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I've always played Ahri as an assassin over anything else and my favorite version of her was when she had the damage amp on Charm, so it'll be cool to see it back. Even if they choose to go with a version without the damage amp, she's trading movespeed for damage which I'll take any day.
I think she'll end up being over-tuned tbh, but I won't be complaining :^)
Also, looks like it's being delayed til 8.7 or later.
Did you really? Or are you just pretending you did to have an excuse to comment to farm raffle points?
Basically the first rune page set just -2 AP for AR
It's a much more defensive approach and you end up running very little-no AP via Runes doing so, but it scales far, far better into mid and late game. Still under heavy testing atm though!!
If you wanna run some AD vs the AD Mids, just take it instead of Magic Pen. It's better for the early game, but falls off later where the Magic Pen becomes pretty handy and the extra AD becomes almost useless.
I have yet to make a final decision on the matter of 3 armor Quints vs AD, but I'm adament that you NEED to be running health seals in every page for Ahri now with Rylai's, or any HP item for that matter not being a core item anymore. The last time I built a health item on Ahri was 18 Ahri games and 9 days ago and it was only because I was still testing with the new Rylai's.
I'll likely do a video on this new style of page soon and explain it all a lot more!