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Hybrid Vladimir / Hybrid Tank / Offtank
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4different types to play as Hybrid, Hybrid Tankor Offtank Vladimir.
So please try it out and I would be happy if you like it and leave a comment with tips how to make it better.
Get ready to bloodthirst !
And if you do that your teammates will let you play it more often.
Don't let anyone push you down !
- Can deal much damage with both basic attacks and spells which is very aweeeesome
- FAARMING LIKE A BAAAOOOOOOWWWSSS
- Can be a good tank for your team while still dealing lots of damage
- Survives EVERYTHING
- Is Godlike
- Great in teamfights with AOE abilities and autoattacks
- Gives great slow for the team (Frozen Mallet / Rylai's Crystal Scepter
- Can kill almost anyone in 1v1
- Good harass
- Can time his Sanguine Pool perfectly to avoid abilities
- Has a positive score , very low deaths or much assists
- Good teamplayer and do what's best for the team
- Remembers to say ''ss''
- Great map control and alert for ganks
- Dies quickly when focused
- Can't deal as much / more damage than a normal AP Vladimir Build.
- Can't farm
- Fails in early game and can't catch up with the others
- Underleveled and underfarmed
- Bad harass
- Kills steals alot and can't use the money for good
- Buys only items that doesn't give health when feeding
- Complaining on others when not doing good self
- Slacking when someones coming for gank
- Can't use Sanguine Pool in the right moment
- Waste health by using Sanguine Pool when not needed
Flash - Flash is just an epic summoner spell to flee, chase or get out of turret range.
Ignite - Is good for getting those low health bastards and works great with Hemoplague but I think you'll have more use of Exhaust than with ignite so I choose that instead.
Ghost - It's really good for catching up with enemies or to flee and it's really good for these builds 'cause of the low movement speed.
Heal - Kind of a ''noob'' spell and it's pretty useless if someone uses Ignite and the only thing it's good for is to make yourself survive (pretty lame in my opinion).
I could recommend movement speed quints because of that pretty lame movement speed.
Plz come with suggestions of what runes I could have ;)
After that I get Tides of Blood maxed for as much damage as possible.
Then you level up the only thing that is left, Sanguine Pool.
I see no purpose of leveling it up except for some slightly lower cooldown (?) and some more damage.
I think you should only use this for escape or might some damage when in a 1v1 or teamfight.
BUT THINK TWICE BEFORE YOU USE YOUR SANGUINE POOL.
It's great to have in hand and if you use it to kill someone and then his whole team arrives you stand there with no chance to escape.
And remember in ranked games you need good map control and farming to make it good.
Also playing an unusual build on Vladimir will make your teammates cry so you I really think you should try it out until you succed most of the times you play it.
Akali -> Mark of the Assassin / Crescent Slash / Shadow Dance
Alistar -> Pulverize / Headbutt
Amumu -> Bandage Toss / Despair / Tantrum / Curse of the Sad Mummy
Anivia -> Flash Frost / Frostbite / Glacial Storm
Annie -> Disintegrate / Incinerate / Summon: Tibbers
Ashe -> Volley / Enchanted Crystal Arrow
Blitzcrank -> Rocket Grab / Power Fist / Static Field
Brand -> Sear / Pillar of Flame / Conflagration / Pyroclasm
Caitlyn -> Piltover Peacemaker / 90 Caliber Net / Ace in the Hole
Cassiopeia -> Twin Fang / Petrifying Gaze
