Build seems fine.
Boots+3pots is also a good start.
You'll probably want flat mana-reg seals, AP/lvl glyphs and flat AP quints.
HP quints work too.
THE most important thing to do with Karthus is to FARM. Farm all the time and you'll win games easily.
Boots+3pots is also a good start.
You'll probably want flat mana-reg seals, AP/lvl glyphs and flat AP quints.
HP quints work too.
THE most important thing to do with Karthus is to FARM. Farm all the time and you'll win games easily.
The moment a religious person unknowingly calls his own ways stupid: "And lol. I highly doubt you have magic powers. If you proved it I would believe you, but since you 'refuse to', I choose not to."
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