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Home // News // TFT Cyber City: Patch 14.5
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TFT Cyber City: Patch 14.5

Set 14, Cyber City, has received its fourth update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.

In a Nutshell


Patch 14.5 brings heaps of item changes and several buffs to traits and units, with only a small handful of Augment changes. Four new Artifacts have been added, while Redemption, Runaan's Hurricane, and Statikk Shiv have been removed and replaced by new items in the Normal Item pool.


This patch brings with it several UI and shop changes. Cosmetics will now be categorized as Standard, Legendary, Mythic, and Prestige. Read on to see what the difference is in the new differing tiers!


Image sourced from leagueoflegends.com.


Rotating Shop Arrivals 


Image sourced from leagueoflegends.com.



System Changes

Updated Cosmetics Tiering

The Cosmetics Tier system in Teamfight Tactics has been revamped and simplified. From here on, each cosmetics will fall into one of the following tiers, escalating in price and quality: Standard, Legendary, Mythic, and Prestige. Read more in our article on TFT’s Updated Cosmetics Tiering.

Opening Encounters

Two Opening Encounters are being removed: Upgraded Start, which often dictated early tempo too heavily due to random champion and item combinations, and To Split or Not to Split, which has a bug that removes its core dilemma, making it just free gold. To compensate, the chances of other fun Opening Encounters appearing has been increased!

  • Fourth Augment (Stage 2): 2.5 > 4%

  • Fourth Augment (Stage 3): 3% > 4%

  • Fourth Augment (Stage 4): 2.5 > 4%

  • Invested: 4% > 5%

  • Prismatic Opener: 5% > 6%

  • Prismatic Finale: 5% > 6%

  • Crab Rave: 2% > 3%

Due to the removal of Anima Visage, a small change was made to the Tank Golem Encounter:

  • Tank Golem in the Choose one of three Golems has had Anima Visage replaced with The Indomitable (new Artifact)

Trait Changes

Origin Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


ANIMA SQUAD


BOOMBOTS


CYBERBOSS



Anima Squad (3) weapons damage increased by 10%


Boombot (6) Missile Damage: 275 > 260





CYPHER


DIVINICORP


EXOTECH







Exotech (7) AS per item: 9% > 11%

Exotech (7) HP per item: 225 > 240



GOLDEN OX


NITRO


STREET DEMON













SYNDICATE


GOD OF THE NET


SOUL KILLER










OVERLORD


VIRUS















Class Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


A.M.P.


BASTION


BRUISER



A.M.P. (5) HP: 600 > 500


Bastion Armor & MR: 18/40/75 + 30 > 18/36/70+25

Bastion Emblem Armor/MR to AP Conversion: 20% > 15%







DYNAMO


EXECUTIONER


MARKSMAN










RAPIDFIRE


SLAYER


STRATEGIST



Rapidfire (6) AS per stack: 24% > 22%







TECHIE


VANGUARD






Techie AP: 20/50/90/130 > 20/50/95/140







Unit Changes 

TIER 1 Unit Changes


NERFS


BUFFS



KINDRED

- AD: 48 > 50

- Ability AD%: 520% > 520/520/540/560%


NIDALEE

Ability Damage: 200/300/455/610 > 220/330/500/670


ALISTAR

Flat Damage Reduction: 15/20/30/40 > 15/20/33/45


KOG’MAW

Ability Attacks bonus damage ratio: 50/50/50/50% > 50/50/60/75%


SERAPHINE

Ability Damage: 250/375/585/795 > 250/375/600/825


VI

Ability Shield: 275/350/450/550 > 275/350/500/650

ADJUSTMENTS


REWORK / NEW





TIER 2 Unit Changes

●●


NERFS


BUFFS



GRAVES

- AD: 50 > 55

- Ability AD%: 40/40/45/50% > 40/40/48/55%


LEBLANC

Ability Damage: 65/95/145 > 70/105/160


VAYNE

Mana: 30/90 > 25/75


VEIGAR

Ability Damage: 320/420/560 > 320/450/600

ADJUSTMENTS


REWORK / NEW





TIER 3 Unit Changes

●●●


NERFS


BUFFS



RENGAR

AD: 63 > 65

ADJUSTMENTS


REWORK / NEW





TIER 4 Unit Changes

●●●●


NERFS


BUFFS

LEONA

Mana: 50/110 > 60/120


CHO’GATH

★★★ HP Ability scaling: 77% > 66%


ZIGGS

- Bomb travel time: 0.5s > 0.4s

- Cast Point: 0.5s > 0.33s

ADJUSTMENTS


REWORK / NEW





TIER 5 Unit Changes

●●●●


NERFS


BUFFS



AURORA

Base Ability Damage: 50/90/3333 > 50/120/3333

ADJUSTMENTS


REWORK / NEW





Augment Changes 

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


SILVER AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

/

/

/



GOLD AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

10,000 IQ (Strategist)

Every 5 rounds with Strategist active, bet whether you'll win more or lose more. After those rounds, gain 4 gold. If you're correct, gain a completed item Anvil. Gain a Yuumi and an Ekko.

