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There are a few things that I would have to disagree with you on, the first being 2 points in the offensive mastery talent in the offensive tree.
Having a very attack speed early game (from Flurry), this adds up very quickly and makes farming that much easier.
Your build has 33% crit when completed, perhaps you should put a point or two into the +crit damage mastery, and since the trinity force proc is magic damage perhaps you should get the +15% spell penetration.
I have thought about those points before, but I am unsure where to take points out of. Alacrity is great for early game jungling (attack speed). Sorcery (CDR) is necessary for the point in spell pen. Armor pen is great as a majority of his damage (on average, about 2/3 or more of my damage per game) so that is needed imho. I could possibly see taking them out of Offensive Mastery or Brute force, but they benefit junglers greatly.
Thoughts from others?