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+1
Seems a good job, but your triple build guide is missing some info. How to teamfight? how to do small things, what about wards? You just describe builds of 3 diff ways, but you add very little of info for each one of them.
I upvoted for now, but if i wont see improvemnts for some time, it might change.
Thanks for the feedback, I'm going to work on the guide.
Perhaps I should emphasize what I mean.
Taken from guide:
"Now you should be beefy and you should be able to position yourself wherever you want. Recognize in your team and the enemy team where you have to be and what you have to do. Be a wall of protection or a zoning tool.
Stay with your team, don't splitpush as it's not as important."
You chose to protect your team by either zoning an enemy with high damage by jumping them, forcing the focus onto you or you chose to protect your team by sheltering them.
I upvoted for now, but if i wont see improvemnts for some time, it might change.
I'm glad to see another
Although I'm hesistant to vote, I'll upvote because it seems you've spent a good amount of time.
The BBC coding is too spaced out and could be condensed more, or formatted to be more close together and readable - at the current state you take up too much space for too little information, specifically your runes section.
Your AP Nidalee build is something I disagree with. I've played Nidalee at high ELO games as well, so my words aren't just theorycrafting and wishful comments. Rushing a chalice->athenes is not very efficient as you have no constant AP burst (at a range), therefore AP items to amplify the damage that your spear does (300% amplification), is crucial to having a powerful roam presence and lane presence without needing to be forced into melee range to trade. You also don't use mana so much as AP Nidalee, unless you needlessly spam your spears and abuse your heal to make up for taking excessive damage. Likewise, %mana at that point (Athene's passive) is weak and little as your total mana is quite low. You also don't build a sheen early on, but you do build a lichbane. I'm not sure if you just left that out, or you assumed the reader would get the gist of your build's order.
Your AD Nidalee build is rather strange - you get a late Wit's End, and with little health, you get an Atma's Impaler. You also don't show a finished build. I personally use more armor pen, but you seem to lack it completely.
Your summoner skills get ghost and flash. In my experience, more offensive skills such as exhaust or ignite, or even TP for the stronger lane farm would be fantastic! But that is just my thoughts.
Nevertheless, I hope to see this guide improve much better!
Also, turn on comment to vote!
Yes, I have 2 accs at 2300 atm. Zim0n and Creepzter on Europe West.
I know that the BBC coding looks wierd, first guide and my first touch on this. I'll make sure it looks better, I did write "Guide under construction".
Chalice->Athenes is 3k and it's all you need with boots at that point of the game to be able to farm deathcap.
Mana regeneration runes are weak, don't argue if you never tried athene's. The %regen from the chalice/athene passive is not bad because the item itself provides a lot of mana regen to ampifly it.
I build lich bane after void staff, sheen purchase is irrelevant.
I only build wit's end if I have phage.
I rarely get atma's, but when I do I have frozen mallet or phage+warmog or trinity+omen.
I mentioned that summoner spells vary from game to game and what utility different summoner spells bring.
Although I'm hesistant to vote, I'll upvote because it seems you've spent a good amount of time.
The BBC coding is too spaced out and could be condensed more, or formatted to be more close together and readable - at the current state you take up too much space for too little information, specifically your runes section.
Your AP Nidalee build is something I disagree with. I've played Nidalee at high ELO games as well, so my words aren't just theorycrafting and wishful comments. Rushing a chalice->athenes is not very efficient as you have no constant AP burst (at a range), therefore AP items to amplify the damage that your spear does (300% amplification), is crucial to having a powerful roam presence and lane presence without needing to be forced into melee range to trade. You also don't use mana so much as AP Nidalee, unless you needlessly spam your spears and abuse your heal to make up for taking excessive damage. Likewise, %mana at that point (Athene's passive) is weak and little as your total mana is quite low. You also don't build a sheen early on, but you do build a lichbane. I'm not sure if you just left that out, or you assumed the reader would get the gist of your build's order.
Your AD Nidalee build is rather strange - you get a late Wit's End, and with little health, you get an Atma's Impaler. You also don't show a finished build. I personally use more armor pen, but you seem to lack it completely.
Your summoner skills get ghost and flash. In my experience, more offensive skills such as exhaust or ignite, or even TP for the stronger lane farm would be fantastic! But that is just my thoughts.
Nevertheless, I hope to see this guide improve much better!
Also, turn on comment to vote!