Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

's Forum Avatar

Interesting note on crit build damage

Creator: nand January 13, 2011 7:59am
nand
<Member>
nand's Forum Avatar
Posts:
346
Joined:
Jan 4th, 2011
Permalink | Quote | PM | +Rep January 13, 2011 7:59am | Report
Not sure how many of you realized this before, but:

f(x) = x * (1-c) + 2x * c
f(x) = x * (1 + c)

f(x) = Total DPS
x = Base DPS

In other words, 1% crit chance results in a 1% net DPS increase. A 30% crit chance will result in a 30% damage increase. Note that this property does not scale additively. If you're at a 50% crit chance already, an additional 30% will only result in a ~20% damage increase.

If you want to fit an Infinity Edge and Lethality into the equation, the formula changes slightly.

f(x) = (1-c)x + 2.6cx
f(x) = (1.6c + 1)x

A 1% crit chance now results in a 1.6% net damage boost. In other words, the 20% crit chance on Infinity Edge results in a 40% overall damage boost, not counting the attack damage.
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep January 13, 2011 3:23pm | Report
So basically: (%crit dmg - 100) * crit chance/100 = increased damage in % relative to your AD
I think that's a better way of putting it.
*Edited the formula, I misplaced the parenthesis >.>
"Gold can't buy you rape." - Mr Sark

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide