I am playing Fiora very much in general. I very often (I avoid saying always) get a lot of kills at top in comparision to my deaths. Sometimes snowballing hard, sometimes 2:1, you get the idea.
My issue that in the midgame when I am not in the 1vs1 situation vs my lane enemy I just melt. I don't live long enough and the only thing I can do once I went into a fight is to pray that they are dead when my ult ends because it is almost the only thing that saves me from getting killed.
Experimenting with items atm a bit.
Started to get Brutalizer -> Phage -> Wit's End/Hexdrinker (Later MoM) (Which one do you take for which situation, acutally? I would assume Wit's End for continous magic damage and hex vs bursters) -> Trinity Force.
My old build contained a BT, but I feel I don't miss the LS that much. And I would get a bit away from the glasscannon build.
Is this new build rather fine? Where can I add more tankyness/other item suggestions? What about Sunfire Cape? I personally ASSUME that I loose a lot of DPS to it since I get a bigger bonus from items than Renekton or Darius. Or Amumu.
I guess that a Randuin's might be better. To put it shrotly, at which champs you get FH and at which RO? I would assume that RO is for the "divers" and FH mroe for tanks and champs who can use CDR well (tanks, Jax?, Renekton, TF AD Bruiser Taric)? RO/Warden's Mail helps with kiting and also is better in the middle of the enemy team.
Another option is Atma's Impaler. But it doesn't provide that much armor, and is it acutally worth it before HP items? (Calc: 2.5k HP (more or less?) = 37 AD, so I would say yes).
When to get GP10? When I am doing bad? When I am pwning already so I get more gold in general since I am killing my laning enemy anyways? Which one should I get? Avarice or HoG? (I used to rush Avarice on Fiora, but I meanwhile I am not so sure about it - crit isnt that strong early on, but on the other hand I am not sure if I upgrade my HoG)
When can or should I upgrade my Brutalizer? YG is an item which makes actually sense on Fiora.
//Random thought: What about getting GA after the first three main items? Or better warmog's? When - on a kinda squishy nature - is warmog's better, when GA?
For some time (when I started to play her) I also went Bilgewater Cutlass as first item. LS, AD. Opinion about this item in general?
Zeke's Herald an option? CDR, tankyness, LS, AS. Everything I could use. Other situational items?
Reverie? Maybe especially if I got phil early?
Some general stuff: If I am behind or if I think I am getting constantly harassed I rush phil stone then hog for gp10 and sustain. FOr pretty much every toplaner.
Startitems usually cloth armor, 3 pots, 1 ward.
Vs AP or if unsure about the enemy null magic, 2 pots or boots & 3-4 pots.
[quote=Basinator]Hi!
I am playing Fiora very much in general. I very often (I avoid saying always) get a lot of kills at top in comparision to my deaths. Sometimes snowballing hard, sometimes 2:1, you get the idea.
My issue that in the midgame when I am not in the 1vs1 situation vs my lane enemy I just melt. I don't live long enough and the only thing I can do once I went into a fight is to pray that they are dead when my ult ends because it is almost the only thing that saves me from getting killed.
Experimenting with items atm a bit.
Started to get Brutalizer -> Phage -> Wit's End/Hexdrinker (Later MoM) (Which one do you take for which situation, acutally? I would assume Wit's End for continous magic damage and hex vs bursters) -> Trinity Force.
My old build contained a BT, but I feel I don't miss the LS that much. And I would get a bit away from the glasscannon build.
Is this new build rather fine? Where can I add more tankyness/other item suggestions? What about Sunfire Cape? I personally ASSUME that I loose a lot of DPS to it since I get a bigger bonus from items than Renekton or Darius. Or Amumu.
I guess that a Randuin's might be better. To put it shrotly, at which champs you get FH and at which RO? I would assume that RO is for the "divers" and FH mroe for tanks and champs who can use CDR well (tanks, Jax?, Renekton, TF AD Bruiser Taric)? RO/Warden's Mail helps with kiting and also is better in the middle of the enemy team.