Cho'Gath -> Rupture / Feral Scream / Feast
Corki -> Phosphorus Bomb / Valkyrie / Gatling Gun / Missile Barrage
Dr. Mundo -> Infected Cleaver / Burning Agony
Evelynn -> Hate Spike / Ravage
Ezreal -> Mystic Shot / Essence Flux / Arcane Shift / Trueshot Barrage
Fiddlesticks -> Dark Wind / Crowstorm
Galio -> Resolute Smite / Righteous Gust / Idol of Durand
Gangplank -> Parrrley / Cannon Barrage (Doesn't remove slow effect)
Garen -> Decisive Strike / Judgment / Demacian Justice
Gragas -> Barrel Roll / Body Slam / Explosive Cask
Graves -> Buckshot / Smoke Screen / Collateral Damage
Heimerdinger -> Hextech Micro-Rockets / CH-1 Concussion Grenade
Irelia -> Bladesurge / Equilibrium Strike / Transcendent Blades
Janna -> Howling Gale / Zephyr / Monsoon
Jarvan IV -> Dragon Strike / Golden Aegis / Demacian Standard / Cataclysm
Jax -> Leap Strike / Counter Strike ( With Leap Strike )
Karma -> Heavenly Wave / Soul Shield
Karthus -> Lay Waste / Defile / Wall of Pain / Requiem
Kassadin -> Null Sphere / Force Pulse / Riftwalk
Katarina -> Bouncing Blade / Shunpo / Death Lotus
Kayle -> Reckoning / Righteous Fury
Kennen -> Thundering Shuriken / Lightning Rush / Slicing Maelstrom
Kog'Maw -> Caustic Spittle / Void Ooze / Living Artillery
LeBlanc -> Sigil of Silence / Distortion / Ethereal Chains
Lee Sin -> Sonic Wave / Resonating Strike / Tempest / Cripple / Dragon's Rage
Lux -> Light Binding / Lucent Singularity / Finales Funkeln
Malphite -> Seismic Shard / Ground Slam / Unstoppable Force
Malzahar -> Call of the Void / Null Zone / Malefic Visions
Maokai -> Arcane Smash / Twisted Advance / Sapling Toss / Vengeful Maelstrom
Master Yi -> Alpha Strike
Miss Fortune -> Double Up / Make it Rain / Bullet Time
Mordekaiser -> Mace of Spades / Siphon of Destruction / Children of the Grave
Morgana -> Dark Binding / Tormented Soil / Soul Shackles
Nasus -> Siphoning Strike / Wither / Spirit Fire Fury of the Sands (Hard to dodge W&R)
Nidalee -> Javelin Toss / Takedown / Bushwhack / Pounce / Primal Surge / Swipe / Aspect Of The Cougar
Nocturne -> Duskbringer / Unspeakable Horror / Paranoia (Only prevents damage, not the dive)
Nunu -> Ice Blast / Absolute Zero
Olaf -> Undertow / Reckless Swing
Orianna -> Command: Attack / Command: Dissonance / Command: Protect / Command: Shockwave
Pantheon -> Spear Shot / Aegis of Zeonia / Heartseeker Strike / Grand Skyfall
Poppy -> Devastating Blow / Heroic Charge
Rammus -> Powerball / Puncturing Taunt / Tremors
Renekton -> Cull the Meek / Ruthless Predator / Slice and Dice / Dominus (Hard to dodge R)
Riven -> Broken Wings / Ki Burst / Blade of the Exile
Rumble -> Flamespitter / Electro-Harpoon / The Equalizer
Ryze -> Overload / Rune Prison / Spell Flux
Sejuani -> Arctic Assault / Permafrost / Glacial Prison
Shaco -> Jack In The Box / Two-Shiv Poison / Hallucinate
Shyvana -> Twin Bite / Flame Breath / Dragon's Descent
Shen -> Vorpal Blade / Shadow Dash
Singed -> Poison Trail / Mega Adhesive / Fling (Doesn't remove Poison Trail)
Sion -> Cryptic Gaze / Death's Caress
Sivir -> Boomerang Blade / Richochet
Skarner -> Crystal Slash / Fracture / Impale
Sona -> Power Chord / Hymn of Valor / Crescendo
Soraka -> Infuse
Swain -> Decrepify / Nevermove / Torment / Ravenous Flock
Talon -> Noxian Diplomacy / Rake / Shadow Assault
Taric -> Shatter / Dazzle
Teemo -> Blinding Dart / Noxious Trap
Tristana -> Rocket Jump / Explosive Shot / Buster Shot
Trundle -> Rabid Bite / Pillar of Filth / Agony (Only removes slow from W)
Tryndamere -> Mocking Shout / Spinning Slash
Twisted Fate -> Wild Cards / Pick A Card / Stacked Deck (If applied)
Twitch -> Debilitating Poison / Expunge / Spray and Pray
