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As for Mejais - they are exactly the reason why I wrote at the very beginning to AVOID them if you are uncertain you have the edge [not to mention I warned at the second section you WILL be focused if you play well with this way, due to general squishyness of this build. Mejais and oracles [if ever] only add importance ;)
as I've said though - I will add additional items to suggested place :)
btw : Thank you all for your comments, I will try to improve this build basing on them :)
P.S. I think I will add maths beyond the runes, masteries and Mejai's sections later on if this guide catches :)
[As noted - mejais pay for themselves at 6 stacks, all above is just profit. With high range of your skills you should be relatively far from danger most of combat, at least in later part of game]
Note to self : add psychological section of laning phase.
Maybe include other items you'd suggest in place? Since you mention "other items."