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Charm level as first is explained in the chapter about it.
Runes same story.
I quote exactly for you:
"I always start taking my Charm(E) spell as first, since this is a relative safe pick, incase of invading their jungle, or getting invaded.
Charm could also be used further for a good pull on blue or red buff, to make your jungler have an easier time killing that minion."
"Greater Seals of Mana Regen are great for Ahri, so she can poke the enemy more, and be much more frustrating in the lane phase.
However if you use those runes against champions like Lee Sin or Zed, you're going to have a hard time.
Therefore I reccomend getting 2 runepages ready, one with Mana Regen Seals, and the other with Armor, and you just use the Armor ones against AD champions in the Lanephase."
Seriously, your arguments make no sense if you're not reading things.
- No BBcoding
- Your masteries aren't explained
-
- Why start
- You dont need to tell about "every" Summoner Spell
- The Ability part. You don't just label the ability's statistics and walk away. Tell something about it that you think is important to remember.
This guide needs ALOT of improvement if you want it to see the light of day on mobafire.
And STUDY this!
Other than that, guide content is very small. How about a matchup section?