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Totally thumbed this thing up.
It doesn't really fit my playstyle for Swain though. I like to get all 3 spells started by level 3, then work on maxing torment first. I find this makes me a HUGE threat early game, especially if I'm the only AP. If that's the case, and I find that I won't be running up against too much magic resist, I'll jumpstart my damage with the early +20 AP tome (sorry, forget the name at the moment!). That'll lead into an early catalyst, and then I can lane up to my boots and maybe even the Smackdaddy Rod beginning to the Rod of Ages.
No matter what though, once Swain hits level 14 with some decent farm under his belt and a blue buff to top him off, he's an undestroyable tank. I'm working on a Swain build/guide right now myself - I'm rather new to guides, but I'll be sure to link it here when i do.