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really like your layout and all. looks quite like mine :D. maybe you can start adding some specific chapters now.
keep up the good work!
I like the guide. Good job.
-ProSentient
Gold per 5 sec runes is such a waste of quince space that space could be used for hp per lvl quince which helps alot because when you are buying your philosopher's stone and boots you still want your hp to increase to boost the strength of your shield.
also your items is fine until you start picking warmog and other expensive but add only single stats items, this would be fine is your are having a great great game very good actually but for any normal game that is almost impossible to achieve, this is what I think but I believe items that are cheaper and add hp aswell as other stats will benefit nautilus alot more and I have have not started talking about no CD items for his shield skill so ye in my view thats a dream guide for uber fed nautilus but for average balanced game its not that effective.
and I would also swap flash for ghost for catching up with enermy maxing the chance of landing riptide and passive.
But i totally disagree with your marks. Attack speed will be a waste quickly, and you can stand your jungle without those. Magic penetration is still better, since early it really increases your damage output against the 30 MR that the squishies have. Plus, i don't think your DoT from Titan's Wrath cumulates if you attack faster, it just refreshes (not sure, though).
And 2 little suggestions:
I add to what someone said above me, why don't consider Frozen Mallet instead of Warmog?
And you wrote a mistake (or maybe i misunderstood) when suggesting the Abyssal Scepter: it doesn't "help your team to stand against massive AoE damages", it helps your team melt the ennemy team with massive AoE damages. If you want to survive ennemy magic damages, better keep your Aegis ^^