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Brass, the warden. Suggestions please.

Creator: ChiefVoli January 30, 2012 6:38pm
ChiefVoli
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New champion: Brass, the Warden.

Passive: Enforcement: Every fourth attack Against an enemy champion, the champion is slowed by 30% for 1.5 seconds.

Landmine: Brass Plants a rigged landmine in the ground lasting for 4 minutes. When an enemy champions step on the mine, it pops out of the ground, blowing up dealing 70/90/140/200(50% of AD)

Flare: Brass shoots a flare, reavealing the location for 3/4/5/5 Seconds, if an enemy champion is hit within the radius it is also Revealed

Blazing Bullet: Brass fires a skill shot nuke dealing 60/100/140/180/220(70% of AD) and setting the enemy champion on fire dealing 20/25/30/35/40 magic damage per second for 3 seconds.

Ultimate: Brass Throws a ultrasonic grenade Dealing 200/250/300/350/400 Damage to the first champion it hits, then slows the surounding champions for 40% for 3 seconds.


Brass was a noxian prison Warden. He is now a bounty hunter, looking for people who have debts or who have escaped. He joined the league to try to catch graves and twisted fate.



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Anowas
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Nice champion
DuffTime
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So basically Graves with hawkshot >:P

hue

The passive is too good.

Also you've got a 700 damage AoE nuke combo pre AD ratios are factored, 900 with the land mine. That's hefty considering you'll still have right clicks and crits.
ChiefVoli
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New champion: Brass, the Warden. Nerfed

Passive: Enforcement: Every fourth attack Against an enemy champion, the champion is slowed by 10% for 1.5 seconds.

Landmine: Brass Plants a rigged landmine in the ground lasting for 4 minutes. When an enemy champions step on the mine, it pops out of the ground, blowing up dealing 70/90/140/200(15% of AD)

Flare: Brass shoots a flare, reavealing the location for 3/4/5/5 Seconds, if an enemy champion is hit within the radius it is also Revealed

Blazing Bullet: Brass fires a skill shot nuke dealing 60/100/140/180/200(40% of AD)to a single enemy champion and setting the enemy champion on fire dealing 20/25/30/35/40 magic damage per second for 3 seconds.

Ultimate: Brass Throws a ultrasonic grenade Dealing 200/250/300 Damage to the first champion it hits, and reduces sight of enemy champions near the explosion by 50% for 3 seconds.



Sig Made by Koksei
All credit to him!
DuffTime
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I think the land mine was balanced before, with the 50% ratio as well.

Random thoughts/suggestions.

I would suggest giving the ultimate an AoE blind for a second or two instead, and you could make his theme be almost something of a rocketier/grenadier type. I just feel like slows are overdone in League. With the slow being gone, you can opt to slap a nice AD ratio on the ult as well to ensure usefulness.

Also, is Brass ranged or melee? A lot of what I said before is entirely dependent on if he is ranged or melee.

Also I think your E's ratio should be 50% or higher, regardless :P
ChiefVoli
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New champion: Brass, the Warden. Buffed xD

Passive: Enforcement: Every fourth attack Against an enemy champion, the champion is slowed by 10% for 1.5 seconds.

Landmine: Brass Plants a rigged landmine in the ground lasting for 4 minutes. When an enemy champions step on the mine, it pops out of the ground, blowing up dealing 70/90/140/200(50% of AD)

Flare: Brass shoots a flare, reavealing the location for 3/4/5/5 Seconds, if an enemy champion is hit within the radius it is also Revealed

Blazing Bullet: Brass fires a skill shot nuke dealing 60/100/140/180/200(40% of AD)to a single enemy champion and setting the enemy champion on fire dealing 20/25/30/35/40 magic damage per second for 3 seconds.

Ultimate: Brass Throws a ultrasonic grenade Dealing 200/250/300 Damage to the first champion it hits, and reduces sight of enemy champions near the explosion by 50% for 3 seconds and blinds them for 2 seconds.

He is a ranged champion Shooting with a pistol.



Sig Made by Koksei
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DuffTime
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Does the damage only apply to one champion on the ulti?

If so, it can be quit a bit higher :P
Temzilla
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DuffTime wrote:

So basically Graves with hawkshot >:P

hue

The passive is too good.

Also you've got a 700 damage AoE nuke combo pre AD ratios are factored, 900 with the land mine. That's hefty considering you'll still have right clicks and crits.


I actually thought he was kind of underpowered... :S
Tri lane for life.
DuffTime
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The post nerf version is real UP but the ulti giving 3 secs of massive slow is huge though o_O

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