Sorry for the delay haven't got to play as much as work and university have taken over my life. Woot! Here are the replays if you wish to view them. They are from this weekend. I'm trying to refine my Leona play some as I'm trying to move her into one of my top 3 mains. I'm dubbing this set the "getting to promotion series and failing" collection :D
First suggestion straightaway, after looking at your LoL King, is to get more rune pages. At the moment you have the bare minimum, which is three, holding little diversity for your runes.
In my opinion, 6 rune pages are needed at minimum. Two for ad and ap jungle/top, 1 for mid, 1 for adc and 2 for support.
The two support ones are tanky and squishy. That is, you want different runes for sona then you would for leona. This is because you're going to have different playstyles, ones hyper aggressive while the others poke.
If I had to say what runes to put on each, it'd be this:
tanky support - armor pen marks (even for your magic damage users, the extra penetration in the auto-attacks will help a lot), Armor seals, MR glyphs, 2 gold and 1 armor quintessences
Squishy support - MR pen marks (your squishy's will be focusing on ability attacks, not autos), mana regen seals (you're not the front line, the mana regen will help you continue poking/helping your adc), MR or CD glyphs (I'd prefer CD, but MR is fine), gold quintessences
That's generally a good build for the runes, I haven't really focused on it in-depth. They are important, but don't get too attached to the idea that they change games.
for my masteries:
squishy support - 1/4/25. 1 for exhaust, 4 in durability, and then max out the following: summoner's insight, meditation, scout, expanded mind, greed, biscuiteer, wealth, awareness, explorer, pickpocket, intelligence and nimble
tanky support - 1/22/7. 1 for exhaust, the 7 wanderer, summoner's insight and expanded mind (I change it to mastermind if I run an energy support like shen). the 22 as follows: perseverance, durability, hardness, resistance, veterans scars, tenacious, legendary armor, honour guard, 1 in tenacious and 1 in relentless. Block and unyielding would be good for the laning phase if you wish to change it a bit.
Those are just what I run, with a few edits as I'm lazy with my runes and masteries. There would be better ones, but those should generally be good.
I used to main support, though it has been a while since I have really done much supporting. I'm a role diverger, change them all the time according to what I feel like playing.
However, I'll have a look at your replays and make another post with things I believe you can improve.
In my opinion, 6 rune pages are needed at minimum. Two for ad and ap jungle/top, 1 for mid, 1 for adc and 2 for support.
The two support ones are tanky and squishy. That is, you want different runes for sona then you would for leona. This is because you're going to have different playstyles, ones hyper aggressive while the others poke.
If I had to say what runes to put on each, it'd be this:
tanky support - armor pen marks (even for your magic damage users, the extra penetration in the auto-attacks will help a lot), Armor seals, MR glyphs, 2 gold and 1 armor quintessences
Squishy support - MR pen marks (your squishy's will be focusing on ability attacks, not autos), mana regen seals (you're not the front line, the mana regen will help you continue poking/helping your adc), MR or CD glyphs (I'd prefer CD, but MR is fine), gold quintessences
That's generally a good build for the runes, I haven't really focused on it in-depth. They are important, but don't get too attached to the idea that they change games.
for my masteries:
squishy support - 1/4/25. 1 for exhaust, 4 in durability, and then max out the following: summoner's insight, meditation, scout, expanded mind, greed, biscuiteer, wealth, awareness, explorer, pickpocket, intelligence and nimble
tanky support - 1/22/7. 1 for exhaust, the 7 wanderer, summoner's insight and expanded mind (I change it to mastermind if I run an energy support like shen). the 22 as follows: perseverance, durability, hardness, resistance, veterans scars, tenacious, legendary armor, honour guard, 1 in tenacious and 1 in relentless. Block and unyielding would be good for the laning phase if you wish to change it a bit.
Those are just what I run, with a few edits as I'm lazy with my runes and masteries. There would be better ones, but those should generally be good.
