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U told, that u build tanky WW (Randuins, Frozen Mallet, Spirit Visage etc.) All the listed items gives preatty much HP. Wanna ask u: what about Titanic Hydra as the last "damaging" item? It gives preatty nice damage to your ultimate too, I think.
U told, that u build tanky WW (Randuins, Frozen Mallet, Spirit Visage etc.) All the listed items gives preatty much HP. Wanna ask u: what about Titanic Hydra as the last "damaging" item? It gives preatty nice damage to your ultimate too, I think.
Well, I haven't actually tried Titanic Hydra on ww, I never really liked the item, even before the nerf, but I suppose it could work. I will try it out, but anyways, nowadays I rarely build Randuins, I get enough health from mallet + visage, so I see more value on 20% cdr and some extra armor on frozen heart (if you have good healing, extra defense is worth more than extra health)
U wrote that u had tried 12-0-18 masteries, than switched to 18-0-12. But we can see 18-12-0 at the top of ur guide. So, what exact masteries should we use? Or it doesn't matter if we take Fevour as keytalent?
Glad you liked it, ill see what i can do to adapt it to the 4.7 patch, probably will need some adjustments