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To go straight forward ill start with some alternative runes:
If you want to clear the jungle as fast as possible you need to take Flat-AD (Q already gives you more attack and you get some extra dmg on W)
Nothing to say about Armor runes.
Possible glyphs are Flat-CDR glyphs as well. I like them bevause they allow me to pop w more often.
For Quints you should consider Flat-AD but MS and Lifesteal is fine too.
As already said above you should add a counter jungling section.
A way to do this could be: Wraiths-Red-Wolves-CounterRed and kill there enemy jungler then go for your own blue and give it to your mid lane. Now you should hav a doulbe buff and mid shoul have blue.
For items i personally disagree with Heart of Gold. In my Opinion it only slows you down (even with the Gps) because you can build your Phage as soon as possible and you heavily lack cc. Also you could add an oracs after wriggels. If you reach a point in elo where enemy start to ward properly you can make it up to 200g without loosing oracs and your lanes will be much easier to gank.
For the same reason as i leave out HoG i would change Tri-Force with FrozenMallet because you need that CC. I don't know how many times i raged in front of my Laptop just becaus i got a hit on somebody with my W aktive and then he runs without being slowed and with Aegis of the Legion you should be around 100 Arm&MR and maybe 2,5k. If you go to build Tri-Force->Warmogs->FoN you build as Shyvana normally does on solotop but you lack gold in jungle so it would be too expensive too get before the very late.
What is further possible to be added!
A Quick-Guide or a recovering of the most important points in your guide. (For those who checkin for just a few mins)
Teamfight behavior. There are different tactics you can use in teamfights and i didnt find one to start with in yout guide. ;(
Tips and Tricks. Such as Autoattackreset on Q or casting W before R.
A normal Skillcombo. I love to sit in a brush waiting for the enemy jungler (f.e. at the first Red-Counter) let them get the nearest possible then popping E directly followed by W and Q.
And last but nnot least a possible "Matchup". Just name some of the most often seen jungler and tell us what to do if we run into them.
Thats all from me.^^ If you apply some of these things i would love to leave an +1 at your guide and maybe tell some people to have a short look at this guide. ^^
Once More
LG Donnerfell
As Syhvana is my Main And Jungle is my main position i always feel like commenting an Shyvana Jungle-Guide.
To begin with your Build is One of the best allround builds for Shyvana which allows you to stay alive without having some insane skills while dealing moderate damage. (Thus its pretty much a standart Build on her ^^)
Your Guide is well done but it only covers the basics. I miss a gameplay section as well as a Counter-Jungle section (you mention that she is a strong Counter-jungler but you dont Explain how Or why).
To further improve your Guide add a possible-Enemy-section And some items you could use in different sistuation.
Right now i am on my I-Pad so i got some mistakes And my comment is kinda short so ill leave a second from my PC.
Hope youll improve the Guide so i can give a +1 xD
LG Donnerfell
...it will trigger the
Small correction,
Nice, solid guide. upvoted
Runes: I use ArP Marks, because of their Use for different Chars, AtkSpd is very focussed on Shyvana due to her passive, but ArP works very well. Maybe you can add it as Alternative for "poor" Summoners.
Also I use Flat DMG Quintessences. I need it for Ganks for the extra DMG. Shyvana has enough HP and Speed for it. But no CC, so more DMG is nice for sucessfull Ganks.
Items: When the Opponent Team has no Jungler I change to Cloth and Pots. You don't need Shoes, normally you get back before first Gank (normally you don't have a good Opportunity) and buy Shoes then, i prefer Surviability in Jungle before Clearspeed.
Also i buy Sheen last on Trynityforce.
Jungle Route: Due to Shyvanas Counterability I go for Opponent Red Buff, if I'm sure that their Jungler needs blue (e.g. Nunu). If they don't have a Jungler I take your Route with the exception, that i finish Wraith the 2nd time before Wolves.
Maybe you can include some Positions for Dragonganking. I like to catch Opponents behind their first tower, if they are low. No one is as good as Shyvana in it. She has a lot HP, Dragon in the tower, finish him with Twin Bite and Burnout out of the Towerrange. Depending on your level you will loose only half HP.
But besides that I think it's the best build for Jungling-Shyvana on Moba. To make it perfect work on your description. (if you are still updating it)