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Tryndamere Build Guide by slydunan

Slydunan's Aggressive Tryndamere Jungle Guide

Slydunan's Aggressive Tryndamere Jungle Guide

Updated on March 5, 2012
9.2
107
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League of Legends Build Guide Author slydunan Build Guide By slydunan 107 19 620,095 Views 66 Comments
107 19 620,095 Views 66 Comments League of Legends Build Guide Author slydunan Tryndamere Build Guide By slydunan Updated on March 5, 2012
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1
Firesage Demon (3) | February 10, 2014 7:22pm
Srsly? Triple PT? OOOooooooooooooooooooKaaaaaaaaaaaaay
1
thejozster | April 26, 2013 6:40am
This guide should be at the top, because it is more in-depth and your teaching style is better then the top two guides.
1
Cereal Killer1 | May 28, 2012 2:21pm
Nice build, i just did a 28/4/8 game with Trynd jungling. I won by surrender because all the ennemies was affraid of me xD
1
Futendra | May 22, 2012 6:08am
Nice guide!
Might want to check out my builds?
1
Dotter (169) | May 21, 2012 3:23am
I liked this, the vampiric scepter is great as starting item, didn't had to recall until I could afford Wriggle's and boots. It gives nearly endless sustain in jungle once you hit level 5. With the MS quints he is also great at early ganking, ganked succesfully in level 4, 5 and 7. Ended with a 12-8-23 score, which is pretty decent, as I am not only new as jungling Trynda, but also at playing him in general. (Have 5-10 games with him).

Good job :)
1
DetroidXL | May 19, 2012 11:47pm
You left out the fact that Mocking Shout reduces attack damage by 80. ****ing EIGHTY. That's one Infinity Edge gone. That's 3k gold gone with the press of a button. Do not be afraid to use it in team fights regardless of their backs turned on you.
1
Max der laks (1) | May 15, 2012 2:09pm
pure epicness played this and the first game was terrific i cut through them like a hot knife through butter :DD
obviously +1 ^^
1
Basinator (5) | May 13, 2012 3:30pm
First off, I am quite a newbee and just reached lv20.

Some points, though (just registered here to write those down):
- Blue Buff ganking (was quite successful for me), 1st items:
Boots, Ward, Healpot (if I didnt miscalculated). Rush to the enemy blue buff, just near the middle lane, put the ward from the opposite side to it (I usually take spin as 1st skill so I am faster there) and hope for a successful gank if they try to get the buff early.

- Also, I am not lv30 and therefore won't have all the nasty runes and masteries you have got. I found it - just tried out a few times - a bit hard to start with the vampiric scepter, very close to go on vs blue buff golem. Alternativly, you could list another starting equip, leather armor and Healpots. As a jungler you need to return to base then at some point to refresh yourself then, but you have a reduced danger from not killing the creeps at the start.

- 3rd: I think it is worthy mention that Mocking Shout can be skilled as primary instead of Spin. Not sure what is better, but I go for it at least. Acutally, is a trading of slowing the enemy and mobility. Mobility is obviously better in the jungle, but slow IMHO better for ganking. The only bonuses for levelling up SS is increased dmg and cooldown - not sure if it is worth the levelling, yet I am a newbee as I wrote before.

Some personal experience:
Yep, I am a noob. Yet I have got the feeling that I am getting WAY too less gold in the jungle. In my last 9 games with him I only got a "core item" (Phantom Dancer, Frozen Mallet or Infinity Edge) in three of them. And those three were wins only.
I know I am lacking in ganking a lot, got any tips to spare?
Either the enemies are escaping or I am too less of a threat too them and might be even loosing the battle. And I am usually also underlevelled during early/mid game. I also got some problems sometimes versus the jungle creeps so I have to TP back because I am out of HP (not sure, might only accurred if I was starting with boots for my "blue buff gank")

Yet, another idea came up to my mind, I could go laning and jungling then at level 3. Should I still take smite with me then? I am REALLY messing up the first two levels in the jungle.


Ingame: Way of Darkness
1
BrownHoleKnight | May 10, 2012 7:31am
Nice guide!
1
ValKillYa | May 9, 2012 11:57pm
Hello there. Thx for great guide, but i got a question. My friend suggested crit dmg red and quints for jungling, have u tried that out? Becouse i dont know which one i need to buy. Crit chance and atk speed runes look like only usefull in beggining for me...
1
deleter210 | May 9, 2012 5:14am
voted. i didnt had an acount here but i made one to vote to you!
1
Slothery | May 4, 2012 1:19pm
OMG PLZ NOT HAVOC!
It's a really bad mastery and could be well spent anywhere else.
Even if you deal 1000 dmg it adds a measly 15 dmg. It could be better spent on some magic res, lower death timer or even less dmg from minions. Also, improved smite is kind of like getting 1.3 gold/10 if you use it the instant it comes off cd which is OKAY... but there could be better masteries like even some ap for your bloodlusts or improved recall for more effective backdooring. Avoid havoc like the plague.
Anyways very nice guide
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