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I will update this guide with what I'm doing as soon as possible when the new season hits :)
- Increased damage taken debuff -> team will deal more dmg to your target, too. In jungle you fight with your team a lot
- Juicy burst in combination with Trinity to get enemy below 50% health quickly to trigger W
About your Trinity passive comment: LT takes time to stack, so by the time you have noticeably more attack speed with it the Trinity passive is stacked already anyway + as kind of already mentioned with the faster access to W passive on your target with the extra burst from PTA you often have more attack speed earlier than with LT anyway.
https://app.mobalytics.gg/lol/champions/warwick/build/jungle?buildID=625988237
1- I don't agree with the fact that early titanic is weak. When you look at the stats, 450 hp early is really a lot, much more than Cinderhulk that only something around 345, the 40 ad are huge. But more importantly, the aa reset of the active is extremely strong early, because it really gives you a burst that most people don't expect from warwick (especially if you put all your points on q, it makes your level 5 to 10 so strong)
2- You didn't talk about stopwatch then gargoyle or GA? In my opinion gargoyle can be a really strong item in late game when you can't abuse the early power of warwick anymore, to be a real tank CC in fights. And GA is great if you're fed too. (+ stopwatch can really turn a fight in some situation)
3- I agree with the runes but I also think resolve as a secondary can be very strong with revitalise + conditioning or boneplating. Because of how tanky it makes you. Or even sorcery with waterwalking and nimbus cloak, because nimbus cloak is broken rn and because movespeed is a really strong a versatile stat. what do you think?
4- Any thoughts on new deathdance on warwick? I don't have strong opinion on this but I think the bleeding passive + mr/armor can be strong. Haven't tried it tho.
(opgg to prove I'm not just a random guy) https://euw.op.gg/summoner/userName=ods%20rostkur