Super job on the Matchups section detailing on each possible champion and how to beat them. Keep up the amazing work!
1
JLRandom7 | March 12, 2018 5:38pm
Hi, just wondering of your thoughts of the new changes of ahri in upcoming 8.6 patch.
2
Elusive Ferret (83) | March 13, 2018 7:56am
The changes are great. Her losing the Q movespeed isn't that big of a deal, it was gimmicky and unnecessary anyway so I won't miss it.

I've always played Ahri as an assassin over anything else and my favorite version of her was when she had the damage amp on Charm, so it'll be cool to see it back. Even if they choose to go with a version without the damage amp, she's trading movespeed for damage which I'll take any day.

I think she'll end up being over-tuned tbh, but I won't be complaining :^)

Also, looks like it's being delayed til 8.7 or later.
1
yukito6 | March 3, 2018 4:56am
I just try it a few hours ago and play some game with the buil path and its so good thx a lot for the guide <3
3
Vapora Dark (626) | March 3, 2018 5:51am
yukito6 wrote:
I just try it a few hours ago and play some game with the buil path

Did you really? Or are you just pretending you did to have an excuse to comment to farm raffle points?
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yukito6 | March 4, 2018 5:24am
thats because i played in custom with this acc:souiceyuuki712 since i dont own ahri im my yukito6 butoown ahri in the other one
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2
Elusive Ferret (83) | March 3, 2018 8:01am
Detective Vapora strikes again!
1
Valkorn | August 25, 2016 2:00pm
Very nice guide, very in depth and agree with about all of it. Most of the things are pretty nit-picking and own preferences in playing. Though I do have some suggestions.

First of all in the AS runes part, I suggest adding the extreme ease it becomes to last hit caster minions under the turret. If you're reacting fast enough or know how turret agro on minions works, you can get all caster minions with the increased AS.

Further, why make abyssal a core item? I know it's very useful and it's very nice on ahri, but I feel like zhonya's is in general a better item, it allows you to do more thing than abyssal allows. Further more, I feel like zhonya, rylai and abyssal aren't core, but all situational. They're all items I'd build purely depending on match-ups, but the other 3 (excluding boots) I always try to build.

Lastly, maybe add Randuin's Omen to situational? I find myself buying/swapping out zhonya's for it, but only really against certain champs and if they're fed. Mostly just champs that crit a lot (GP, Yasuo, Cait, Jhin). I find that the 600hp and extra 15 armor works more late game. Unless I'm playing super aggressive (try to initiate), zhonya's just feels so much less useful. Further the extra 10% damage reduction on cirts it's very nice, and you get a nice extra slow as bonus.

Anyway that's how I feel about things. I share your love for the champ. Have mained her since she released and loved her to bits ever since. Got about 700 ranked games over the seasons and a bunch more in other modes and still nice to be able to learn something (mainly some of the ult spots I didn't know).
1
Arcade Ahri (5) | August 31, 2016 11:33pm
Just a few responses (Im not Ferret, but a little insight in the meantime)
He has an extended bit on the benefits of AS in the 'Tips' section.

The difference between Abyssal x Zhonyas and what makes it 'core' and ZH 'situational': Zhonyas is purely defensive, comparing the raw stats, AS gives 10 less AP, and the obvious AR x MR. The core differences lie in the abilities, Abyssal offers more damage (up to 25 flat pen), while Zhonyas only offers a 2.5s stasis, while useful, Ahri is generally safe if you position properly (basically only making it useful vs. things like Zed, Karthus, Vlad, i.e things mobility wont save you from) since it doesnt offer an offensive boost its the less attractive choice.

The reason Abyssal is considered by some to be more 'core' over Ludens: Abyssal is still a bit more 'situational,' but its the type of quoted situational that fits into almost any situation. The main appeals are the: 10 CDR (Allows you to cap earlier and 5% higher), and the 10-25 teamwide magic pen (and the 60 MR). Assuming youre against an AP mid, and most top/jgs + supps have some magic damage, the 60 MR is more effective than 10% MS in terms of utility / defense, and the teamwide 25 MPen is invaluable. i.e unless youre playing with/against an all AD team, Abyssal has great value (essentially its more situationally exclusive than inclusive). Another small thing is that the game is making a shift from solo stomper to dynamic QQ, and Ludens promotes single burst and a bit of split (MS and charge dmg), Abyssal benefits groups (AOE MPen).

The main reason RO isnt good on Ahri is that Ahri isnt a tank by design, her base damages are abysmal. Conversely, it offers 0 AP: Every single part of Ahris kit has an AP scaling (Passive, Q, W, E, R) so it is very very slot inefficient to get an item that doesnt give AP.

Just as important: Theres a ton of wasted gold in the item.
Cold Steel: You arent front line, you shouldnt be eating AAs.
Active: You have all the kiting tools you need, you shouldnt be in range to make use of it.
If a crit based champ is that fed: You are neither stacking HP nor AR, 10% crit reduction wont save you, double up on Zhonyas and Rylais, more utility and damage, kite it out.

Late game (5-6 items): HP and AR shouldnt feel good, as youve essentially spent 3000 gold on 0 stats. You are left with 5 AP scalings and an item slot yielding 0 AP, plus Ahri is an extremely safe and mobile backline mage with high range, in most cases (late game you focus on poke x siege) you shoudlnt be able to notice much difference between 0 bonus HP / AR and the bonus stats RO grants. You basically buy Zhonyas for the active, AP, and CDR, not the armor (its a nice addon early-mid game)

Hope this helps a little, as above im not ferret, just saw he hadnt commented and thought i could offer a little insight onto the issues~
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