Udyr -> Tiger Stance's DoT / Bear Stance's Stun / Phoenix Stance's AoE
Urgot -> Acid Hunter / Noxian Corrosive Charge
Vayne -> Tumble / Silver Bolts / Condemn (Only dodges 3rd hit bolts)
Veigar -> Baleful Strike / Dark Matter / Primordial Burst
Viktor -> Power Transfer / Gravity Field / Death Ray / **Testing Chaos Storm
Volibear -> Rolling Thunder / Frenzy / Majestic Roar / Thunder Claws
Vladimir -> Sanguine Pool / Tides of Blood / Hemoplague
Warwick -> Hungering Strike / Infinite Duress
Wukong -> Crushing Blow / Decoy / Nimbus Strike / Cyclone
Xerath -> Arcanopulse / Mage Chains / Arcane Barrage
Xin Zhao -> Three Talon Strike / Audacious Charge / Crescent Sweep
Yorick -> Omen of War / Omen of Pestilence / Omen of Famine
Zilean -> Time Bomb / Time Warp
Passive: Crimson Pact: Every 40 points of bonus health gives Vladimir 1 ability power and every 1 point of ability power gives Vladimir 1.8 bonus health (does not stack with itself).
This essentially IS Vladimir. It's what makes him excel at simultaneously being a mage, and a tank. Maximizing this passive is a must, so building HP is very viable.
Q: Transfusion: Vladimir drains the lifeforce of his target, dealing magic damage and healing himself. (600 Range)
This is your main skill, and how you use it determines if you are good, or bad, with Vladimir.
Transfusion received a recent nerf, which affected the damage late-game, and hurt his late game with a Cooldown nerf.
W: Sanguine Pool: Vladimir sinks into a pool of blood for 2 seconds, becoming untargetable and slowing enemies above him by 40% for 1 second, and deals magic damage over the duration plus heals himself for 12.5% of that amount. (~350 radius)
This is your main escape, initiation, and deflection spell. The more health you have, the more damage it does. Be careful when using this spell, because it does cost 20% of your current health to cast. Much like your Transfusion, this spell separates the good Vladimir players, from the terrible ones.
E: Tides of Blood: Vladimir unleashes a torrent of blood dealing magic damage to nearby enemies.
Each cast gives him an Empowered stack (max 4), increasing his healing and regeneration by 8% per stack for 10 seconds. Additionally, his next tides of Blood deals 25% more damage and costs 50% more health per stack.
This is a great damage spell that increases the regeneration effects on your Transfusion. A Q at four stacks of Tides of Blood will restore the health lost, but also return more. However, be careful when using this spell. You can open yourself up to attacks with it if you use it at the wrong time. This spell also hits stealthed targets, and hits people over the Fog of War. Well timed casts of this can result in a kill.
R: Hemoplague: Vladimir infects the target area with a virulent plague which increases the damage nearby enemies take from all sources by 14% for 5 seconds. After these 5 seconds, infected enemies take magic damage.
Hemoplague is what makes Vladimir such a viable team fighter. Well placed Hemoplague's can hit all 5 targets, which gives EVERYONE on your team increased damage by 14% on all of their spells and attacks. This spell is extremely game-changing if used properly.
THANK YOU TOP RATED BUILD SO I DIDN'T HAVE TO DO THIS MYSELF JUST WASTE OF TIME <3
Heheheh it's fun making buiiiiilds hihihiihhi xD
You gotta love this build or you're just crazy dude. Then I'll say to you
OMG NOOB TEAM LEARN TO PLAY REPORT THEM FOR INTENTIONALL FEED AND JUST SUCKING AND I HATE FEEDERS SO MUCH AND THIS BUILD IS JUST EPIC YEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHH.
