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Cheatsheet:
Crit nasus ain't viable, way too squishy.
Tank nasus - No item variations?
Also AP tops like ryze or rumble will destroy you early with that start
Jungle nasus - no movement from summoners on a champ with no gap closers?
No item variations?
W at lv2 isn't nescessary as it can't be cast on mobs and you won't gank until lv3 when you have double buffs
Same thing about
Guide:
Con - if you're behind you're screwed - LIES! Just stay in top, ward up and try to not fight, just farm your Q, eventualy it will start dealing dmg, and that's all you need!
Abilities - No explanation why max which one first? We can read that info ourselves by mouse-over on the cheatsheet
Laning "one swing of the axe" it's not an axe, it's a pimp cane
Overall the guide is very short :(
I gotta say no... also no c2v
I'm actually not done with the guide.
Crit Nasus IS viable, because my last game with him I went 17/4/1
Crit nasus ain't viable, way too squishy.
Tank nasus - No item variations?
Also AP tops like ryze or rumble will destroy you early with that start
Jungle nasus - no movement from summoners on a champ with no gap closers?
No item variations?
W at lv2 isn't nescessary as it can't be cast on mobs and you won't gank until lv3 when you have double buffs
Same thing about
Guide:
Con - if you're behind you're screwed - LIES! Just stay in top, ward up and try to not fight, just farm your Q, eventualy it will start dealing dmg, and that's all you need!
Abilities - No explanation why max which one first? We can read that info ourselves by mouse-over on the cheatsheet
Laning "one swing of the axe" it's not an axe, it's a pimp cane
Overall the guide is very short :(
I gotta say no... also no c2v