Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Cho'Gath Build Guide by a5v Astra

AP Carry [S4] 2200ELO+ :: Instakill DFG Cho'gath Mid :: Diamond Rank

AP Carry [S4] 2200ELO+ :: Instakill DFG Cho'gath Mid :: Diamond Rank

Updated on August 3, 2014
9.5
39
Votes
4
Vote Vote
League of Legends Build Guide Author a5v Astra Build Guide By a5v Astra 39 4 599,768 Views 69 Comments
39 4 599,768 Views 69 Comments League of Legends Build Guide Author a5v Astra Cho'Gath Build Guide By a5v Astra Updated on August 3, 2014
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

New Comment

You need to log in before commenting.

1
Xan3000 | September 3, 2014 9:52pm
forfor wrote:

Q is a better start so that you can repel jungle invades or early ganks.


Yeah, realized that after more games, thanks :)
1
NicknameMy (155) | September 3, 2014 1:28pm
I just found out that after you got DFG+Rabadon's, going full tank seems to be the best way. With that 2 items you have 500 AP and you can kill anyone anyway. The only thing which could be an option is Void Staff if you got problems with very much MR on the enemy team.
1
forfor (5) | August 26, 2014 5:37am
Q is a better start so that you can repel jungle invades or early ganks.
1
Xan3000 | August 10, 2014 2:24pm
I've had pretty good results with this guide, the best I have used.

Only thing that bothers me is that in Team Builder a lot of ******s be like "Cho mid, no" and leave, is so underwhelming :c

Btw is so much better imo picking E in lvl 1 in order to start last hitting right away and then buff W and Q normally like in your guide.
1
ocelot2123 | July 17, 2014 1:16am
I always had this question in my mind while playing this build. Can dfg amplify Feasts damage?
1
boomslang17 | July 10, 2014 12:46pm
Nice guide. But the reason I logged in to comment is because you are the only person that likes exactly the same music as me (music in your videos). :) +1
1
a5v Astra (1) | May 27, 2014 2:14pm
Hey, I'm sorry about not checking this for a while. I've let it get out of date. I'll be posting a video guide sometime soon.

In the meantime, thanks for waiting and sorry.
1
DDRCrono | April 24, 2014 3:56pm
I'm a gold IV working my way up the ladder right now and Cho' is one of my mains. I often play him top, though occasionally I've been trying a more AP-oriented mid build when I feel it fits the team comp and I've had some success with it. I definitely didn't yet realize how good DFG can be on Cho, so I'm appreciative of this guide for sure. Of course, I have a few comments/questions:

First, on a housekeeping note, it seems like the pictures for the first 5 items under item sequence are broken (the pictures don't show for some reason). Not sure if this is just me or if something changed and messed them up.

Second, at one point later in the guide, you mention recommending Ionian boots of lucidity (Under mid to late gate 13-18), but in the main page of the guide it shows Sorcerer's shoes, I don't really see a section that compares the merits, so I'd like to see some sort of explanation as to which you feel works out better.

Relating to the last question, how important do you feel it is to max out CDR on Cho? Do you usually rely on blue + blue potion + DFG and settle for 30% at best, or do you often build a Frozen Heart? I've been using Athene's a lot as it helps with mana problems and enables more safe harass/farming, but it certainly doesn't pack the offensive punch you get with DFG. I noticed in your cheat sheet that you list frozen heart under late game, but Randuin's under example end-game. (Personally my tendency would be to lean toward CDR over the extra health, as that would give me 30% with DFG which would be easy enough to top up to 40%).

Thanks for the guide, I've decided to take advantage of the rune sale and buy those scaling AP runes to give it a try!

PS What about working in a Lich Bane at some point to increase the burst potential? (Later I was thinking, if you're doing well).
1
Metalocif | March 26, 2014 12:49pm
Nice guide, I appreciate the spreadsheet.
1
Thatotherguy6 (2) | March 24, 2014 5:51pm
What do you think of lich bane? Gives your auto that extra oomph and you need to be close enough for an auto to feast anyways.
1
a5v Astra (1) | February 5, 2014 11:28pm
Kaaboose wrote:

Nice guide and I'm really enjoying this build! I'm pretty new so if I'm going to repalce my armour seals with anything I'll do Mana regen 18 since I really can't jsutify 9 end game AP, The Glpyhs def, but not the seals.
Just wondering, Have you tried zhonyas with this build? Just the thing when u need that extra second for you CD's to come back adn the armour is nice too.

Yes, you can itemize however you want in mid/late game. Usually, you don't draw enough damage to need zhonya's. However, I feel like it could be a great item if you want to dive the opponent.
Also, the runes/masteries are kind of janky. As in, they're very one-dimensional. The point is to catch people by surprise with your damage. You can run regular runes/masteries if you want! Just rush DFG and you'll see similar effects. Try the DFG rush and see if you like the playstyle, then you can commit to buying runes.


i really enjoyed reading this guide. i play cho mid, top, jung, supp, i love cho its my favorite chmp and my main. i`am in the office now and reading guides in Moba XD but i founded this one great, my runes are a bit different but after reading this i think i`ll change some things, and buy some other items, i´m actually playing in LAS becouse i`m uruguayan and there in LAS people dont use to play cho mid at all, thanks again for this guide and as we say here Abrazo grande!

Thanks! Cho'G mid is pretty rare, and the ones I see are usually tanky (which is super boring). He really catches people by surprise.

N00bFire wrote:

Why do not you maximize Rupture First? Rupture has damage, range, slow and 100% PA. And would not the best Rod of Ages Cho'Gath since it is so dependent on mana?

Rupture does a lot of damage, but since I'm playing mid, I find that Feral Scream's Silence is a better mechanic (over Rupture's knockup/slow). This is because Feral Scream is almost impossible to miss/dodge, whereas Rupture can easily be juked. Since I'm versus ap/ad casters mostly (in midlane), I find the silence can be devastatingly good. You can max Rupture if you really want to,
1
N00bFire | February 4, 2014 5:13am
Why do not you maximize Rupture First? Rupture has damage, range, slow and 100% PA. And would not the best Rod of Ages Cho'Gath since it is so dependent on mana?
Loading Comments...
Load More Comments
Download the Porofessor App for Windows

League of Legends Champions:

Teamfight Tactics Guide