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k once again i stated THIS IS FOR BEGGINNERS not for experiences people ie. you ***s getting all mad over masteries and **** that i stated i have no idea about and that i follow someone elses guide, cut me some slack dont need to be mean
As far as guides go, it's binary.
Vote Up, or Vote Down.
There's no option to vote "guide for beginners only", sorry, but you're held to the same standards as the pros are.
If you don't feel comfortable about masteries and runes, then ask in the forums, or don't write a guide.
whoa buddy no need to rage as you can read im not even experienced i borrowed information from other peoples guide as well don't need to rage im asking for feedback not rage. If you didn't notice i even stated that the runes and the masteries are not my own, i pulled information from other guide due to the fact i am not at a level in which i can say which is better and which isn't.
And i was telling you that your information is bad.
Rage = OH MY ****ING GOD DUDE YOU'RE SO BAD, JUST UNINSTALL YOU'RE SO BAD.
Not Rage = You took the clairvoyance mastery, but you don't have clairvoyance, that's bad.
There's a big difference between CRITICISM and RAGE.
the guide is pretty good. masteries are based on personal opinion hence the fact there are many builds.
Masteries can be wrong.
It's the Rylai's and Warmog's that is hurting the guide.
1. You have 6 points in W, you're not even trying to properly Skill.
2. Your masteries pick up improved Clairvoyance, and you don't use clairvoyance.
3. Your masteries don't pick up improved Teleport, but you use teleport. (the Utility tree only has 20 points that apply to Mordekaiser because of him not using mana, so it's a free point.)
4. You rush Rylai's and Warmog's as your first two items, this leaves you with 80 ap, and almost 2000 health. FIRST of all, health < Resists in terms of EHP, and secondly, Mordekaiser doesn't need health, he needs resists.
5. Rylai's is an inferior item to almost anything else you would get on him in terms of AP.
6. Change the 1x Health quint to a MPen Quint, more damage, more shield generation, and you'll do true damage to that 30 mres squishy.
7. Heal is just bad, it's not effective at level 6+, and taking teleport means you have 0 defensive summoners, and Mordekaiser NEEDS defensive summoners.
8. Your guide is all text, has no visuals, and is overall very bland and doesn't really bring any good insight into playing Mordekaiser.
the masteries are fine the rune choice is ok for a beginner summoner spells do need a change to maybe exhaust/ignite .....and a a avid morde player a warmogs should only be bought as a troll build try more a death cap/hextech /or for more risk reward a Mejia soulstealer
as for the reason to get a warmogs you are incorrect it is not a lifesteal item it is a masssive hp regen when completed
thornmail is a good base stat item for the armor but it is situational you may want to try out randuins omen for a more team friendly morde
Gets a -1 from me.