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tips on what you have now:
masteries: get 3% move speed, it is so good it's not even funny. For sure get it if jungling.
items: don't get philostone, you don't really need it and if you aren't building shurelyas it's a waste of early game money.
skill points: get taunt at level 3, rammus is such a good ganker, just powerball isn't really enough. however the taunt + W makes it pretty op.
that's all I have to say so far!
In seriousness you should add more to the guide, as it's a stump right now, and much more can be added to it.
I'd like to have a little explanation on why keep heart of gold even when builing banshee's on AP heavy teams... I mean, it's a good idea, but you could maybe run a philo's and turn it into a Shurelia's later on :) that would provide you some extra team utility, as well as hp regen and mana regen, even some slight bulkiness from the hp it provides!
Anyways, that's my little hint for you ;) +1 ed
PS.: I also agree with thornmail
now add a section on facing other champions and how to play against them or which ones to run away from.
keep up the good work!