AND BESIDES THE BLUE BUFF IS JUST WORTHLESS FOR VLADIMIR EXCEPT FOR THE COOLDOWN REDUCTION. SO LISTEN TO ME. DON'T TRY TO JUNLGE WITH VLADIMIR IN NORMAL OR RANKED GAME. TRY IT IN CUSTOM AND IF IT DOES NOT WORK LEAVE IT THERE AND NEVER TRY IT AGAIN. THAT'S A TIP FROM ME. AND BY SOME REASON I JUST FELT TO WRITE THIS WHOLE THING WITH CAPS LOCK ON. I SEEM COOL WHEN I DO THAT RIGHT ? I'VE GOT RRREESPECT IF I DO IT YAAAO. TRY AND DEEFEAT ME MOWHHAAHHAHAAHHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAH. I'MA KILL THOSE CHAMPIONS BRO'.
Srry I just got some aggressions i had to let out. :D
Ionic Spark - You could have it 'cause it gives you health, attack speed and a mean passive that will help you to get the kills !
Phantom Dancer - It gives you crit chance and attack speed which is very good plus that cool movement speed you so desperately need. Only if fed though ...
Force of Nature - Gives you a nice health regeneration, much magic resist and some nice movement speed.
I would buy this item only against heavy AP team.
Guardian Angel - Gives some nice stats and gets you back to life and that's good so yeah good item if you can fit it in your build.
Hexdrinker - Not worth it bro'. skjhfweafgfywq this item sucks ahfdwf
Last Whisper - Gives you really nice armor penetration you just gotta find your own build based from mine.
Good item and is worth the money if you got space in your build for it.
Black Cleaver - It's a very nice item with it's armor debuff and it's other stats but I think that it just does not give enough AD (or attack speed) to fit in my build.
Bloodthirster - It gives you lots of AD and lifesteal but I think Hextech Gunblade serves a better purpose here because he still deals alot of ap damage.
Will of the Ancients - Great item with that spell vamp but because this is a hybrid build I think the Hextech Gunblade is better this time too.
Madred's Bloodrazors - Very good item with that passive but it's just to expensive to be worth it.
It will take you the whole game to save up to and you will fall behind.
Thornmail - Really good against AD team. Then you should have it in your build.
Health Per 5 Sec 71
Mana Per 5 Sec 0
Magic Resist 125.41
Movement Speed 380
Gold Per 10 Sec 0
Attack Damage 99
Attack Speed 0%
Crit Chance 18%
Crit Damage 0%
Ability Power 150
Life Steal 0%
Spell Vamp 0%
Armor Penetration 14.94
Magic Penetration 5.67
Cooldown Reduction 5.0%
There is a temple hidden in the mountains between Noxus and the Tempest Flats, where the secrets of an ancient and terrifying sorcery are kept. The area surrounding the temple is littered with the exsanguinated corpses of those who have mistakenly wandered too close. These served only to pique the curiosity of Vladimir, when - in his youth - he trekked through these mountains during his flight from Noxus. A day earlier, the teenaged Vladimir had brutally murdered two boys his age, for no better reason than to enjoy the intoxicating scarlet bloom that surged forth. He realized immediately that he would never be able to suppress his murderous desires, and if he remained in Noxus, his foul deeds were sure to catch up with him. Without hesitation, he abandoned the city-state, and journeyed south.
The trail of bodies led him to a crumbling stone temple. Inside he found an aging monk who appraised him with eyes of pure crimson. Vladimir surprised the monk by returning the wicked gaze with zeal. Recognizing the boy's sinister craving, the monk taught Vladimir how to manipulate and control the fluid of life, often practicing on passing travelers. When it came time for Vladimir to learn the final lesson, the monk warned that failure would result in death. Vladimir did not fail, but success bore a grisly surprise. During the ritual, every drop of the monk's blood was drawn from his body and fused with Vladimir's, imbuing him with his master's magical essence, and that of every hemomancer before him. Left alone and suddenly without purpose, Vladimir resolved to return to Noxus, demanding enrolment in the League to prove the supremacy of his craft. When the Noxian High Command observed the gruesome fates which befell the palace guards, they elected to avail themselves of Vladimir's unsavory talents.
'That which runs through you will run you through.'
Also be sure to check out ALL my other builds. Gooodbye :)