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Warwick Build Guide by Daedralus

Middle [S10] Hybrid AP Warwick [One-Shots + Full Heals Mid/Top/Jung

Middle [S10] Hybrid AP Warwick [One-Shots + Full Heals Mid/Top/Jung

Updated on March 31, 2020
9.2
347
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41
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League of Legends Build Guide Author Daedralus Build Guide By Daedralus 347 41 2,070,037 Views 85 Comments
347 41 2,070,037 Views 85 Comments League of Legends Build Guide Author Daedralus Warwick Build Guide By Daedralus Updated on March 31, 2020
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2
JuicebOx-HN | September 3, 2020 1:45am
Hey what's your op.gg and does it still work, also why do you take ghost? and would it work with dark harvest (for the ap build)
1
Daedralus (11) | September 3, 2020 9:58am
The summoner spells are rather conditional, ghost is mostly for sticking to your opponent but ignite is probably a better choice for newer players for the 1v1. Dark harvest could also work very nicely especially if you're chasing a low hp person and can chunk hard with a single Q. I haven't really played Warwick mid in a while unfortunately for you to check op.gg, but it's mostly about building around the opponent team be it their champs or items. Warwick is generally amazing for any melee mid matchups as he can tank assassin bursts with E and then just outheal/outdamage afterwards.
2
MasterKira GA | May 14, 2020 7:49am
It works in 10.9?
1
Daedralus (11) | May 14, 2020 8:31am
Most definitely! His Q heal was even buffed from 90% to 100% at some point. Death's Dance seems to be another critical item as well with all the healing and tankiness it provides.
2
WolfyJRB (1) | September 24, 2019 11:40pm
will this be updated for 9.19? also is this build suitable in the jungle?
1
Daedralus (11) | April 3, 2020 3:23pm
A bit late bit is updated now! You can simply follow the jungle build at the top!
2
Korach | October 13, 2018 3:40pm
Will this be updated to the latest patch?
1
Daedralus (11) | April 3, 2020 3:23pm
A bit late but it is now!
2
Crayle | October 5, 2018 5:12pm
Its a op guide thank u bro
2
zKrypt0 | July 29, 2018 9:48am
Voted +1
With this build i played for the first time warwick, many seasons ago. Good job! :)
1
Daedralus (11) | July 29, 2018 11:31pm
Thank you and glad you liked the guide! =D
2
meeeeep7 | July 21, 2018 3:29pm
This has way too much work put into it for something normally considered a "meme build." +1 from me.

Btw, is there a reason not to go Deathcap? Is it less effective than the other items in the build?
1
Daedralus (11) | July 27, 2018 1:14am
I wouldn't really call this a meme build after how well it really works. I've been using this build mid lane and top lane in ranked as well. Sure I get hardcore flamed at lobby for "trolling", but it goes pretty well afterwards.

Deathcap is a good item especially with the AP bonus passive but should only be built when going full glass cannon. This would mean you would be likely to sacrifice very useful passive/defensive items such as a hydra item or a spirit visage etc. You have to be pretty confident when building that as a result, and I did not include it in my build since people would be new to it and the regeneration version of the build is what makes it so OP. But as the items list mentions in a note, this build is so super versatile that almost any item works for Warwick quite literally. So my guide is here to highlight the potential Warwick has in damage to one shot while healing enough to become un-killable. Therefore, people will have items they prefer more or suits their own play-style more so feel free to change the build around as you feel comfortable. However, I would always recommend sticking to gunblade and a hydra item as gunblade is critical for damage and healing while a hydra is very important for farming as Warwick kinda sucks at it with only single target auto attacks and spells.

Hope this helped!
2
meeeeep7 | July 29, 2018 4:59pm
Thanks! Yeah, I put "Meme build" in quotes because I wasn't sure that it wasn't actually non-viable. I'll have to try this at some point. Thanks for the in-depth response!
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1
Chris J. | July 5, 2018 4:28pm
Please make a jg focused build please. I love this build.
1
Daedralus (11) | July 8, 2018 11:55pm
Glad you liked the build! I personally love it too.. makes me laugh ever since I created it with all the tilted opponents going 'wtf' every time! On your request, I can put another 1-2 jungle lines but there is already one tanky build present for it for the time being.
2
FrostRuby | June 2, 2018 4:19pm
Voted +1
Eu testei contra um yasuo e deu bom,fiquei 9/3/10.
Aprovado
1
Dipzzzz | April 25, 2018 7:59pm
I really hate how well this build works... btw for jungle do we build the ap stone or tank..?
1
Daedralus (11) | April 26, 2018 3:32am
In jungle I found tanky - damage to be better. Going 1 or 2 damage items and having the rest tank options. Tank options do include titanic hydra and similar however, that bring defensive stats along with damage. What I refer to as damage would be gun blade or triforce. Your jungle item can either be the luden proc one or cinder hulk. It depends on how you prefer to play him really =D

