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Advice on Jungle Warwick

Creator: Luther3000 July 28, 2011 12:47pm
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Luther3000
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Searz wrote:

Because Xin is not as good at sustaining himself as WW. But if possible it's best to choose the largest amount of ArP.


What does that have to do with ArP though? I r confuzzled.

Think I will use 21/0/9, AS reds, armour yellow, MR blue, ArP quints anyways.
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AS helps Xin sustain himself. WW rarely has problems with that so he can use 15ArP without any problems.
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Searz wrote:

AS helps Xin sustain himself. WW rarely has problems with that so he can use 15ArP without any problems.


Ah I see, well currently I'm using something like 21 ArP on Xin and no attack speed runes at all, and I can clear jungle fairly easily with a vamp scepter, so he should be even better with the same setup as Warwick.
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Oh, I thought he was worse at sustaining himself. Then he can run 15 or 16 ArP just fine.
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Luther3000
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Searz wrote:

Oh, I thought he was worse at sustaining himself. Then he can run 15 or 16 ArP just fine.


I think the buffs he got a month or two ago helped a lot with this. His passive heals him in a similar way to Warwick, albiet not nearly as much. With the attack speed on his W and a vamp scepter he can stay in good shape easily. The only time I get low is at blue if I don't get a pull, if I do I can clear the whole route without going below half health. And I'm a n00b jungler with non-ideal runes. :P
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i thought there was a standard jungle rune page with armor pen/attack speed, flat armor, magic resist blues and health quints?
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HP quints are subpar i the jungle.
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