Another option is Atma's Impaler. But it doesn't provide that much armor, and is it acutally worth it before HP items? (Calc: 2.5k HP (more or less?) = 37 AD, so I would say yes).
When to get GP10? When I am doing bad? When I am pwning already so I get more gold in general since I am killing my laning enemy anyways? Which one should I get? Avarice or HoG? (I used to rush Avarice on Fiora, but I meanwhile I am not so sure about it - crit isnt that strong early on, but on the other hand I am not sure if I upgrade my HoG)
When can or should I upgrade my Brutalizer? YG is an item which makes actually sense on Fiora.
//Random thought: What about getting GA after the first three main items? Or better warmog's? When - on a kinda squishy nature - is warmog's better, when GA?
For some time (when I started to play her) I also went Bilgewater Cutlass as first item. LS, AD. Opinion about this item in general?
Zeke's Herald an option? CDR, tankyness, LS, AS. Everything I could use. Other situational items?
Reverie? Maybe especially if I got phil early?
Some general stuff: If I am behind or if I think I am getting constantly harassed I rush phil stone then hog for gp10 and sustain. FOr pretty much every toplaner.
Startitems usually cloth armor, 3 pots, 1 ward.
Vs AP or if unsure about the enemy null magic, 2 pots or boots & 3-4 pots.[/quote]
I am playing Fiora very much in general. I very often (I avoid saying always) get a lot of kills at top in comparision to my deaths. Sometimes snowballing hard, sometimes 2:1, you get the idea.
My issue that in the midgame when I am not in the 1vs1 situation vs my lane enemy I just melt. I don't live long enough and the only thing I can do once I went into a fight is to pray that they are dead when my ult ends because it is almost the only thing that saves me from getting killed.
Experimenting with items atm a bit.
Started to get Brutalizer -> Phage -> Wit's End/Hexdrinker (Later MoM) (Which one do you take for which situation, acutally? I would assume Wit's End for continous magic damage and hex vs bursters) -> Trinity Force.
My old build contained a BT, but I feel I don't miss the LS that much. And I would get a bit away from the glasscannon build.
Is this new build rather fine? Where can I add more tankyness/other item suggestions? What about Sunfire Cape? I personally ASSUME that I loose a lot of DPS to it since I get a bigger bonus from items than Renekton or Darius. Or Amumu.
I guess that a Randuin's might be better. To put it shrotly, at which champs you get FH and at which RO? I would assume that RO is for the "divers" and FH mroe for tanks and champs who can use CDR well (tanks, Jax?, Renekton, TF AD Bruiser Taric)? RO/Warden's Mail helps with kiting and also is better in the middle of the enemy team.
Another option is Atma's Impaler. But it doesn't provide that much armor, and is it acutally worth it before HP items? (Calc: 2.5k HP (more or less?) = 37 AD, so I would say yes).
When to get GP10? When I am doing bad? When I am pwning already so I get more gold in general since I am killing my laning enemy anyways? Which one should I get? Avarice or HoG? (I used to rush Avarice on Fiora, but I meanwhile I am not so sure about it - crit isnt that strong early on, but on the other hand I am not sure if I upgrade my HoG)
When can or should I upgrade my Brutalizer? YG is an item which makes actually sense on Fiora.
//Random thought: What about getting GA after the first three main items? Or better warmog's? When - on a kinda squishy nature - is warmog's better, when GA?
For some time (when I started to play her) I also went Bilgewater Cutlass as first item. LS, AD. Opinion about this item in general?
Zeke's Herald an option? CDR, tankyness, LS, AS. Everything I could use. Other situational items?
Reverie? Maybe especially if I got phil early?
Some general stuff: If I am behind or if I think I am getting constantly harassed I rush phil stone then hog for gp10 and sustain. FOr pretty much every toplaner.
Startitems usually cloth armor, 3 pots, 1 ward.
Vs AP or if unsure about the enemy null magic, 2 pots or boots & 3-4 pots.