Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.




If you prefer taking the dmg to minions, by all means do it.
Also I know the guide ain't updated, when I got spare time i actually prefer to play than to write about it. When I get some days off work I'll ship an update to the matchups (which I know is required).
- Maokai's ulti no longer deals AoE, damage, it's more of an initiation tool.
- Shen no longer deals any kind of damage when hitting you with his knife. It is no longer a targeted attack, and he is much more AA oriented.
- Vladimir no longer stacks his E. He charges it instead. It's also blocked by minions.
Other than that, had lots of fun stacking champions by 25. Nice work!
I noticed that I also tend to pick champions with similar mechanics to his Q, like Sion and Veigar, as I enjoyed Nasus that much. I even tried making a guide on my own hahahaha.
Look at adaptive helm in items, gives the same as spirit visage, but the passive is a huge help against ap champs with continuous damage output on their abilities. Lessens the damage and give you a massive push/kill advantage
LOVE YOUR GUIDE and i hope you roll out a runes/masteries/items update soon since there have been changes after the guide was written, but SUPER helpful!!
Imagine this on URF.
I would have to rename the guide and nearly completely rewrite it if i wanted to have that here.
https://www.youtube.com/watch?v=HyQ7SYSLs10
It's mostly about taking Triforce instead of Gauntlet, Lethality marks and 2 MS quints. Also taking Randuin again instead of DMP.
Basically my 2nd runeset became the 1st one (and vice versa), also added some quality of life tips and reorganized chapters a little.
Please report if you happen to find any new typos or old descriptions. When it comes to matchup I become a victim of my own wall of text. I'll get to it when I have some time (gotta patch out the Chain Vest into Warden's Mail again WRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR - done it before the other way round already like season ago!)
Anyways cheers guys, happy stacking!
Nasus is my only over 60% winratio champion, Trundle is my 2nd pick around 59%.
They work similary in many cases, have similar weaknesses, but Trundle is way harder to pick up than the doge. Especially that you gotta plan everything around ur ult :P
Anyways any champion can be broken, you just have to feel what you are good at.
As i said many times before i personally prefer AD marks but ARP are also great.
My personal preference lies directly in the early game - it's easier to stack with more AD, it makes u stronger early - when you are the weakest. ARP is obviously better later on and sometimes I regret not taking them (especially vs tanks). On the other hand AD marks helped me win a lot of early exchanges at lvls 4-8, when enemy thought im an easy target and he got it all wrong cause I stacked quick enough to take him down.
My thinking on the matter is simple.
I take AD marks - im helping myself at the phase of the game im weakest - early.
Which indirectly gives me more stacks, cause im not such a pushover and enemy sometimes gotta think twice if I bash him in the face once or twice.
Armor penetration ofc also works. I understand completely if you pick em over AD.