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Like your layout and such, but I don't really like your skill sequence.
Only having 1 point in e at lvl 7 is pretty useless. You should really leave it till the end or take more points earlier on. +1 tho
Furthermore I don't skill it for the damage in the first place it's more a tool for the 4 black cleaver stacks.
Good guide, nevertheless. :)
Thank you for your feedback.
I changed the Arp quints against AD quints and it worked very well, thanks for that.
I never had a mana problem with Pantheon so I like to take the additional defensive stats to get more sustain early game.
I agree with the spear shot on lvl 3, I found myself several times skilling this before my E, but forgot to update it here.
Only thing that I'm concerned with are the Masteries and runes.
I'd personally go for AD Quints and 21/0/9 (or 21/2/7) taking additional AD and Mana regen. I feel that these variables are needed to exert Pantheon's early game damage and unbelievable harass. I believe that ArP Quints should be situational.
Just my 2 cents.
Everything else is nice. Great guide!
EDIT: Spear shot should be leveled once again at Lv. 3. It's much more beneficial because Heart-seeker strike won't do much at all early game and allows stronger harass.
Thanks for the good words about my guide.
To
I've tested a lot of builds, and this one is just perfect for me. I just won another game, 9/0, using this build.
Thank you!
~~Little question: Is the Black Cleaver still the best item after the nerf?