I used to main support, though it has been a while since I have really done much supporting. I'm a role diverger, change them all the time according to what I feel like playing.
However, I'll have a look at your replays and make another post with things I believe you can improve.

thanks Hogopogo for the banner :D
Thanks for the replies everyone. I need to figure out why moba isn't telling me when I have posts here. Probably silly spam filter...
First suggestion straightaway, after looking at your LoL King, is to get more rune pages. At the moment you have the bare minimum, which is three, holding little diversity for your runes.
No arguments there. All I can say is I'm cheap :P Everything I have is because of ip and I've decided for 6,300 a champ is more valuable than a page because, as you said later, the rune page isn't 100% game changing whereas the ability to trade for counters, etc. is more worth it imo.
Armor pen marks on tanky support, really? I haven't number crunched, but I would've guessed the flat armor or maybe even hp would be more worth it since as a melee support you're more likely to take more poke over time instead of being engaged. Hmm...
For my pokes, I typically will get chalice as a core for mr purposes and upgrade to athene's for the, well, everything later :D
I typically take the extra starting gold on my tanks to start 2 hpot, 3 rune, then hp/mana regen depending on champ
However, I'll have a look at your replays and make another post with things I believe you can improve.
Thanks much! I definitely appreciate any feedback from them, and the notes you gave me. /high5
I'll watch those replays some time soon.
Thanks Janitsu. I look forward to your analysis :)
Lets have a talk later if you want.
For sure! Feel free to hit me up here or in game when I'm on. I'm not shy and talk to anyone. If you prefer vent or skype or something that's cool too
ShiftyCake wrote:
First suggestion straightaway, after looking at your LoL King, is to get more rune pages. At the moment you have the bare minimum, which is three, holding little diversity for your runes.
No arguments there. All I can say is I'm cheap :P Everything I have is because of ip and I've decided for 6,300 a champ is more valuable than a page because, as you said later, the rune page isn't 100% game changing whereas the ability to trade for counters, etc. is more worth it imo.
ShiftyCake wrote:
If I had to say what runes to put on each, it'd be this:
tanky support - armor pen marks (even for your magic damage users, the extra penetration in the auto-attacks will help a lot), Armor seals, MR glyphs, 2 gold and 1 armor quintessences
tanky support - armor pen marks (even for your magic damage users, the extra penetration in the auto-attacks will help a lot), Armor seals, MR glyphs, 2 gold and 1 armor quintessences
ShiftyCake wrote:
Squishy support - mana regen seals (you're not the front line, the mana regen will help you continue poking/helping your adc)
ShiftyCake wrote:
tanky support - 1/22/7. 1 for exhaust, the 7 wanderer, summoner's insight and expanded mind (I change it to mastermind if I run an energy support like shen). the 22 as follows: perseverance, durability, hardness, resistance, veterans scars, tenacious, legendary armor, honour guard, 1 in tenacious and 1 in relentless. Block and unyielding would be good for the laning phase if you wish to change it a bit.
I typically take the extra starting gold on my tanks to start 2 hpot, 3 rune, then hp/mana regen depending on champ
ShiftyCake wrote:
However, I'll have a look at your replays and make another post with things I believe you can improve.
Thanks much! I definitely appreciate any feedback from them, and the notes you gave me. /high5
Janitsu wrote:
I'll watch those replays some time soon.
Thanks Janitsu. I look forward to your analysis :)
nanoobit wrote:
Lets have a talk later if you want.
For sure! Feel free to hit me up here or in game when I'm on. I'm not shy and talk to anyone. If you prefer vent or skype or something that's cool too
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Anyway, I think I've reached a plateau and can't seem to get over this hump. I wouldn't mind some suggestions or tips on how I can improve. I think I could maybe work on better positioning or better roaming as I tend to mostly focus on winning the lane.
IGN is same as id here. Feel free to respond here or in game if you're interested. I'm also in between teams so shouldn't have issues grouping if desired. Cheers!