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That used to be pretty fun :D
Yeah I mean if they're already on top of your booty then you might wanna have barrier, whatever works best for you <3
I just play as Jerry (the mouse from Tom and Jerry) and always roll with exhaust and flash. I make sure they never get on my booty. It's really a cat and mouse game. Kinda like being an assassin, but instead of finding opportunities/moments to execute your enemies you dip in and out of situations to help your teammates with phat heals, silences and damage reductions.
I always say, whatever works best for you, roll with that. Forcing someone to play a certain playstyle doesn't work in their favour. It's just what I found myself working the best for me.
Have fun :D
How was Mordekaiser's room like, was it messy? Filled with metal band posters and electric guitars? Jokes aside XD Good job on escaping the Death Realm! He should've just went with Morellonomicon.. or Thornmail if your team was heavy on physical dmg.
All you gotta know is that the GW items apply 40% healing reduction. Both Chemtech Putrifier and Morellonomicon applies GW by dealing magic to the enemy champions, whilst Thornmail applies GW when champions auto attack the player with Thornmail.
All three of them can also increase the effect to 60%. For Chemtech Putrifier it's healing or shielding allies. For Morellonomicon they gotta be under 50% of their max hp. For Thornmail your enemies got to be immobilized.
There's not much you can do against anti-heal, it's a counter build item. Things you can do however is dodging abilities so that GW doesn't apply on you. That way atleast you still get full benefit out of the heals from landing Q's and using your R.
EDIT: As of patch 11.18 when using R, Grievous Wounds gets removed from all targets before applying the ultimate heal.
Hope that helps!
It'd be a blast hanging out with you <3
If anyone else reads this feel free to join aswell, everyone's more than welcome :D
Stoneborn Pact isn't good on Soraka, Windspeaker's Blessing will heal your allies alot more, it's intended to heal more because the champion is based on healing.
Stoneborn Pact is meant for tank supports that don't necessarily go all in to start fights.
Soraka is a squishy champion, adding 5% max hp on a small amount of hp, is still a small amount. Your allies would heal almost nothing through Stoneborn Pact as it's based off the max hp of the champion having the mastery.
Tank supports already build hp (and defensive stats), therefore the 5% will further boost the max hp. When tank supports hit their cc your allies will heal alot more.
To help out a little more with the tank keystone masteries. Grasp of the Undying is usually grabbed top lane on tanks or bruisers that don't have alot of cc in their kit and/or want to stay sustained in lane. Stoneborn Pact isn't a good fit in other lanes because you need a partner (adc) to make use of the healing. Courage of the Colossus is the keystone mastery for tanks with a bunch of cc that go all in to start the teamfights.
The reason we got Stoneborn Pact is because the old mastery sucked and alot of support tanks were forced to grab either Grasp or Courage. Both were not a great fit because some tank supports don't wanna go all in with Courage of the Colossus. Therefore Stoneborn Pact was born (haha StoneBORN..) and it's a great choice for tanky supports that peel instead having to go all in.
Hope that clears up the keystone masteries for tanks for you :)
Cya around!