Oh, and ofc 0/9/21 masteries. They always help with mana.
"Blizzard spoke thus; Thou shalt not BM. And the players replied Nay, I shall Play my hand with Lethal already on the board. And so Blizzard sent unto them this Brawl of Yogg, As a lesson for their sins of Pride and Greed, for he is the Prophet of Madness and RNG. On that day, the tavern descended into an era of chaos and darkness, until the weekend passed and everyone forgot all about it. Amen. Book of SMOrc, Verse 20, Chapter 4." - Feam T
If you need a manamune, get one...just so you're not sitting around doing nothing because you're oom.
I'd rather see an AD carry with a manamune than have an AD carry who can't do **** cuz he spams too much.
I'd rather see an AD carry with a manamune than have an AD carry who can't do **** cuz he spams too much.
AD Jarvan is more of an assassin... without a way to escape... <_< He puts out a ton of damage but, then his abilities are on CD and, you're useless.
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I don't know though I just bought jarvan and I'm just milling over some ideas in my head please comment and give some constructive advice and I can't wait to see you all in game
Semper Fi