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in second game lvl 3 fight, i lost only by stupid mistake/luck/summoner spells diff, and he 180o deegree different build rush dusk. only with 1 kill advantage and same lvl/minions, i had hydra proc R on him, he outdmg outheal and finaly kill me in 1vs1 clutch XD UNDERMY TOWER. dont tell me its skill issue because he engaged with Q i parry it, stunned him he got agro from turret, i R him instantly e/q he R disabled tower fk me up and run on ghost, while i was procsing vitals spawned on just procsed R AREA OF HEALING i wasnt able with hydra stand and fight him. Maybe its outdated ? or i am so bad ?
Side note for grievous: it feels horrible when your opponent buys it especially because they are fairly cheap items, BUT if you look at how much healing they are really negating it isn't a whole lot in the long run. It is only setting their core items back by buying it. So as long as you acknowledge when they buy it and play accordingly around it, it shouldn't be too difficult.
Split pushing: Pull pressure opposite of objectives in mid-late game (Split opposite of dragon/baron). Make sure to take teleport to get to teamfights for these objectives as well.
Teamfights: Play as you would with Camille, by dashing to the backline to one shot their carries/ if you arent as strong and your allies are, play next to them in the backline and whenever their engage comes in, use your ultimate to quickly pop them with the %hp dmg and it will drop the heal to heal up your team.
All that is to say, Stride Breaker is fun to play if you want to lock down opponents. It's fun to use PTA runes. The only downside is it feels miserable when behind. I would not consider taking it in ranked. Hoped that helped :).
One question: is
ofc! just need to get blue essence haha
*In the runes notes you say overheal is the lesser rune (which u recommend in ur yt guide) But you also write Triumph is useless and so go overheal. But in the rune section all precision builds have triumph instead of overheal?
*U say u like ER over Ravenous but then in item build examples below you dont put ER and just the ravenous? Which is better to use?
*In your yt guide u say Stridebreaker is better than Goredrinker because of the slow. But in this guides item section stridebreaker is barely mentioned? Whats overall hetter mythic? Stride or Gore?
*If i build the Tankshred/Sustain item path, should i choose the Grasp of Undying rune build with it? Or does that itempath work just as good against tanks with the regular Conq build?
*Would a good basic build be: Start with ToG, build scepter after. Then go boots, Goredrinker, Ravenous, Hullbreaker, Wit's End, Sell Tear, Death's Dance?
(I want to main fiora and this was the best guide i found so i just wanna make sure about the quesrions i have)
As for triumph vs overheal, triumph CURRENTLY is better for the extra healing for diving/ team fighting. Triumph isn’t an amazing rune still, but it is the lesser of all evils.
I do like ER over ravenous, but if you go ER you ‘shouldn’t’ go hullbreaker. Since hull got a buff, I’ve been perms spamming it recently and it feels good, so I recommend going with ravenous for the ability to go hull. Both are still interchangeable.
Stride vs gore is very outdated. Stride is barely even an option with fiora at this point. Gore is 10x better for many reasons.
As for when to take grasp, only take it into match ups you don’t feel comfortable against. Otherwise conq is always the best, no matter the build path.
You don’t need tear or any mana items as long as you manage mana well early. If you feel you need mana, then use ER. Rush ER into gore. If no ER then go gore first. Boots usually second and then follow the guide for the rest of the basic order.
As we are ending the season I will be clarifying more in the notes as a lot has changed this season. The absolute best places to look for updated information are the runes/items of this guide, as well as watching me live on twitch where I can answer any question you have, while playing the most updated stuff.