He'd be okay early, kinda meh mid, and probably suck late game :P
Unless his passive is that his minions scale off of his stats.
(HP, Armor, AD, MR, etc)
Then you could build him as a tank and his sieging power would be broken as ****.
So basically he could never be balanced lol.
Unless his passive is that his minions scale off of his stats.
(HP, Armor, AD, MR, etc)
Then you could build him as a tank and his sieging power would be broken as ****.
So basically he could never be balanced lol.

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Why don't Q and R let the Corpse do something special too?
On a more serious note: minions are quite weak. Raising them up only for the opponent to kill them again would be a waste of your mana, wouldn't it? Also, are you speaking lane minions strictly? Because if you're not, then your skills should, technically speaking, work on Neutral Monsters too and you'll have your champ walking around with Baron. That would be OP =P
On a more serious note: minions are quite weak. Raising them up only for the opponent to kill them again would be a waste of your mana, wouldn't it? Also, are you speaking lane minions strictly? Because if you're not, then your skills should, technically speaking, work on Neutral Monsters too and you'll have your champ walking around with Baron. That would be OP =P
Earthbind
Rains earthen spikes across a target area, pinning down all enemy units.
Poof
Drawing mystical energies from the earth, Meepo can teleport to another Geomancer, leaving destruction in his wake. After channeling for 1.5 seconds, Meepo instantly teleports to nearest target Geomancer, dealing damage in the departure and arrival locations.
Geostrike
The Geomancer enchants his weapon with the essence of the earth, crushing the life from his enemies and numbing their legs. Slows target movement speed and deals damage per second.
Divided We Stand
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die
Yea its meepo from dota i remember pwnage with him was fun squishy early hardcore late like 1 vs 5 all dead idd fish lol made smthing similar
Rains earthen spikes across a target area, pinning down all enemy units.
Poof
Drawing mystical energies from the earth, Meepo can teleport to another Geomancer, leaving destruction in his wake. After channeling for 1.5 seconds, Meepo instantly teleports to nearest target Geomancer, dealing damage in the departure and arrival locations.
Geostrike
The Geomancer enchants his weapon with the essence of the earth, crushing the life from his enemies and numbing their legs. Slows target movement speed and deals damage per second.
Divided We Stand
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die
Yea its meepo from dota i remember pwnage with him was fun squishy early hardcore late like 1 vs 5 all dead idd fish lol made smthing similar
going with OP's idea.
Passive- 65% of mana refunded when Raised minion dies at the hands of enemy champ.
(works with Q and E)
-Q- "Call of the Fallen": Summon a minion from death. More hp and AD than standard minion. Scales with AP
-W- "Underworld's Gift": Consume a raised minion to heal self. Grants AP boost for (3/5/8/13)seconds. Scales with AP
-E- "Burning Passion": Cause Raised Minion to run towards targeted enemy champion. Explodes on contact or after 3.5seconds for (80/90/100/135) + %AP.
-R- "Gate of the Dead" Syn calls upon the power of the dead. Each dead allied champion grants Syn flat AP, AD, Armor and MR for x seconds.
Skill max at 1
^Ulti is meant to be weak early game, but gets more powerful as game goes longer.
Passive- 65% of mana refunded when Raised minion dies at the hands of enemy champ.
(works with Q and E)
-Q- "Call of the Fallen": Summon a minion from death. More hp and AD than standard minion. Scales with AP
-W- "Underworld's Gift": Consume a raised minion to heal self. Grants AP boost for (3/5/8/13)seconds. Scales with AP
-E- "Burning Passion": Cause Raised Minion to run towards targeted enemy champion. Explodes on contact or after 3.5seconds for (80/90/100/135) + %AP.
-R- "Gate of the Dead" Syn calls upon the power of the dead. Each dead allied champion grants Syn flat AP, AD, Armor and MR for x seconds.
Skill max at 1
^Ulti is meant to be weak early game, but gets more powerful as game goes longer.
Sounds like
Yorick to me.....Ulti is meh.
Pet champs will be the new thing, but the only 5 examples we have to go by are
Shaco,
Yorick,
Malzahar,
Heimerdinger,
Mordekaiser.....3 of them can "control" their pets the other two are random at best attacking the closest thing to them....
I'd love to see a champion that utilizes different pets...Issue being that the most effective LEAST OP way to do it that I've seen thus far, is by making the pets despawn after a time. Like
Yorick's ghouls...But that's noooo fun :/

Pet champs will be the new thing, but the only 5 examples we have to go by are





I'd love to see a champion that utilizes different pets...Issue being that the most effective LEAST OP way to do it that I've seen thus far, is by making the pets despawn after a time. Like

JEFFY40HANDS wrote:
Sounds like

Pet champs will be the new thing, but the only 5 examples we have to go by are





I'd love to see a champion that utilizes different pets...Issue being that the most effective LEAST OP way to do it that I've seen thus far, is by making the pets despawn after a time. Like

How about a champ that can periodically summon pets that don't despawn and they just follow the champ around?

I don't even
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Q raises corpse of nearby minion (up to three) 20 sec CD??? for the possible IMBA
W Corpse Does something special
E Corpse does something Special
R Champ channels all his Chi into his raised minions giving them bonus damage resistance and every 3 attacks a magic damage attack (like jax's ult but weaker)
Tell me what you think of this idea, I would LOVE it if Riot did something with it. :D