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you were the reason I started Playing Kha'zix.
Thank you for all the guides and streams.
got some bonus tips from your youtube, tyty
But the guide currently seems in two minds about whether
I suggest Youmuu's is an excellent first item for three reasons. It's the highest damage item against squishy opponents (which includes most mid-game opponents, as almost nobody except the top laner and
I think:
(but I'm not sure about the E-first evolution, I don't use that one so much...).
Right now Red smite + Black Cleaver as a first item is the superior item build because of the emphasis on dueling, and this is further enhanced by Evolved Q which synergises incredibly well with the armor shred and 20% CDR. Even with Youmuus, it WILL take at least more than 1 Q to kill your enemy unless you are miles ahead of them. Its inevitable, meaning that you cannot judge an item's power based on their stats alone. If you fail to take into account the utility that an item brings to the table then you will miss out on a lot of power. Black Cleaver possesses much more utility compared to Youmuus' 10% CDR and movespeed active. I would much rather have the 20% CDR of black cleaver which puts me at 40% with runes/masteries compared to youmuu's 10% cdr, and be able to cast Qs much faster. The fact that Kha'Zix's damage is more consistent overall now rather than always relying on isolation means that getting CDR as fast as possible is much more efficient than prioritising lethality.
I don't even look at lethality anymore, I buy items based on their passives and actives and determine what those items can actually enable me to do. It isn't like last season where armor penetration was a MUST HAVE. Since black cleaver is such a well rounded item, it works wonders for almost every situation, with it only being 200 gold more expensive and enabling you to do much more simply because of the 20% CDR. I would say Youmuu's is still the superior item for assassinating, but it is very easy for supports to peel off assassins in this meta, so I rarely find myself building youmuu's anymore unless they have a bunch of squishies that I can assassinate with ease.
Thinking of Black Cleaver as a teamfighting item makes no sense to me. It has always been for champions who can dish out multiple hits of physical damage quickly in a few seconds. It doesn't really have anything to do with teamfighting. If you're thinking that it works well with Evolved W (which I used to think), assuming you cast evo W on an entire team, you will only be shredding 5% of their armor, meaning that you have to wait another 5 seconds for your W to come back up where you can shred it again. Its a very gimmicky concept, and it has never worked for me in any of my games. Youmuu's movespeed active is flexible so it can work for all the evolutions, I'd much rather have that instead of black cleaver for evolved W.
Still, when it comes down to it,
I ran some careful computer simulations against various different opponents to look at the effects of lethality and to test which is the hardest hitting 1, 2, 3 and 4 item set for a full Kha'Zix combo (E-Q-AA with passive-W) - also taking a look at the DPS for a longer combo assuming evolved Q (E-Q-AA with passive-W-Q-AA-AA). (And yes, I appreciate that the passive could be refreshed for the second or third auto-attack using R or a nearby brush, but let's just assume R is on cooldown and there is no brush...)
The answer, as you might guess, is that it depends slightly on the opponent's armor and level, and also on what runes and masteries Kha'Zix has. But in all scenarios these items regularly feature:
Six interesting results from my simulations:
1) From level 6 and a completed Warrior enchantment,
2)
3)
4)
5)
6) For gold efficiency and DPS in the early game, it looks possibly better to rush
Theres no denying CDR is crucial for Kha'Zix in this meta, I'm just surprised at the results from your lethality test. I guess I jumped on the lethality hating bandwagon too soon and jumped to conclusions. Lethality runes were the original setup that I ran at the start of preseason, but I stopped due to the strong opinion of other Kha mains saying that they're bad. To me it felt okay, and it didn't really seem to impact my early game too much, but I stopped just to be safe. I'll definitely give them another try.
As for
I'm not sure about a Black Cleaver rush. 825 is still a big gold difference between the two items, and if you're behind it takes a very long time to finish. There are obvious benefits to Warrior which we don't need to go over and the extra 10% CDR from black cleaver isn't that noticeable anyway until you have 40% CDR which you need to have warrior to get. Also the armor shred doesn't work on jungle camps so the only benefit of black cleaver in the jungle is that extra 10% which as I said doesn't really have much of an impact or noticeable difference until you hit 40% CDR. There is also the matter of not having
Basically the simulations I ran confirm that the build you are already taking is optimal. For the first big item,
The only things in your build which are possibly inefficient are the early
From level 6, with