If you wanna be unkillable choose the tank path but if you wanna one shot poor scrubs go damage :)
Hope this helped!
1
Vyktor | March 2, 2017 5:51pm
trade the gunblade for a protobelt and you dont need to buy a rav hydra, all the waveclear you could want, more chase potential since you can close the gap and get a Q off. Q heals for so much you barely need the extra healing from gunblade and the hp helps survive.

I always back at 1050g and buy sheen, then if im doing well i get LB and if im struggling i get spirit visage or zhonyas depending on what im struggling against. Also DFG is amazing since you can just bite your lane opponent every time he comes near you and profit from the dfg dmg as well. dorans ring start is really good as well since it solves his early mana issues and makes your Q hit harder. once you have your LB and protobelt plus boots (lucidity usually) you can choose what to build depending on how the game is going, either get spirit visage since your doing tonnes of dmg already or if your ahead get a rabadons or ludens.

i agree that gunblade can be a good item but it leaves you so squishy you will die anytime you get ganked, whereas proto gives you escape potential and dat health pool.

might be an idea to try straight ap quints as well since it also increases your life received and your damage done rather than lifesteal quints which only provide sustain. switch merciless for meditation and grab that dorans ring start and watch your opponents tears as they trade with your and do zero damage and take over 130 every time you bite them. you can also just bite a minion on cooldown with the amount of mana regen you have against champs like teemo who will stay at range pre 6 and poke you like the stupid rat he is.

Melee champs are a joke since you can just bite them and back away and let your dfg do some work, if they chase you up to even up the trade just chuck on your e and fear them away while running to your tower, get in another cheeky Q if its off cd by this point and you come out ahead in every trade.

Often you can get a lvl 2 kill if they initiate on your by fearing them through your minion wave since you fear their minions away from yourself, people really underestimate the damage you can do with your Q and even your autos since that magic damage per auto really adds up.
1
Daedralus (11) | March 3, 2017 6:05am
Protobelt is indeed a very good item and I have been wanting to build it, but have been rather tilted towards gunblade. The early bonus healing is something I found to be very useful as you don't do too much damage until a certain part of the game and will require at least 3 Q's for kills (until a certain point comes and you one Q-kill of course). But on the fact that it is cheaper and it provides a sort of wave clear earlier with some tankiness and CDR is definitely awesome, I cannot deny that and so I will add protobelt as build option for first and as a core item.

For other item builds, I do tend to not actually go full AP at times and go with the tanky options such as gauntlet off of sheen, for cdr, armor, mana and the slow passive.

Finally, when it comes to DFT (not DFG Im assuming), it definitely does work, but I think I prefer the burst. As both of these masteries scale in a hybrid manner, one has increased damage over time, but one has a steroid burst with both that gets my enemies under half hp sooner. I find this more useful at late game as without the chase and attack speed bonus, you can be rather vulnerable if your Q and Ult are on cool down. In this manner, DFG is slower at bursting, while more viable in longer duels especially in lane.

It is like I have mentioned many times in both the guide and in other comments, this is a SUPER FLEXIBLE build. Pretty much everything works around my general idea and this is a very good thing as you can adapt to specific games in a much better fashion. For example, even if you buy protobelt, you can still go for a blade of the ruined king, as the attack speed and life steal are important aspects while it also keeps the active damage and slow. I like this active as I have simply lost count of how many people I have killed with the gun blade after running to them with ~700 move speed under their tower and just going *pew* from a safe range =)

Thanks for the ideas and suggestions! Hope my comment also kind of clarified how flexible this build is and how people will tend to go for their comfort items with it ^^
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[S10] Hybrid AP Warwick [One-Shots + Full Heals Mid/Top/Jung

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