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Skill build is just horrible. Stun at level 4? Masteries spent in offense tree are wasted (not a big deal tho).
Builds are very inconcise and the example build is 100% terrible. Recommends practically ALL items and doesn't actually give the good ones, no saving this guide it's pretty much trash.
-1. STALE. in an entirely different way.
Builds are very inconcise and the example build is 100% terrible. Recommends practically ALL items and doesn't actually give the good ones, no saving this guide it's pretty much trash.
-1. STALE. in an entirely different way.
just an FYI but the items I said I wouldn't take personally are Eleisa's and Iceborn, but personal preference i suppose.
That's why they're only honorable mentions :3
EDIT:
Eleisa's- "7th item slot" (if you have the gold from dominating your enemies and farming tons, which you should), hp Regen works great with spirit visage, and mana regen is just useful.
Iceborn-
Hi,
I dont have much time so this will be a short answer.
Core should just consist of hydra and another (probably boots) item. nothing more
damage: throw everything in that gives u damage
def: i dont see how mec scim is an escape? it doesnt give u any faster running, teleport or slow.
The item chapters are rly sh*t to edit but it shouldnt take too long( be sure to write everything down before changing something)
notable: bc helps your team much more than lw but k.. its just 10%-10 armor less penetrated
boot: if you get zephyr theyre ok, but in your ex build u dont have any def
con: dont need to mention the elixirs, just remove the section
example: its extremely squishy. sion is a meelee with no gapclosers or escapes. he just has 1 lowrange stun and thats why you should build more defense.
enrage gives u 3 hp per kill. i assume u have 200 minions killed (600 hp) and a base hp of ... idk lets saz 2500. so u have 3100 hp. 1.5% of 3100 are 46.5. thats not too much. pretty much every item is more cost effectve at this point to have.
cannibalism isnt a def spell. it guves u lifesteal, which means, u have to ATTACK something ..> get into range. a vayne will just kill you (or any other adc). You cant even come close.
enrage steals u hp as u hit so well.. i would nee it as def if it gives u 600 hp in the BEST case.
core: I disagree.
damage: That's a lot of things.
def: Sion gets cc'd a lot. You state this yourself later in your post.
notable I guess? Still on the line on that one.
boot: You don't really need it. He's basically a glass cannon with an ultimate that counters the glass part, the defensive is just overkill (pun)
con: Still... I use these and think it's important to mention.
example: Thus the tenacity, or using the stun, or mercurial, the item you didn't see viable. Phantom also helps, or whatever boots you get.
At the end of a game, I can hit 400 cs. Easily. 1200 hp is no problem for me. 4k hp late game makes Atma's Impaler extremely cost efficient for the stats it provides.
Enrage is always on for me. Why? Because the hp lost is regained through lifesteal, along with a lot of other damage taken.
After you looked at my guide I thought I'd return the favor, this isn't bad, some of the items I wouldn't personally take but this is a guide, you are guiding people, not forcing them into building or doing certain things, it looks like you put a quite a bit of time into it and have persisted even after multiple people were being douchebags.
Thank you! Indeed, guide just take time and effort. Glad you can see it.
Not sure which items you'd argue specifically, but I try to keep the build open to all situations.
Core: Not sure what you mean, can you further elaborate?
Off/: A damage chapter? I could try that. Suggestions to how it should be written?
...
Hi,
I dont have much time so this will be a short answer.
Core should just consist of hydra and another (probably boots) item. nothing more
damage: throw everything in that gives u damage
def: i dont see how mec scim is an escape? it doesnt give u any faster running, teleport or slow.
The item chapters are rly sh*t to edit but it shouldnt take too long( be sure to write everything down before changing something)
notable: bc helps your team much more than lw but k.. its just 10%-10 armor less penetrated
boot: if you get zephyr theyre ok, but in your ex build u dont have any def
con: dont need to mention the elixirs, just remove the section
example: its extremely squishy. sion is a meelee with no gapclosers or escapes. he just has 1 lowrange stun and thats why you should build more defense.
enrage gives u 3 hp per kill. i assume u have 200 minions killed (600 hp) and a base hp of ... idk lets saz 2500. so u have 3100 hp. 1.5% of 3100 are 46.5. thats not too much. pretty much every item is more cost effectve at this point to have.
cannibalism isnt a def spell. it guves u lifesteal, which means, u have to ATTACK something ..> get into range. a vayne will just kill you (or any other adc). You cant even come close.
enrage steals u hp as u hit so well.. i would nee it as def if it gives u 600 hp in the BEST case.
very nice guide, easy to understand, Items work ato a tee.. TYVM MATE!!
Thank you very much! Glad you liked it!
Looking much better then the last guide, glad to see improvement. Also glad to see your attitude has changed, much more positive now.
Thank you, thank you.
On a sidenote to anyone reading this, I will be attempting to get back to updating it. Drumline is over, so as long as I don't lay in bed all day tomorrow, I'll have some spare time, hopefully.