Gold Reward: 8 > 4

Board of Directors (Omnivamp)

If you have 3 or fewer Divinicorp champions, their bonuses are increased by 60% + 0% for each Stage. Gain a Rhaast and a Morgana.

Base Increase: 75% > 60%



PRISMATIC AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Lifelong Learning
(Black Market)

Your units gain 2% health every round. If they survive combat, they gain an additional 3 Ability Power and 3% Attack Damage.

AD/AP if champ survives: 2.5% > 3%

Unstable Evolution
(Black Market)

Your champions randomly gain one of the following when they are starred up: 333 Health, 33% Attack Speed, 33% Attack Damage, or 33 Ability Power.

HP: 333 > 360, Stats: 33% > 36%

Wise Spending
(Black Market)

Every 2 times you purchase a shop reroll, gain 3 XP. Gain 1 gold now.

XP Per 2 Rolls: 3 > 4


Item Changes 

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW / REWORK


NORMAL ITEMS

GUARDBREAKER > STRIKER’S FLAIL

Striker's Flail: 150 Health, 20% AS, 20% Crit Chance, 10% Damage Amp, Crits grant 5% Damage Amp for 5 seconds, stacking up to 4 times.

GUINSOO’S RAGEBLADE

10 AP, 10% AS, Grants 7% stacking Attack Speed per second.

SPIRIT VISAGE

Spirit Visage: 200 Health, 15 Mana, 10% Durability, Restore 2.5% of missing Health each second.

KRAKEN’S FURY

Kraken's Fury: AD: 15%, AS: 10%, MR: 20, Attacks grant 3% stacking Attack Damage.

VOID STAFF

Void Staff: 35 AP, 15 Mana, 15% AS, Attacks and Ability damage 30% Shred the target for 3 seconds. This effect does not stack.

STERAK’S GAGE

Sterak's Gage: Health: 150 > 300, AD: 15 > 40%, At 60% Health, gain a Shield equal to 60% of the wearer's maximum Health that rapidly decays over 6 seconds.


The following items have been removed:

  • Redemption (replaced with Spirit Visage)

  • Runaan’s Hurricane (replaced with Kraken’s Fury)

  • Statikk Shiv (replaced with Void Staff)



RADIANT ITEMS

CHAINSTRIKER (Radiant Striker's Flail)

Armor/MR to AP: 10% > 20%

GUINSOO’S RECKNONING (Radiant Guinsoo’s Rageblade)

Damage Amp per 10 mana Spent: 1% > 1.5%

MORE-SPIRITED VISAGE (Radiant Spirit Visage)

400 Health, 15 Mana, 15% Durability, Restore 5% of missing Health each second

TORRENTIAL MAELSTORM (Radiant Kraken’s Fury)

AD: 30%, AS: 25%, MR: 20%, Attacks grant 6% stacking Attack Damage

ICATHIA’S REVENGE (Radiant Void Staff)

15 Mana, 50 AP, 30% AS, Attacks and Ability Damage 30% Shred the target for the rest of combat. This effect does not stack.

STERAK’S MEGASHIELD (Radiant Sterak’s Gage)

600 Health, 80% AD, At 60% Health, gain a shield equal to 100% of the wearer's maximum Health that rapidly decays over 8 seconds.



ARTIFACTS

FLICKERBLADE (Artifact)

15% AS, 10 AP, 10 AD, Attacks grant 8% stacking AS. Every 5 attacks also grant 4 AD & 5 AP

THE INDOMITABLE (Artifact)

400 HP, 20 Armor, 20 MR. The holder's Move Speed is drastically reduced. Gain 10% max HP, stun immunity, and pull the current target into melee range.

STATIKK SHIV (Artifact)

30 AP, 30% AS. Every 3rd attack deals 30 + 40% of the holder's Ability Power as bonus magic damage to 4 enemies.

TITANIC HYDRA (Artifact)

300 HP, 15 AD, 15% AS. Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.

LICH BANE (Artifact)

Proc Damage: 200/270/340/410/480 > 240/320/400/480/540

MOGUL’S MAIL (Artifact)

HP Per Stack: 7 > 10

WIT’S END (Artifact)

0 > 300, Armor: 0 > 30


The following items have been removed:

  • Anima Visage

  • Spite

League of Legends Champions:

Teamfight Tactics Guide