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You can go either. Match up specific, but conq will offer you much more damage. Fleet movement speed + sustain is helpful.
I'd say I learned at least one or two things coming to this build and I'm so happy I did!
You really capitalize on the importance of various runes you prefer, and I'm a believer now!
All of your item picks are smart buys and I'm starting to rethink my vision of Yasuo in my mind.
People really underplay his potential by skipping out on core damage items these days in exchange for mobility, and I think it's a total sin.
Thank you bunches for the guide!
*love the videos in the build bulk it's really fun to see what others find important to show others in their guides*
-noreply
But here, Copy paste this:
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Top lane Yasuo can simply farm, out scale and get his items. Certain matchups like tryndamere, darius, urgot, rushing a frozen mallet after your zeal isn't a bad idea as it allows you to kite them by spamming your q as well as making you a lot harder to kill.
Please Reply
Let's use an example.
Yasuo gets 70 AD from runes + doran's blade which is the common start.
Steel tempest your q deals 20 damage + 100% of your TOTAL ad. This translates to 90 damage per cast of q on around a 3.8 second cd.
Yasuo e scales with BONUS AD! It deals 60+20% bonus ad
Meaning at rank 1 it deals around 62 damage, now if you have it stacked it will deal 50% extra damage, this translates to around 93 damage level 1.
Now let's level up the abilities.
E deals 10 extra damage if I put a point into it. So, now it deals 72 damage, although we gain AD from levels, this scales on ad from items + runes, so damage scaling isn't changed. Thus deals 108 damage on a longer cooldown at rank 2
Q now gets 20 extra damage, so now that alone does 110 damage without even critting. But, we also level'd up, so now his 100% AD ratio is effected, so now he deals 3 extra damage so, he now deals 113 damage per cast of q which has a lower cooldown than e. Once you get critical strike (Which is common after first back usually around level 6-7) you'll be dealing much more than per point of q, compared to e, and obviously due to you leveling up,
The reason you saw people max e in previous patches is because his e got hard nerfed recently, it used to overall do more damage than q in bursty trades, but now it does less damage than your q per rank.
Whoops, i accidently gave the e a 50% ad ratio lul. So it's even less damage.